public override void OnRelease() { this.bType = 0; if (this.stDetail != null) { this.stDetail.Release(); this.stDetail = null; } }
public override void OnUse() { this.stDetail = (UN_FRAPBOOT_DT)ProtocolObjectPool.Get(UN_FRAPBOOT_DT.CLASS_ID); }
public CSDT_FRAPBOOT_DETAIL() { this.stDetail = (UN_FRAPBOOT_DT)ProtocolObjectPool.Get(UN_FRAPBOOT_DT.CLASS_ID); }