Example #1
0
        public Game(GUIWindow view)
        {
            /* start constructor */

            viewWindow = view;
            initialize();
        }
Example #2
0
        // public View()
        // Load the images from the Resource here to put into the tiles.
        // Constructors
        // public View()
        // {
        // }
        //public View(Graphics g, GUIWindow form)
        public DisplayView(GUIWindow form, Dungeon dungeon)
        {
            //g.DrawLine(new Pen(Brushes.Black, 5), 0, 0, 200, 200);
               // graphics = g;
               // partyImage = Image.FromFile( Directory.GetCurrentDirectory() + @"\images\party2.png");
            partyImage = Properties.Resources.party2;

            // Load all images for the tiles here.
            // Directory.GetCurrentDirectory() + @"\images\treasure00.png"
            treasureItemImage = Properties.Resources.treasure00;
            dragonImage = Properties.Resources.dragon;
            wall = Properties.Resources.wall;
            wall2 = Properties.Resources.wall2;

               // SetupView(d);

            imageX = 30;
            imageY = 30;
            viewWindow = form;
            //d = new Dungeon();
            d = dungeon;
        }
Example #3
0
 private void GameLoader_Load(object sender, EventArgs e)
 {
     GUIWindow guiWindow = new GUIWindow();
     guiWindow.ShowDialog();
     this.Close();
 }