/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public override bool Update(Game1 game, GameTime time) { this.Remove(); return true; }
public override bool Initialize(Game1 game) { return true; }
public override bool Draw(Game1 game, GameTime time) { return true; }
public abstract bool Update(Game1 game, GameTime time);
// basic override functions public abstract bool Initialize(Game1 game);
public abstract bool Draw(Game1 game, GameTime time);