public static bool UnityEngineVector3MSet(object objSelf, string memberName, CQ_Value param) { UnityEngine.Vector3 obj = (UnityEngine.Vector3)objSelf; switch (memberName) { case "x": if (param.EqualOrImplicateType(typeof(float))) { obj.x = (float)param.ConvertTo(typeof(float)); return(true); } break; case "y": if (param.EqualOrImplicateType(typeof(float))) { obj.y = (float)param.ConvertTo(typeof(float)); return(true); } break; case "z": if (param.EqualOrImplicateType(typeof(float))) { obj.z = (float)param.ConvertTo(typeof(float)); return(true); } break; } return(false); }
public CQ_Value ComputeValue(CQ_Content content) { #if CQUARK_DEBUG content.InStack(this); #endif if (__expressions != null && __expressions.Count > 0) { CQ_Value v = __expressions[0].ComputeValue(content); object val = v.value; if ((Type)value_type == typeof(Type_Var.var)) { if (v.type != null) { value_type = v.type; } } else if (v.type != value_type) { val = v.ConvertTo(value_type); } content.DefineAndSet(value_name, value_type, val); } else { content.Define(value_name, value_type); } #if CQUARK_DEBUG content.OutStack(this); #endif return(null); }
public static bool UnityEngineTimeSSet(string memberName, CQ_Value param) { switch (memberName) { case "fixedDeltaTime": if (param.EqualOrImplicateType(typeof(float))) { UnityEngine.Time.fixedDeltaTime = (float)param.ConvertTo(typeof(float)); return(true); } break; case "maximumDeltaTime": if (param.EqualOrImplicateType(typeof(float))) { UnityEngine.Time.maximumDeltaTime = (float)param.ConvertTo(typeof(float)); return(true); } break; case "maximumParticleDeltaTime": if (param.EqualOrImplicateType(typeof(float))) { UnityEngine.Time.maximumParticleDeltaTime = (float)param.ConvertTo(typeof(float)); return(true); } break; case "timeScale": if (param.EqualOrImplicateType(typeof(float))) { UnityEngine.Time.timeScale = (float)param.ConvertTo(typeof(float)); return(true); } break; case "captureFramerate": if (param.EqualOrImplicateType(typeof(int))) { UnityEngine.Time.captureFramerate = (int)param.ConvertTo(typeof(int)); return(true); } break; } return(false); }
public IEnumerator CoroutineCompute(CQ_Content content, ICoroutine coroutine) { #if CQUARK_DEBUG content.InStack(this); #endif if (_expressions[0].hasCoroutine) { yield return(coroutine.StartNewCoroutine(_expressions[0].CoroutineCompute(content, coroutine))); } else { CQ_Value v = _expressions[0].ComputeValue(content); { object val = v.value; CQ_Type value_type = null; if (content.values != null && content.values.ContainsKey(value_name)) { value_type = content.values[value_name].type; } else { if (content.CallType != null) { if (content.CallType.members.ContainsKey(value_name)) { if (content.CallType.members[value_name].bStatic) { value_type = content.CallType.staticMemberInstance[value_name].type; } else { value_type = content.CallThis.member[value_name].type; } } } } //val = v.value; if ((Type)value_type != typeof(Type_Var.var) && value_type != v.type) { val = v.ConvertTo(value_type); } content.Set(value_name, val); } } #if CQUARK_DEBUG content.OutStack(this); #endif }
public CQ_Value ComputeValue(CQ_Content content) { #if CQUARK_DEBUG content.InStack(this); #endif { CQ_Value v = _expressions[0].ComputeValue(content); { object val = v.value; CQ_Type value_type = null; if (content.values != null && content.values.ContainsKey(value_name)) { value_type = content.values[value_name].type; } else { if (content.CallType != null) { if (content.CallType.members.ContainsKey(value_name)) { if (content.CallType.members[value_name].bStatic) { value_type = content.CallType.staticMemberInstance[value_name].type; } else { value_type = content.CallThis.member[value_name].type; } } } } //val = v.value; if ((Type)value_type != typeof(Type_Var.var) && value_type != v.type) { val = v.ConvertTo(value_type); } content.Set(value_name, val); } } #if CQUARK_DEBUG content.OutStack(this); #endif return(null); }
public IEnumerator CoroutineCompute(CQ_Content content, ICoroutine coroutine) { #if CQUARK_DEBUG content.InStack(this); #endif if (__expressions != null && __expressions.Count > 0) { if (__expressions[0].hasCoroutine) { yield return(coroutine.StartNewCoroutine(CoroutineCompute(content, coroutine))); } else { CQ_Value v = __expressions[0].ComputeValue(content); object val = v.value; if ((Type)value_type == typeof(Type_Var.var)) { if (v.type != null) { value_type = v.type; } } else if (v.type != value_type) { val = v.ConvertTo(value_type); } content.DefineAndSet(value_name, value_type, val); } } else { content.Define(value_name, value_type); } #if CQUARK_DEBUG content.OutStack(this); #endif }
void NewStatic() { if (this.staticMemberInstance == null) { staticMemberInstance = new Dictionary <string, CQ_Value>(); foreach (var i in this.members) { if (i.Value.bStatic == true) { if (i.Value.expr_defvalue == null) { CQ_Value val = new CQ_Value(); val.SetObject(i.Value.m_itype.typeBridge, i.Value.m_itype.defaultValue); staticMemberInstance[i.Key] = val; } else { CQ_Value value = i.Value.expr_defvalue.ComputeValue(contentMemberCalc); if (i.Value.m_itype.typeBridge != value.typeBridge) { CQ_Value val = new CQ_Value(); val.SetObject(i.Value.m_itype.typeBridge, value.ConvertTo(i.Value.m_itype.typeBridge)); staticMemberInstance[i.Key] = val; //staticMemberInstance[i.Key] = new CQ_Value(); //staticMemberInstance[i.Key].SetCQType( i.Value.type.cqType); //staticMemberInstance[i.Key].value = value.ConvertTo(i.Value.type.cqType); } else { staticMemberInstance[i.Key] = value; } } } } } }
public static bool UnityEngineTransformMSet(object objSelf, string memberName, CQ_Value param) { UnityEngine.Transform obj = (UnityEngine.Transform)objSelf; switch (memberName) { case "position": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.position = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "localPosition": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.localPosition = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "eulerAngles": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.eulerAngles = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "localEulerAngles": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.localEulerAngles = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "right": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.right = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "up": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.up = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "forward": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.forward = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "rotation": if (param.EqualOrImplicateType(typeof(UnityEngine.Quaternion))) { obj.rotation = (UnityEngine.Quaternion)param.ConvertTo(typeof(UnityEngine.Quaternion)); return(true); } break; case "localRotation": if (param.EqualOrImplicateType(typeof(UnityEngine.Quaternion))) { obj.localRotation = (UnityEngine.Quaternion)param.ConvertTo(typeof(UnityEngine.Quaternion)); return(true); } break; case "localScale": if (param.EqualOrImplicateType(typeof(UnityEngine.Vector3))) { obj.localScale = (UnityEngine.Vector3)param.ConvertTo(typeof(UnityEngine.Vector3)); return(true); } break; case "parent": if (param.EqualOrImplicateType(typeof(UnityEngine.Transform))) { obj.parent = (UnityEngine.Transform)param.ConvertTo(typeof(UnityEngine.Transform)); return(true); } break; case "hasChanged": if (param.EqualOrImplicateType(typeof(bool))) { obj.hasChanged = (bool)param.ConvertTo(typeof(bool)); return(true); } break; case "hierarchyCapacity": if (param.EqualOrImplicateType(typeof(int))) { obj.hierarchyCapacity = (int)param.ConvertTo(typeof(int)); return(true); } break; case "tag": if (param.EqualOrImplicateType(typeof(string))) { obj.tag = (string)param.ConvertTo(typeof(string)); return(true); } break; case "name": if (param.EqualOrImplicateType(typeof(string))) { obj.name = (string)param.ConvertTo(typeof(string)); return(true); } break; case "hideFlags": if (param.EqualOrImplicateType(typeof(UnityEngine.HideFlags))) { obj.hideFlags = (UnityEngine.HideFlags)param.ConvertTo(typeof(UnityEngine.HideFlags)); return(true); } break; } return(false); }