/// <summary>
 /// Automatically calls Setup with the given costsNode
 /// </summary>
 /// <param name="problem"></param>
 /// <param name="costsNode">TODO: Maybe just pass the array of costs here?</param>
 /// <param name="runner"></param>
 public CostTreeNodeSolver(ProblemInstance problem, CostTreeNode costNode, Run runner) // Make sure agent numbers are in the correct order
     : this(problem, runner)
 {
     this.Setup(costNode);
 }
 public CostTreeNodeSolverRepeatedMatching(ProblemInstance problem, Run runner) : base(problem, runner)
 {
 }
 public CostTreeNodeSolverRepeatedMatching(ProblemInstance problem, CostTreeNode costNode, Run runner, int syncSize) : base(problem, costNode, runner)
 {
     this.syncSize = syncSize;
 }
 public CostTreeNodeSolverKSimpleMatching(ProblemInstance problem, Run runner) : base(problem, runner)
 {
 }
 public CostTreeNodeSolverKSimpleMatching(ProblemInstance problem, CostTreeNode costNode, Run runner, int maxGroupChecked) : base(problem, costNode, runner)
 {
     this.maxGroupChecked = maxGroupChecked;
 }
        public static int matchCounter; // For debugging

        public CostTreeNodeSolver(ProblemInstance problem, Run runner)
        {
            this.runner  = runner;
            this.problem = problem;
            this.allMDDs = new MDD[problem.GetNumOfAgents()];
        }
 public CostTreeNodeSolverDDBF(ProblemInstance problem, CostTreeNode costNode, Run runner) : base(problem, costNode, runner)
 {
 }
Example #8
0
 public override void Setup(ProblemInstance problemInstance, int minDepth, Run runner)
 {
     base.Setup(problemInstance, minDepth, runner);
     this.expandedFullStates  = 0;
     this.generatedFullStates = 0;
 }
Example #9
0
 public override void Setup(ProblemInstance problemInstance, Run runner)
 {
     Setup(problemInstance, 0, runner);
 }
Example #10
0
 public virtual void Setup(ProblemInstance problemInstance, Run runner)
 {
     Setup(problemInstance, 0, runner);
 }
Example #11
0
        /// <summary>
        /// Runs a set of experiments.
        /// This function will generate a random instance (or load it from a file if it was already generated)
        /// </summary>
        public void RunExperimentSet(int[] gridSizes, int[] agentListSizes, int[] obstaclesProbs, int instances)
        {
            ProblemInstance instance;
            string          instanceName;
            Run             runner = new Run();

            bool resultsFileExisted = File.Exists(RESULTS_FILE_NAME);

            runner.OpenResultsFile(RESULTS_FILE_NAME);
            if (resultsFileExisted == false)
            {
                runner.PrintResultsFileHeader();
            }

            bool continueFromLastRun = false;

            string[] LastProblemDetails     = null;
            string   currentProblemFileName = Directory.GetCurrentDirectory() + "\\Instances\\current problem-" + Process.GetCurrentProcess().ProcessName;

            if (File.Exists(currentProblemFileName)) //if we're continuing running from last time
            {
                var lastProblemFile = new StreamReader(currentProblemFileName);
                LastProblemDetails = lastProblemFile.ReadLine().Split(',');  //get the last problem
                lastProblemFile.Close();
                continueFromLastRun = true;
            }

            for (int gs = 0; gs < gridSizes.Length; gs++)
            {
                for (int obs = 0; obs < obstaclesProbs.Length; obs++)
                {
                    runner.ResetOutOfTimeCounters();
                    for (int ag = 0; ag < agentListSizes.Length; ag++)
                    {
                        if (gridSizes[gs] * gridSizes[gs] * (1 - obstaclesProbs[obs] / 100) < agentListSizes[ag]) // Probably not enough room for all agents
                        {
                            continue;
                        }
                        for (int i = 0; i < instances; i++)
                        {
                            if (continueFromLastRun)  //set the latest problem
                            {
                                gs  = int.Parse(LastProblemDetails[0]);
                                obs = int.Parse(LastProblemDetails[1]);
                                ag  = int.Parse(LastProblemDetails[2]);
                                i   = int.Parse(LastProblemDetails[3]);
                                for (int j = 4; j < LastProblemDetails.Length; j++)
                                {
                                    runner.outOfTimeCounters[j - 4] = int.Parse(LastProblemDetails[j]);
                                }
                                continueFromLastRun = false;
                                continue; // "current problem" file describes last solved problem, no need to solve it again
                            }
                            if (runner.outOfTimeCounters.Length != 0 &&
                                runner.outOfTimeCounters.Sum() == runner.outOfTimeCounters.Length * Constants.MAX_FAIL_COUNT) // All algs should be skipped
                            {
                                break;
                            }
                            instanceName = "Instance-" + gridSizes[gs] + "-" + obstaclesProbs[obs] + "-" + agentListSizes[ag] + "-" + i;
                            try
                            {
                                instance            = ProblemInstance.Import(Directory.GetCurrentDirectory() + "\\Instances\\" + instanceName);
                                instance.instanceId = i;
                            }
                            catch (Exception importException)
                            {
                                if (onlyReadInstances)
                                {
                                    Console.WriteLine("File " + instanceName + "  dosen't exist");
                                    return;
                                }

                                instance = runner.GenerateProblemInstance(gridSizes[gs], agentListSizes[ag], obstaclesProbs[obs] * gridSizes[gs] * gridSizes[gs] / 100);
                                instance.ComputeSingleAgentShortestPaths();
                                instance.instanceId = i;
                                instance.Export(instanceName);
                            }

                            runner.SolveGivenProblem(instance);

                            // Save the latest problem
                            if (File.Exists(currentProblemFileName))
                            {
                                File.Delete(currentProblemFileName);
                            }
                            var lastProblemFile = new StreamWriter(currentProblemFileName);
                            lastProblemFile.Write("{0},{1},{2},{3}", gs, obs, ag, i);
                            for (int j = 0; j < runner.outOfTimeCounters.Length; j++)
                            {
                                lastProblemFile.Write("," + runner.outOfTimeCounters[j]);
                            }
                            lastProblemFile.Close();
                        }
                    }
                }
            }
            runner.CloseResultsFile();
        }
Example #12
0
        /// <summary>
        /// Dragon Age experiment
        /// </summary>
        /// <param name="numInstances"></param>
        /// <param name="mapFileNames"></param>
        public void RunDragonAgeExperimentSet(int numInstances, string[] mapFileNames)
        {
            ProblemInstance instance;
            string          instanceName;
            Run             runner = new Run();

            bool resultsFileExisted = File.Exists(RESULTS_FILE_NAME);

            runner.OpenResultsFile(RESULTS_FILE_NAME);
            if (resultsFileExisted == false)
            {
                runner.PrintResultsFileHeader();
            }
            // FIXME: Code dup with RunExperimentSet

            TextWriter output;

            // int[] agentListSizes = { 5, 10 };
            int[] agentListSizes = { 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80, 85, 90, 95, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, 250, 300 };

            bool continueFromLastRun = false;

            string[] lineParts = null;

            string currentProblemFileName = Directory.GetCurrentDirectory() + "\\Instances\\current problem-" + Process.GetCurrentProcess().ProcessName;

            if (File.Exists(currentProblemFileName)) //if we're continuing running from last time
            {
                TextReader input = new StreamReader(currentProblemFileName);
                lineParts = input.ReadLine().Split(',');  //get the last problem
                input.Close();
                continueFromLastRun = true;
            }

            int       stopTimeMS = 1000 * 60 * 1;
            Stopwatch debugSW    = new Stopwatch();

            debugSW.Start();
            for (int ag = 0; ag < agentListSizes.Length; ag++)
            {
                for (int i = 0; i < numInstances; i++)
                {
                    for (int map = 0; map < mapFileNames.Length; map++)
                    {
                        /////@@@@@@@@@@@@
                        //  if (map == 1)
                        //  {
                        //      i = 9;
                        //  }
                        Debug.WriteLine($@"on start {ag},{i},{map}");
                        if (continueFromLastRun) //set the latest problem
                        {
                            ag  = int.Parse(lineParts[0]);
                            i   = int.Parse(lineParts[1]);
                            map = int.Parse(lineParts[2]);
                            for (int j = 3; j < lineParts.Length; j++)
                            {
                                runner.outOfTimeCounters[j - 3] = int.Parse(lineParts[j]);
                            }
                            continueFromLastRun = false;
                            continue;
                        }
                        if (runner.outOfTimeCounters.Sum() == runner.outOfTimeCounters.Length * 20) // All algs should be skipped
                        {
                            break;
                        }
                        string mapFileName = mapFileNames[map];
                        instanceName = Path.GetFileNameWithoutExtension(mapFileName) + "-" + agentListSizes[ag] + "-" + i;
                        try
                        {
                            instance = ProblemInstance.Import(Directory.GetCurrentDirectory() + "\\Instances\\" + instanceName);
                        }
                        catch (Exception importException)
                        {
                            if (onlyReadInstances)
                            {
                                Console.WriteLine("File " + instanceName + "  dosen't exist");
                                return;
                            }

                            instance = runner.GenerateDragonAgeProblemInstance(mapFileName, agentListSizes[ag]);
                            instance.ComputeSingleAgentShortestPaths(); // Consider just importing the generated problem after exporting it to remove the duplication of this line from Import()
                            instance.instanceId = i;
                            instance.Export(instanceName);
                        }

                        runner.SolveGivenProblem(instance);

                        //save the latest problem
                        File.Delete(currentProblemFileName);
                        output = new StreamWriter(currentProblemFileName);
                        output.Write("{0},{1},{2}", ag, i, map);
                        for (int j = 0; j < runner.outOfTimeCounters.Length; j++)
                        {
                            output.Write("," + runner.outOfTimeCounters[j]);
                        }
                        output.Close();
                        if (debugSW.ElapsedMilliseconds > stopTimeMS)
                        {
                            Debug.WriteLine("Stop");
                            break;
                        }
                    }
                    if (debugSW.ElapsedMilliseconds > stopTimeMS)
                    {
                        break;
                    }
                }
                if (debugSW.ElapsedMilliseconds > stopTimeMS)
                {
                    break;
                }
            }
            runner.CloseResultsFile();
        }