public object Clone() { DisplaySprite s = new DisplaySprite(); s.CustomBit = this.CustomBit; s.Description = this.Description; s.ExtraBit = this.ExtraBit; s.Tiles = new BindingList <Tile>(); foreach (Tile t in Tiles) { s.Tiles.Add((Tile)t.Clone()); } s.X = this.X; s.Y = this.Y; s.DisplayText = this.DisplayText; s.UseText = this.UseText; return(s); }
public override bool Equals(object obj) { if (object.ReferenceEquals(this, obj)) { return(true); } if (object.ReferenceEquals(this, null)) { return(false); } DisplaySprite sp = obj as DisplaySprite; if (object.ReferenceEquals(sp, null)) { return(false); } return(sp.CustomBit == CustomBit && sp.ExtraBit == ExtraBit && sp.Description == Description && sp.DisplayText == DisplayText && sp.UseText == UseText && sp.Tiles.SequenceEqual(Tiles)); }