Example #1
0
 public static void SendMouseWheel(int wheelCount, Point location, bool absoluteLocation)
 {
     var meFlag = MouseEventFlags.Wheel;
     if (absoluteLocation)
         meFlag |= MouseEventFlags.Absolute;
     var mInput = new MouseInput { dx = location.X, dy = location.Y, dwFlags = meFlag, mouseData = wheelCount };
     SendMouseInput(ref mInput);
 }
Example #2
0
 private static void SendMouseInput(ref MouseInput mouseInput)
 {
     var iUnion = new InputUnion { mi = mouseInput };
     var input = new Input { type = InputTypes.Mouse, U = iUnion };
     var inputs = new[] { input };
     if (Keyboard.SendInput(1, inputs, Marshal.SizeOf(input)) != 1)
         throw new Win32Exception(Marshal.GetLastWin32Error());
 }
Example #3
0
 public static void SendMouseUp(MouseButtons button, Point location, bool absoluteLocation = true)
 {
     MouseEventFlags meFlag = 0;
     var mData = 0;
     switch (button)
     {
         case MouseButtons.Left:
             meFlag = MouseEventFlags.LeftUp;
             break;
         case MouseButtons.Right:
             meFlag = MouseEventFlags.RightUp;
             break;
         case MouseButtons.Middle:
             meFlag = MouseEventFlags.MiddleUp;
             break;
         case MouseButtons.XButton1:
             meFlag = MouseEventFlags.XUp;
             mData = 1;
             break;
         case MouseButtons.XButton2:
             meFlag = MouseEventFlags.XUp;
             mData = 2;
             break;
     }
     if (absoluteLocation)
         meFlag |= MouseEventFlags.Absolute;
     var mInput = new MouseInput { dx = location.X, dy = location.Y, mouseData = mData, dwFlags = meFlag };
     SendMouseInput(ref mInput);
 }