public void Clear() { CDNIndex?.Clear(); CDNIndex = null; foreach (var stream in DataStreams) { stream.Value.Dispose(); } DataStreams.Clear(); Encoding?.Clear(); Encoding = null; Install?.Clear(); Install = null; LocalIndex?.Clear(); LocalIndex = null; Root?.Clear(); Root = null; Download?.Clear(); Download = null; }
private CASCHandler(CASCConfig config) : base(config) { using (var fs = OpenEncodingFile(this)) Encoding = new EncodingHandler(fs); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { using (var fs = OpenDownloadFile(Encoding, this)) Download = new DownloadHandler(fs); } KeyService.LoadKeys(); using (var fs = OpenRootFile(Encoding, this)) { if (config.GameType == CASCGameType.WoW) { Root = new WowRootHandler(fs); } else { using (var ufs = new FileStream("unk_root", FileMode.Create)) fs.BaseStream.CopyTo(ufs); throw new Exception("Unsupported game " + config.BuildUID); } } if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { using (var fs = OpenInstallFile(Encoding, this)) Install = new InstallHandler(fs); } }
public void Clear() { CDNIndex?.Clear(); CDNIndex = null; foreach (var stream in DataStreams) { stream.Value.Dispose(); } DataStreams.Clear(); EncodingHandler?.Clear(); EncodingHandler = null; InstallHandler?.Clear(); InstallHandler = null; LocalIndex?.Clear(); LocalIndex = null; RootHandler?.Clear(); RootHandler = null; DownloadHandler?.Clear(); DownloadHandler = null; }
private CASCHandler(CASCConfig config) : base(config) { Debug.Log("CASCHandler: Loading Encoding Handler..."); using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { Debug.Log("CASCHandler: Loading Download Handler..."); using (var fs = OpenDownloadFile(EncodingHandler, this)) DownloadHandler = new DownloadHandler(fs); } Debug.Log("CASCHandler: Loading WoW Root Handler..."); using (var fs = OpenRootFile(EncodingHandler, this)) RootHandler = new WowRootHandler(fs); if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { Debug.Log("CASCHandler: Loading Install Handler..."); using (var fs = OpenInstallFile(EncodingHandler, this)) InstallHandler = new InstallHandler(fs); } Debug.Log("CASCHandler: Initialized CASC..."); }
public void MergeInstall(InstallHandler install) { if (install == null) { return; } foreach (var entry in install.GetEntries()) { CreateSubTree(Root, Hasher.ComputeHash(entry.Name), entry.Name); } }
private CASCHandler(CASCConfig config, BackgroundWorkerEx worker) : base(config, worker) { Logger.WriteLine("CASCHandler: loading encoding data..."); using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} encoding data", EncodingHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { Logger.WriteLine("CASCHandler: loading download data..."); using (var _ = new PerfCounter("new DownloadHandler()")) { using (var fs = OpenDownloadFile(EncodingHandler, this)) DownloadHandler = new DownloadHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} download data", EncodingHandler.Count); } Logger.WriteLine("CASCHandler: loading root data..."); using (var _ = new PerfCounter("new RootHandler()")) { using (var fs = OpenRootFile(EncodingHandler, this)) { if (config.GameType == CASCGameType.S2 || config.GameType == CASCGameType.HotS) { RootHandler = new MNDXRootHandler(fs, worker); } else if (config.GameType == CASCGameType.D3) { RootHandler = new D3RootHandler(fs, worker, this); } else if (config.GameType == CASCGameType.WoW) { RootHandler = new WowRootHandler(fs, worker); } else if (config.GameType == CASCGameType.Agent || config.GameType == CASCGameType.Bna || config.GameType == CASCGameType.Client) { RootHandler = new AgentRootHandler(fs, worker); } else if (config.GameType == CASCGameType.S1) { RootHandler = new S1RootHandler(fs, worker); } else if (config.GameType == CASCGameType.WC3) { RootHandler = new WC3RootHandler(fs, worker); } else if (config.GameType == CASCGameType.Hearthstone) { RootHandler = new HSRootHandler(fs, worker); } else if (config.GameType == CASCGameType.Overwatch) { RootHandler = new OwRootHandler(fs, worker, this); } else if (config.GameType == CASCGameType.Destiny2) { RootHandler = new Destiny2RootHandler(fs, worker); } else { using (var ufs = new FileStream("unk_root", FileMode.Create)) fs.BaseStream.CopyTo(ufs); throw new Exception("Unsupported game " + config.BuildUID); } } } Logger.WriteLine("CASCHandler: loaded {0} root data", RootHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { Logger.WriteLine("CASCHandler: loading install data..."); using (var _ = new PerfCounter("new InstallHandler()")) { using (var fs = OpenInstallFile(EncodingHandler, this)) InstallHandler = new InstallHandler(fs, worker); InstallHandler.Print(); } Logger.WriteLine("CASCHandler: loaded {0} install data", InstallHandler.Count); } }
private CASCHandler(CASCConfig config, BackgroundWorkerEx worker) : base(config, worker) { Logger.WriteLine("CASCHandler: loading encoding data..."); using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} encoding data", EncodingHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { Logger.WriteLine("CASCHandler: loading download data..."); using (var _ = new PerfCounter("new DownloadHandler()")) { using (var fs = OpenDownloadFile(EncodingHandler, this)) DownloadHandler = new DownloadHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} download data", EncodingHandler.Count); } KeyService.LoadKeys(); Logger.WriteLine("CASCHandler: loading root data..."); using (var _ = new PerfCounter("new RootHandler()")) { if (config.IsVfsRoot) { RootHandler = new TVFSRootHandler(worker, this); } else { using (var fs = OpenRootFile(EncodingHandler, this)) { RootHandlerBase UnknownRootHandler() { using (var ufs = new FileStream("unk_root", FileMode.Create)) fs.BaseStream.CopyTo(ufs); throw new Exception("Unsupported game " + config.BuildProduct); } RootHandler = config.GameType switch { CASCGameType.S2 => new MNDXRootHandler(fs, worker), CASCGameType.HotS => new MNDXRootHandler(fs, worker), CASCGameType.D3 => new D3RootHandler(fs, worker, this), CASCGameType.WoW => new WowRootHandler(fs, worker), CASCGameType.S1 => new S1RootHandler(fs, worker), CASCGameType.Agent => new DummyRootHandler(fs, worker), CASCGameType.Bna => new DummyRootHandler(fs, worker), CASCGameType.Client => new DummyRootHandler(fs, worker), CASCGameType.Hearthstone => new DummyRootHandler(fs, worker), CASCGameType.Destiny2 => new DummyRootHandler(fs, worker), CASCGameType.Wlby => new DummyRootHandler(fs, worker), CASCGameType.Rtro => new DummyRootHandler(fs, worker), _ => UnknownRootHandler() }; } } } Logger.WriteLine("CASCHandler: loaded {0} root data", RootHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { Logger.WriteLine("CASCHandler: loading install data..."); using (var _ = new PerfCounter("new InstallHandler()")) { using (var fs = OpenInstallFile(EncodingHandler, this)) InstallHandler = new InstallHandler(fs, worker); //InstallHandler.Print(); } Logger.WriteLine("CASCHandler: loaded {0} install data", InstallHandler.Count); } }