public void Player2WinningMoveShouldReturnGameStatus2() { var move = new C4Move { Player = 2, GameBoard = new C4GameBoard() { Height = 4, Width = 2, Positions = GetPlayer2Win() }, Column = 1 }; var result = _engine.Move(move); Assert.IsTrue(result.GameStatus == "2"); }
public void DrawScenarioShouldReturnGameStatusDraw() { var move = new C4Move { Player = 2, GameBoard = new C4GameBoard() { Height = 4, Width = 2, Positions = GetDraw() }, Column = 2 }; var result = _engine.Move(move); Assert.IsTrue(result.GameStatus == "draw"); }