public void OnClickReadMore() { C2G.CreatureEvalMoreBoard packet = new C2G.CreatureEvalMoreBoard(); packet.smallest_board_idx = OrderedItemList().Last().board_idx; packet.creature_id = creature_id; Network.GameServer.JsonAsync <C2G.CreatureEvalMoreBoard, C2G.CreatureEvalMoreBoardAck>(packet, OnReadMorePacketHandler); }
void OnReadMorePacketHandler(C2G.CreatureEvalMoreBoard send, C2G.CreatureEvalMoreBoardAck recv) { last_loaded_count = recv.board_info.Count; recv.board_info.ForEach(b => item_list.Add(b)); DrawItems(); }