public ResponseJson Get() { ResponseJson response = new ResponseJson { Code = -10, Message = "An exception has ocurred, please try it later." }; List <Move> list = new List <Move>(); List <GetMovesModel> moves = GetMovesModel.GetMoves(); if (moves.Count > 0) { response = new ResponseJson { Code = 0, Message = "OK" }; foreach (GetMovesModel m in moves) { Move move = new Move { Id = m.Id, Description = m.Description, LosedAgainst = new Move { Id = m.LosedAgainst }, WinsAgainst = new Move { Id = m.WinsAgainst } }; list.Add(move); } response.Json = Common.ToJson(list); } return(response); }
public ResponseJson Get() { ResponseJson response = new ResponseJson { Code = -10, Message = "An exception has ocurred, please, try it later" }; GetGameMovesModel getGameMoves = GetGameMovesModel.GetGamePlayersMove(IdGame); if (getGameMoves != null) { response = new ResponseJson { Code = 0, Message = "OK" }; response.Json = Common.ToJson(getGameMoves); } return(response); }
public ResponseJson Get() { ResponseJson response = new ResponseJson { Code = -10, Message = "An exception has ocurred, please, try it later" }; List <GetPlayersModel> getPlayers = GetPlayersModel.GetPlayersGame(); if (getPlayers != null) { response = new ResponseJson { Code = 0, Message = "OK" }; response.Json = Common.ToJson(getPlayers); } return(response); }
public ResponseJson Create() { ResponseJson response = new ResponseJson { Code = -10, Message = "An exception has ocurred, please, try it later" }; var newPlayer = NewPlayerModel.NewPlayer(Name, IdGame)[0]; if (newPlayer != null) { response = new ResponseJson { Code = newPlayer.Code, Message = newPlayer.Message }; response.Json = Common.ToJson(newPlayer); } return(response); }
public ResponseJson Get() { ResponseJson response = new ResponseJson { Code = -10, Message = "An exception has ocurred, please, try it later" }; GetDetailScoreModel getDetailScore = GetDetailScoreModel.GetGameDetailScore(PlayerOne.Id); if (getDetailScore != null) { response = new ResponseJson { Code = 0, Message = "OK" }; response.Json = Common.ToJson(getDetailScore); } return(response); }
public ResponseJson CheckRoundMoves(int idRound) { ResponseJson response = new ResponseJson { Code = -10, Message = "An exception has ocurred, please, try it later" }; CheckRoundMovesModel checkRoundMovesModel = CheckRoundMovesModel.CheckGameRoundMoves(Id, idRound)[0]; if (checkRoundMovesModel != null) { response = new ResponseJson { Code = checkRoundMovesModel.Code, Message = checkRoundMovesModel.Message }; response.Json = Common.ToJson(checkRoundMovesModel); } return(response); }
public ResponseJson Create() { ResponseJson response = new ResponseJson { Code = -10, Message = "An exception has ocurred, please, try it later" }; bool newGameCreated = NewGameModel.NewGame(); if (newGameCreated) { response = new ResponseJson { Code = 0, Message = "OK" } } ; return(response); }