public static void Save(FMZKEYEntity obj) { if (obj != null) { obj.Save(); } }
/// <summary>根据主键获取一个实体</summary> public static FMZKEYEntity RetrieveAFMZKEYEntity(string ZAIKEY, string MANAGE_ITEM_FLAG) { FMZKEYEntity obj = new FMZKEYEntity(); obj.ZAIKEY = ZAIKEY; obj.MANAGE_ITEM_FLAG = MANAGE_ITEM_FLAG; obj.Retrieve(); if (obj.IsPersistent) { return(obj); } else { return(null); } }