static void Main(string[] args) { var bunnies = new List<Bunny> { new Bunny { Name = "Leonid", Age = 1, FurType = FurType.NotFluffy}, new Bunny { Age = 2, Name = "Rasputin", FurType = FurType.ALittleFluffy}, new Bunny { FurType = FurType.ALittleFluffy, Name = "Tiberii", Age = 3}, new Bunny { Name = "Neron", FurType = FurType.ALittleFluffy, Age = 1}, new Bunny { Name = "Klavdii", Age = 3, FurType = FurType.Fluffy}, new Bunny { Name = "Vespasian", Age = 3, FurType = FurType.Fluffy}, new Bunny { Name = "Domician", Age = 4, FurType = FurType.FluffyToTheLimit}, new Bunny { Name = "Tit", Age = 2, FurType = FurType.FluffyToTheLimit} }; // Introduce all bunnies var consoleWriter = new ConsoleWriter(); foreach (var bunny in bunnies) { bunny.Introduce(consoleWriter); } // Create bunnies text file var bunniesFilePath = @"..\..\bunnies.txt"; var fileStream = File.Create(bunniesFilePath); fileStream.Close(); // Save bunnies to a text file using (var streamWriter = new StreamWriter(bunniesFilePath)) { foreach (var bunny in bunnies) { streamWriter.WriteLine(bunny.ToString()); } } }
public static void Main() { var bunnies = InitiaizeBunnies(); var consoleWriter = new ConsoleWriter(); IntroduceAllBunnies.IntroduceBunnies(bunnies, consoleWriter); BunniesDataBase.UpdateBunniesDataBase(bunnies); }