Example #1
0
        public SharedData()
        {
            hero = null;
            enemies = new List<PlaneObj>();
            heroBullets = new List<BulletObj>();
            enemyBullets = new List<BulletObj>();

            inactiveEnemies = new List<PlaneObj>();
            inactiveHeroBullets = new List<BulletObj>();
            inactiveEnemyBullets = new List<BulletObj>();
        }
Example #2
0
 /* setBulletType's subproblem */
 private void setBulletTypeSub(PlaneObj plane, string value)
 {
     foreach (string input in getStringsFromValue(value, ','))
         plane.addBulletType(bulletObjs[input]);
 }
Example #3
0
        private void convertPlaneObj(XmlTag element)
        {
            string key = "";
            MoveableSpriteObj baseObj = null;
            PlaneObj value = null;
            int hp = 0;

            foreach (KeyValuePair<string, string> attrib in element.Attributes)
            {
                if (attrib.Key == "id")
                    key = attrib.Value;
                else if (attrib.Key == "moveablespriteobj")
                    baseObj = moveableSpriteObjs[attrib.Value];
                else if (attrib.Key == "hp")
                    hp = Int32.Parse(attrib.Value);
            }

            value = new PlaneObj(baseObj.sprite, 0, 0, (int)baseObj.velocity.X, (int)baseObj.velocity.Y, baseObj.srcRect.Width, baseObj.srcRect.Height, baseObj.MoveRate, hp);
            value.ID = key;
            planeObjs.Add(key, value);
        }