void System.IDisposable.Dispose() { UpdateAndSaveEntityFeature.FeatureTearDown(); }
public FixtureData() { UpdateAndSaveEntityFeature.FeatureSetup(); }
void System.IDisposable.Dispose() { UpdateAndSaveEntityFeature.FeatureTearDown(); }
public FixtureData() { UpdateAndSaveEntityFeature.FeatureSetup(); }