/// <summary>
 ///     Create a random value.
 /// </summary>
 public static StrongFingerprint Random(
     int weakFingerprintLength = Fingerprint.MaxLength, HashType selectorHashType = HashType.SHA1)
 {
     return(new StrongFingerprint(Fingerprint.Random(weakFingerprintLength), Selector.Random(selectorHashType)));
 }