/// <summary> /// TODO: write a comment. /// </summary> /// <param name="target"> A BugReport </param> private void DrawCommentsFromReport(BugReport target) { // Clear the comment VBox foreach(Widget w in commentVBox.Children) { commentVBox.Remove(w); w.Dispose(); } foreach(var com in target.Comments) { CommentSingletonWidget commentWidget = new CommentSingletonWidget(); commentWidget.SetComment(com); commentWidget.ShowAll(); commentVBox.PackStart(commentWidget, false, false, 0); } }
void BugTreeRowActivated(object o, RowActivatedArgs args) { Console.WriteLine ("Row activated + " + args.Path.Indices.Length); commentSendButton.Sensitive = false; // Check the length of the indices array in the path. We are ideally looking for something which is // in the first level of nesting. if(args.Path.Indices.Length != 1) { commentSendButton.Sensitive = true; BugReport target = BugReportFromTreePath (args.Path); lock(activeBug) { activeBug = target; activeQuery = SplatterCore.Instance.Queries[args.Path.Indices[0]]; DrawCommentsFromReport (target); } // Set the bug details int row_id = 0; /* * * TODO: Change the number of rows as you add more properties to the table * */ bugPropertyTable.Resize(10, 2); foreach (Widget child in bugPropertyTable.Children) { bugPropertyTable.Remove(child); } StringValueToTable(bugPropertyTable, "Bug ID", target.id.ToString(), ref row_id); StringValueToTable(bugPropertyTable, "Component", target.component, ref row_id); StringValueToTable(bugPropertyTable, "Product", target.product, ref row_id); StringValueToTable(bugPropertyTable, "Assigned To", target.assigned_to, ref row_id); StringValueToTable(bugPropertyTable, "Resolution", target.resolution, ref row_id); StringValueToTable(bugPropertyTable, "Status", target.status, ref row_id); StringValueToTable(bugPropertyTable, "Severity", target.severity, ref row_id); StringValueToTable(bugPropertyTable, "Priority", target.priority, ref row_id); StringValueToTable(bugPropertyTable, "Created", target.creation_time.ToString(), ref row_id); StringValueToTable(bugPropertyTable, "Last Changed", target.last_change_time.ToString(), ref row_id); // Mark bug as having no unread comments target.BugChangedFlag = false; target.NewCommentFlag = false; // Force UI Refresh this.SyncTreeviewWithBugs(); } }