Example #1
0
 //обработка события конца забега
 public void HandleFinishEvent(Score score)
 {
     timer1.Enabled = false;
     bets.Clear();
     UpdateInfo();
     UpdateScoreInfo(score);
     groupBox1.Enabled = true ;
 }
Example #2
0
        //конструктор
        public GameController(List<Bug> bugs,List<Gambler> gamers)
        {
            this.bugs = new List<Bug>(bugs);
            this.gamers =new List<Gambler>( gamers );
            r = new Random();
            RaceCount = 0;
            score = new Score();
            totalizator = new Totalizator(bugs);

            foreach(var bug in bugs)
            {
                bug.finish += BugFinishedEventHandle;
                checkAllBugsHasFinished += bug.RaiseEventIfFinished;
            }
        }
Example #3
0
 public void RegisterRace(Score score)
 {
     this.score = score;
 }
Example #4
0
 //обновление информаии о результате зебега
 private void UpdateScoreInfo(Score score)
 {
     listBox2.Items.Add(string.Format("{0} выиграл забег номер {1}", score.WinnerBug.Name, controller.RaceCount));
     foreach (var bug in score.BugsPlaces.Keys)
     {
         listBox2.Items.Add(string.Format("{0} прибыл {1}-м", bug.Name, score.BugsPlaces[bug]));
     }
     foreach (var gambler in score.GamblersPrizes.Keys)
     {
         if (score.GamblersPrizes[gambler] > 0)
             listBox2.Items.Add(string.Format("{0} выиграл {1} р.", gambler.Name, score.GamblersPrizes[gambler]));
         else
             listBox2.Items.Add(string.Format("{0} проиграл", gambler.Name));
     }
 }