//--------------------------------------------------------------------------------------------------------- // FreePlay //--------------------------------------------------------------------------------------------------------- // Transitions to the Free Play layer //--------------------------------------------------------------------------------------------------------- void FreePlay(object stuff = null) { var layer = FreePlayLayer.CreateScene(Window, currentPlayer); var transitionToLayer = new CCTransitionSlideInR(0.2f, layer); Director.ReplaceScene(transitionToLayer); }
//--------------------------------------------------------------------------------------------------------- // CreateScene //--------------------------------------------------------------------------------------------------------- public static CCScene CreateScene(CCWindow mainWindow, Player activePlayer) { var scene = new CCScene(mainWindow); var layer = new FreePlayLayer(activePlayer); scene.AddChild(layer); return(scene); }