This class attempts to provide mechanisms for dealing with the bootstrap problem: how do we find peers in our overlay using some existing shared medium.
Example #1
0
File: Node.cs Project: hseom/brunet
    /// <summary>Add a TA discovery agent.</summary>
    public virtual void AddTADiscovery(Discovery disc)
    {
      lock(_sync) {
        _ta_discovery = _ta_discovery.PushIntoNew(disc);
      }

      HandleTADiscoveryState(this, ConState);
    }