Start() public method

public Start ( ) : void
return void
Example #1
0
        static public Node AddNode(Simulator sim, NatTypes type0, NatTypes type1, bool relay)
        {
            Node node = sim.AddNode();

            NatFactory.AddNat(node.EdgeListenerList, type0);

            if (relay)
            {
                Relay.IRelayOverlap ito = new Relay.SimpleRelayOverlap();
                EdgeListener        el  = new Relay.RelayEdgeListener(node, ito);
                node.AddEdgeListener(el);
                el.Start();
            }

            if (type1 != NatTypes.Disabled)
            {
                NodeMapping            nm  = sim.Nodes[node.Address];
                int                    id  = nm.ID;
                string                 tas = SimulationTransportAddress.GetString(TransportAddress.TAType.SO, id);
                INat                   nat = GetNat(TransportAddressFactory.CreateInstance(tas), type1);
                SimulationEdgeListener el  = new SimulationEdgeListener(id, 0, null,
                                                                        true, TransportAddress.TAType.SO, nat);
                node.AddEdgeListener(el);
                el.Start();
            }
            return(node);
        }