public GetEucledianDistance ( Point p ) : double | ||
p | Point | |
return | double |
public void TestPoint() { Point p1 = new Point(new double[] {(double) 3.0, (double) 4.0}, 0); Assert.IsTrue(p1.Length() == 5.0); Point p2 = new Point(new double[] {(double) 6.0, (double) 8.0}, 0); double d = p1.GetEucledianDistance(p2); Assert.IsTrue(d == 5.0); Point uv = p1.GetDirection(p2); Assert.IsTrue(uv.Length() == 1.0); p1.Add(p2); Assert.IsTrue(p1.Side[0] == 9.0); Assert.IsTrue(p1.Side[1] == 12.0); p2.Scale((double) 0.5); Assert.IsTrue(p2.Side[0] == 3.0); Assert.IsTrue(p2.Side[1] == 4.0); Point p = new Point(p2.Side, p2.Height); Assert.IsTrue(p.Equals(p2)); p2.Scale((double)2.0); Assert.IsTrue(!p.Equals(p2)); }