Example #1
0
 public override Widget GetHeader(Context context)
 {
     if (context.compact)
     {
         HBox header = new HBox(false, 0);
         header.PackStart(new Label(name), false, false, 0);
         header.PackStart(Graphics.GetIcon(Threat.C, Graphics.GetColor(affiliation), Graphics.textSize),
                          false, false, (uint)(Graphics.textSize / 5));
         return(new InspectableBox(header, this, context));
     }
     else
     {
         VBox           headerBox = new VBox(false, 5);
         InspectableBox namebox   = new InspectableBox(new Label(name), this, context);
         Gtk.Alignment  align     = new Gtk.Alignment(0.5f, 0.5f, 0, 0)
         {
             Child = namebox, WidthRequest = 200
         };
         headerBox.PackStart(align, false, false, 0);
         if (parent != null)
         {
             headerBox.PackStart(UIFactory.Align(Graphics.GetSmartHeader(context.butCompact, parent), 0.5f, 0.5f, 0, 0));
         }
         return(headerBox);
     }
 }
Example #2
0
        InspectableBox GetAgentIcon(IAgent agent)
        {
            Image          icon        = Graphics.GetIcon(agent.threat, Graphics.GetColor(agent), Graphics.textSize);
            InspectableBox inspectable = new InspectableBox(icon, agent, new Context(null))
            {
                HasTooltip    = true,
                TooltipText   = agent.name,
                VisibleWindow = false
            };

            return(inspectable);
        }
Example #3
0
        public override Widget GetCellContents(Context context)
        {
            bool editable = UIFactory.EditAuthorized(this, "structures");

            //Creates the cell contents
            VBox structureBox = new VBox(false, 0)
            {
                BorderWidth = 3
            };

            foreach (Structure structure in structures)
            {
                InspectableBox header = (InspectableBox)structure.GetHeader(context.butInUIContext(this));
                if (editable)
                {
                    MyDragDrop.SetFailAction(header, delegate {
                        Remove(structure);
                        DependencyManager.TriggerAllFlags();
                    });
                }
                structureBox.PackStart(header, false, false, 0);
            }

            if (editable)
            {
                //Set up dropping
                EventBox eventBox = new EventBox {
                    Child = structureBox, VisibleWindow = false
                };
                MyDragDrop.DestSet(eventBox, "Structure");
                MyDragDrop.DestSetDropAction(eventBox, delegate {
                    if (Accepts(MyDragDrop.currentDragged))
                    {
                        Add(MyDragDrop.currentDragged);
                        DependencyManager.TriggerAllFlags();
                    }
                });
                return(new Gtk.Alignment(0, 0, 1, 0)
                {
                    Child = eventBox, BorderWidth = 7
                });
            }
            else
            {
                structureBox.BorderWidth += 7;
                return(structureBox);
            }

            //For some reason drag/drop highlights include BorderWidth.
            //The Alignment makes the highlight actually appear at the 3:7 point in the margin.
        }
Example #4
0
 //IGUIComplete stuff
 public virtual Widget GetHeader(Context context)
 {
     if (context.compact)
     {
         return(new InspectableBox(new Label(name), this, context));
     }
     else
     {
         VBox           headerBox = new VBox(false, 5);
         InspectableBox namebox   = new InspectableBox(new Label(name), this, context);
         Gtk.Alignment  align     = new Gtk.Alignment(0.5f, 0.5f, 0, 0)
         {
             Child = namebox, WidthRequest = 200
         };
         headerBox.PackStart(align, false, false, 0);
         if (parent != null)
         {
             headerBox.PackStart(UIFactory.Align(Graphics.GetSmartHeader(context.butCompact, parent), 0.5f, 0.5f, 0, 0));
         }
         return(headerBox);
     }
 }
Example #5
0
        public Cell(Context context, IGUIComplete obj) : base(obj, context)
        {
            //Basic setup
            this.obj = obj;
            frame    = new Frame();
            Child    = frame;
            prelight = false;
            MyDragDrop.SourceSet(this, obj);
            // "Removing by dragging away to nothing" functionality should be implemented manually when the Cell is created.
            // It should be implemented via MyDragDrop.SourceSetFailAction
            // The object should generally be removed from the parent list ONLY in this case.
            // Rationale for removing only if drag had no target:
            // - If cellObject is dragged from an aggregative list to another aggregative list,
            //   the Add() function on the second automatically removes it from the first, so calling Remove() is unnecessary.
            // - If cellObject is dragged from an associative list to an aggregative list or vice versa,
            //   We reasonably assume that user doesn't want it removed from the first list since the concept of "moving" doesn't apply in this context.
            // - Only if the user has dragged cellObject from any list to *nothing* can it be assumed that they need it manually removed by us.
            frame.Add(obj.GetCellContents(this.context));
            frame.LabelWidget = obj.GetHeader(this.context);
            InspectableBox inspectableBox = frame.LabelWidget as InspectableBox;

            ShowAll();
        }
Example #6
0
        public void Reload()
        {
            uint spacing = (uint)(Graphics.textSize / 5);

            Gdk.Color black = new Gdk.Color(0, 0, 0);

            //Destroy previous displays for top bar
            while (textBar.Children.Length > 0)
            {
                textBar.Children[0].Destroy();
            }
            while (numbersBar.Children.Length > 0)
            {
                numbersBar.Children[0].Destroy();
            }

            //Create display for active agent (player)
            textBar.PackStart(new Label("Playing as: "), false, false, spacing);
            InspectableBox player = (InspectableBox)Game.player.GetHeader(new Context(null, Game.player, false, true));

            if (Game.omnipotent)
            {
                MyDragDrop.DestSet(player, "Active IAgent");
                MyDragDrop.DestSetDropAction(player, delegate(object obj) {
                    if (GameObject.TryCast(obj, out IAgent agent))
                    {
                        Game.SetPlayer(agent);
                    }
                });
            }
            textBar.PackStart(player, false, false, 0);

            //Create phase indicator and "next" arrow
            Image             nextPhaseArrow  = Graphics.GetIcon(IconTemplate.RightArrow, black, (int)(Graphics.textSize * 0.75));
            ClickableEventBox nextPhaseButton = new ClickableEventBox {
                Child       = nextPhaseArrow,
                BorderWidth = (uint)(Graphics.textSize * 0.25),
                Sensitive   = Game.CanNext()
            };

            nextPhaseButton.Clicked += (o, a) => Game.Next();
            textBar.PackEnd(nextPhaseButton, false, false, spacing);
            textBar.PackEnd(new Label(Game.phase + " Phase"), false, false, spacing);

            //Update resource and reputation displays
            if (GameObject.TryCast(Game.player, out Faction faction))
            {
                numbersBar.PackStart(Graphics.GetIcon(StructureType.Economic, black, Graphics.textSize), false, false, spacing);
                numbersBar.PackStart(new Label(faction.resources.ToString()), false, false, spacing);
                numbersBar.PackStart(Graphics.GetIcon(StructureType.Aesthetic, black, Graphics.textSize), false, false, spacing);
                numbersBar.PackStart(new Label(faction.reputation.ToString()), false, false, spacing);
            }
            else if (GameObject.TryCast(Game.player, out Team team))
            {
                numbersBar.PackStart(Graphics.GetIcon(StructureType.Aesthetic, black, Graphics.textSize), false, false, spacing);
                numbersBar.PackStart(new Label(team.reputation.ToString()), false, false, spacing);
            }
            else if (GameObject.TryCast(Game.player, out Parahuman parahuman))
            {
                numbersBar.PackStart(Graphics.GetIcon(StructureType.Aesthetic, black, Graphics.textSize), false, false, spacing);
                numbersBar.PackStart(new Label(parahuman.reputation.ToString()), false, false, spacing);
            }

            //Create the icons for each agent and frame the current turn-taker
            if ((Game.phase & (Phase.Resolution | Phase.Event)) == Phase.None)
            {
                for (int i = Game.turnOrder.Count - 1; i >= 0; i--)
                {
                    InspectableBox icon = GetAgentIcon(Game.turnOrder[i]);
                    if (i == Game.turn)
                    {
                        numbersBar.PackEnd(new Frame {
                            Child = icon
                        }, false, false, 0);
                    }
                    else
                    {
                        numbersBar.PackEnd(icon, false, false, 0);
                    }
                }
            }

            ShowAll();
        }