Inheritance: Bricklayer.Client.Interface.BaseScreen
Example #1
0
        /// <summary>
        /// Replaces variables like "$Online" with text in the server info
        /// </summary>
        private string ReplaceVariables(string infoText)
        {
            //Replace variables in the info text
            LobbyScreen screen = Interface.MainWindow.ScreenManager.Current as LobbyScreen;

            infoText = infoText.Replace("$Online", screen.Online.ToString());
            infoText = infoText.Replace("$Name", screen.Name);
            infoText = infoText.Replace("$Rooms", screen.Rooms.Count.ToString());
            return(infoText);
        }
Example #2
0
        private void RefreshRooms()
        {
            LobbyScreen screen = Interface.MainWindow.ScreenManager.Current as LobbyScreen;

            RoomListCtrl.Items.Clear();
            foreach (LobbySaveData s in screen.Rooms)
            {
                RoomListCtrl.Items.Add(new LobbyDataControl(Manager, s));
            }
            FilterRooms();
        }
Example #3
0
        /// <summary>
        /// Loads rooms from the recieved lobby message
        /// </summary>
        public void LoadRooms()
        {
            //Set text with what has been recieved
            grpServer.Text = "Server [" + Game.NetManager.Client.ServerConnection.RemoteEndPoint.ToString() + "]";
            LobbyScreen screen = Interface.MainWindow.ScreenManager.Current as LobbyScreen;

            lblName.Text          = screen.Name;
            lblDescription.Text   = screen.Description;
            lblDescription.Height = (int)Game.DefaultFont.MeasureRichString(lblDescription.Text, Manager).Y;

            lblInfo.Top    = 16 + lblDescription.Bottom;
            lblInfo.Text   = ReplaceVariables(screen.Intro);
            lblInfo.Height = (int)Game.DefaultFont.MeasureRichString(lblInfo.Text, Manager).Y;

            RefreshRooms();
        }