public void Win() { if (levelconter == 1) { level = "02"; lives = 3; LoadLevel(); levelconter++; gameTimer.Enabled = true; } else if (levelconter == 2) { level = "03"; lives = 3; LoadLevel(); levelconter++; } else if (levelconter == 3) { Form form = this.FindForm(); WinnerScreen ws = new WinnerScreen(); ws.Location = new Point((form.Width - ws.Width) / 2, (form.Height - ws.Height) / 2); form.Controls.Add(ws); form.Controls.Remove(this); } }
public void Win() { Form form = this.FindForm(); WinnerScreen ws = new WinnerScreen(); ws.Location = new Point((form.Width - ws.Width) / 2, (form.Height - ws.Height) / 2); form.Controls.Add(ws); form.Controls.Remove(this); }