public static void CreateLastAtlas()
		{
			var data = new SpriterDataNGUI();

			if (!String.IsNullOrEmpty(EditorPrefs.GetString("SpriterNGUILastPath")))
			{
				data.LoadData(EditorPrefs.GetString("SpriterNGUILastPath"));
			}
		}
		public static void CreateAtlas()
		{
			var data = new SpriterDataNGUI();

			string lastPath = EditorPrefs.GetString("SpriterNGUILastPath");
			if (String.IsNullOrEmpty(lastPath))
				lastPath = Application.dataPath;

			lastPath = EditorUtility.OpenFilePanel("Open Spriter File", lastPath, "scml");
			EditorPrefs.SetString("SpriterNGUILastPath", lastPath);

			if (!String.IsNullOrEmpty(lastPath))
			{
				data.LoadData(lastPath);
			}
		}