} //END CallStopRecordingEvent //--------------------------------// public void SaveImageEvent( Texture tex ) //--------------------------------// { if( tex != null ) { //If our PersistentDataPath/ImageRecordings path does not exist, create it now if( !Directory.Exists( DatabaseStringHelper.CreatePersistentDataPath("ImageRecordings") ) ) { Directory.CreateDirectory( DatabaseStringHelper.CreatePersistentDataPath("ImageRecordings") ); } string path = DatabaseStringHelper.CreatePersistentDataPath("ImageRecordings/" + fileName + ".png" ); if( UseGeneratedPath() ) { path = DatabaseStringHelper.CreatePersistentDataPath("ImageRecordings/photo" + DateTime.Now.ToString( "dd-mm-yyyy-hh-mm-ss" ) + ".png" ); } if( showDebug ) { Debug.Log( "BlockEventRecorder.cs SaveImageEvent() path = " + path ); } File.WriteAllBytes( path, ( tex as Texture2D ).EncodeToPNG() ); //Add our image path to our list of saved images if( capturedPhotos == null ) { capturedPhotos = new List<string>(); } capturedPhotos.Add( path ); //If there's an action to perform after saving this image, then do it if( onActionCompleted != null ) { onActionCompleted.Invoke(); } } } //END SaveImageEvent
} //END SaveImageUsingUnityCameraEvent //--------------------------------// public void DeleteLocalStorageEvent() //--------------------------------// { //Delete all of the videos and photos at our persistent local storage if( Directory.Exists( DatabaseStringHelper.CreatePersistentDataPath( "RecordedMedia" ) ) ) { DeleteRecordedOrCapturedFiles( new DirectoryInfo( DatabaseStringHelper.CreatePersistentDataPath( "RecordedMedia" ) ) ); } //Find all of the BlockEventRecorders in the scene and wipe their lists of saved photos and videos if( GameObject.FindObjectsOfType<BlockEventRecorder>() != null && GameObject.FindObjectsOfType<BlockEventRecorder>().Length > 1 ) { List<BlockEventRecorder> recorders = GameObject.FindObjectsOfType<BlockEventRecorder>().ToList(); foreach( BlockEventRecorder recorder in recorders ) { if( recorder != null ) { recorder.ClearListsOfLocalStorageFiles(); } } } //There is only this BlockEventRecorder, wipe its lists else { ClearListsOfLocalStorageFiles(); } } //END DeleteLocalStorageEvent
} //END CallStartRecordingBlockEventExternalCamera //-------------------------------// private void OnRecordingComplete( string path ) //-------------------------------// { //If our PersistentDataPath/VideoRecordings path does not exist, create it now if( !Directory.Exists( DatabaseStringHelper.CreatePersistentDataPath("VideoRecordings") ) ) { Directory.CreateDirectory( DatabaseStringHelper.CreatePersistentDataPath("VideoRecordings") ); } //Move the recording into the PersistentData folder under the 'VideoRecordings' subfolder if ( File.Exists( path ) ) { FileInfo fileInfo = new FileInfo( path ); if( fileInfo != null ) { File.Move( path, DatabaseStringHelper.CreatePersistentDataPath("VideoRecordings/" + fileInfo.Name ) ); path = DatabaseStringHelper.CreatePersistentDataPath("VideoRecordings/" + fileInfo.Name ); } } if( showDebug ) { Debug.Log( "BlockEventRecorder.cs OnRecordingComplete() adding path to list of captured videos = " + path ); } //Add our path to our list of recorded videos if( recordedVideos == null ) { recordedVideos = new List<string>(); } recordedVideos.Add( path ); #if NATCORDER //If we were capturing images from a passed in camera, dispose of the cameraRecorder at this time to free up memory if( cameraRecorder != null ) { cameraRecorder.Dispose(); cameraRecorder = null; } #endif //If we were capturing audio samples from an AudioListener or AudioSource, destroy the AudioGetter.cs helper script attached to it if( audioGetter != null ) { Destroy( audioGetter ); audioGetter = null; } #if NATCORDER //If we were capturing audio from the app, dispose of the audioRecorder at this time if( audioRecorder != null ) { audioRecorder.Dispose(); audioRecorder = null; } #endif if( onRecordingCompleted != null ) { onRecordingCompleted.Invoke( path ); } } //END OnRecordingComplete
} //END OnSampleRecieved //------------------------------------------------// private void OnRecordToFileComplete( string path ) //------------------------------------------------// { //If our PersistentDataPath/MicrophoneRecordings path does not exist, create it now if (!Directory.Exists( DatabaseStringHelper.CreatePersistentDataPath("MicrophoneRecordings") )) { Directory.CreateDirectory( DatabaseStringHelper.CreatePersistentDataPath("MicrophoneRecordings") ); } //Move the recording into the PersistentData folder under the 'MicrophoneRecordings' subfolder if( File.Exists(path) ) { FileInfo fileInfo = new FileInfo(path); if (fileInfo != null) { string name = fileInfo.Name; if( IsFileNameAutomaticallyGenerated() ) { name = DateTime.Now.ToString("dd-mm-yyyy-hh-mm-ss") + ".wav"; } else if( IsFileNameCustom() && customFileName != "" ) { name = customFileName + ".wav"; } File.Move(path, DatabaseStringHelper.CreatePersistentDataPath("MicrophoneRecordings/" + name)); path = DatabaseStringHelper.CreatePersistentDataPath("MicrophoneRecordings/" + name); } } //Store the final path of the audio file for reference if ( audioRecordingsInLocalStorage == null ) { audioRecordingsInLocalStorage = new List<string>(); } audioRecordingsInLocalStorage.Add( path ); //Let other system know that the recording has completed if( onRecordToFileComplete != null) { onRecordToFileComplete.Invoke( path ); } } //END OnRecordToFileComplete
} //END Start //---------------------------------------------// public IEnumerator CopyVideoToPersistentDataPath( string urlWithPath ) //---------------------------------------------// { string fileName = DatabaseStringHelper.GetFileNameWithExtension( urlWithPath ); string persistentPath = DatabaseStringHelper.CreatePersistentDataPath( fileName ); string streamingPath = urlWithPath; if( urlWithPath.Contains( "StreamingAssets" ) ) { streamingPath = DatabaseStringHelper.CreateStreamingAssetsPath( urlWithPath.Replace( "StreamingAssets/", "" ), DatabaseStringHelper.StringStyle.WithEscapeUriAndSystemPathCombine ); } if( ShowDebug ) Debug.Log( "CopyVideoToPersistent( " + urlWithPath + " ) ... filename = " + fileName + ", persistentPath = " + persistentPath + ", streamingPath = " + streamingPath ); //If the video does not exist in the persistent data path folder, we need to copy all of it's bytes over if( !File.Exists( persistentPath ) ) { WWW www = new WWW( streamingPath ); while( !www.isDone ) { yield return new WaitForSeconds( .1f ); } if( string.IsNullOrEmpty( www.error ) ) { if( ShowDebug ) Debug.Log( "CopyVideoToPersistent( " + urlWithPath + " ) we found the video in StreamingAssetsPath = " + streamingPath ); if( www.bytes != null && www.bytes.Length > 0 ) { if( ShowDebug ) Debug.Log( "CopyVideoToPersistent( " + urlWithPath + " ) we found the www.bytes = " + www.bytes.Length.ToString() ); //We found the video, copy it's data over over time (not all at once to prevent a crash) Stream stream = new MemoryStream( www.bytes ); using( FileStream output = new FileStream( persistentPath, FileMode.Create, FileAccess.Write ) ) { byte[] buffer = new byte[ 32 * 1024 ]; //a 32KB-sized buffer is the most efficient int bytesRead; while( ( bytesRead = stream.Read( buffer, 0, buffer.Length ) ) > 0 ) { output.Write( buffer, 0, bytesRead ); } output.Flush(); } //We found the video, copy it's data over //File.WriteAllBytes( persistentPath, www.bytes ); } else { if( ShowDebug ) Debug.Log( "CopyVideoToPersistent( " + urlWithPath + " ) we couldn't find any www.bytes = " + www.bytes.Length.ToString() ); } } else { if( ShowDebug ) Debug.Log( "CopyVideoToPersistent( " + urlWithPath + " ) Getting the video from StreamingAssets had an error = " + www.error + ", streamingAssetsPath = " + streamingPath ); } www.Dispose(); www = null; } else { if( ShowDebug ) Debug.Log( "CopyVideoToPersistent( " + urlWithPath + " ) the video already exists" ); } } //END CopyVideoToPersistentDataPath