static void Main(string[] args)
 {
     var stateMachine = new StateMachine(null);
     stateMachine.Memory = new byte[] { 1, 2, 3, 4, 0, 0, 65, 36, 1, 1, 87, 5, 32, 9, 122, 0, 0, 7 };
     stateMachine.MemoryAddress = 17;
     var host = new VisualizerDevelopmentHost(stateMachine, typeof(StateMachineVisualiser), typeof(StateMachineObjectSource));
     host.ShowVisualizer();
 }
 public Runner()
 {
     sm = new StateMachine(this);
 }