Example #1
0
        void Tcp_PacketReceived(byte packetType, Networking.BinaryWrapper reader, System.Net.IPEndPoint endPoint)
        {
            textBox2.Text += "(DEBUG: Client: Received TCP " + packetType.ToString() + ")" + Environment.NewLine;

            if (packetType == Networking.ClientPacketTypeBase.ConnectionAck)
            {
                client.Tcp.NetStreamBinary.Write(Networking.PacketTypeBase.EndOfMessage);
            }
            else if (packetType == MyClientPackets.ClientChat)
            {
                var player = client.Players[reader.ReadInt()];
                textBox2.Text += player.Name + ": " + Networking.StringWriter.Read(reader) + Environment.NewLine;
            }
            else if (packetType == Networking.ClientPacketTypeBase.PlayerData)
            {
                foreach (var p in client.Players)
                {
                    if (listBox1.Items.Count <= p.Index)
                    {
                        listBox1.Items.Add("");
                    }

                    if (!p.Active)
                    {
                        listBox1.Items[p.Index] = "(Disconnected)";
                    }
                    else
                    {
                        listBox1.Items[p.Index] = p.Name;
                    }
                }
            }
        }
Example #2
0
        public static string Read(BinaryWrapper reader)
        {
            string str = string.Empty;

            int length = reader.ReadInt();

            for (int i = 0; i < length; ++i)
            {
                str += reader.ReadChar();
            }

            return(str);
        }
Example #3
0
        public void Check()
        {
            if (!CheckConnect())
            {
                Disconnect();
                return;
            }

            while (Tcp.NetStream.DataAvailable)
            {
                var reader = new BinaryWrapper(Tcp.NetStream);

                while (true)
                {
                    byte packetType = reader.ReadByte();

                    if (packetType == PacketTypeBase.EndOfMessage)
                    {
                        break;
                    }
                    else if (packetType == ServerPacketTypeBase.ConnectionAck)
                    {
                        Active = true;
                        int port = reader.ReadInt();
                        Udp.EndPoint = new IPEndPoint(((IPEndPoint)Tcp.Client.Client.RemoteEndPoint).Address, port);
                        string playerName = StringWriter.Read(reader);

                        Name = playerName;
                    }
                    else if (packetType == ServerPacketTypeBase.Disconnected)
                    {
                        Disconnect();
                    }

                    Tcp.OnPacketReceived(packetType, reader, (IPEndPoint)Tcp.Client.Client.RemoteEndPoint);
                    Server.OnReceiveTCPData(packetType, reader, this);
                }
            }

            if (Tcp.BatchStream.BaseStream.Length != 0)
            {
                Tcp.NetStreamBinary.Write(Tcp.Memory.ToArray(), 0, (int)Tcp.Memory.Length);
                Tcp.Memory.SetLength(0);
            }
        }
Example #4
0
        public static string Read(BinaryWrapper reader)
        {
            string str = string.Empty;

            int length = reader.ReadInt();

            for (int i = 0; i < length; ++i)
                str += reader.ReadChar();

            return str;
        }
Example #5
0
            public void Check()
            {
                if (!Connected)
                {
                    if (_client.ConnectionState == ConnectionState.Connecting &&
                        (DateTime.Now - ConnectionTime).Seconds > 4)
                    {
                        _client.ConnectionState = ConnectionState.Timeout;
                    }

                    return;
                }

                while (Client.Available != 0)
                {
                    var reader = new BinaryWrapper(NetStream);

                    while (true)
                    {
                        byte packetType = reader.ReadByte();

                        if (packetType == PacketTypeBase.EndOfMessage)
                        {
                            break;
                        }
                        else if (packetType == ClientPacketTypeBase.SpawnAck)
                        {
                            int count = reader.ReadInt();
                            _client.Players.SetPlayers(count);
                            _client.PlayerIndex = reader.ReadInt();

                            _client.Players[_client.PlayerIndex].Name = _client.Name;

                            _client.Spawned();
                        }
                        else if (packetType == ClientPacketTypeBase.ConnectionAck)
                        {
                            _client.Connected();
                        }
                        else if (packetType == ClientPacketTypeBase.PlayerData)
                        {
                            int  index  = reader.ReadByte();
                            byte bits   = reader.ReadByte();
                            var  player = _client.GetPlayer(index);

                            if ((bits & ClientPacketTypeBase.PlayerDataBits.ActiveBit) != 0)
                            {
                                player.Active = reader.ReadBoolean();
                            }

                            if ((bits & ClientPacketTypeBase.PlayerDataBits.NameBit) != 0)
                            {
                                player.Name = StringWriter.Read(reader);
                            }

                            if (player.Active == false)
                            {
                                _client.Players.Remove(player);
                            }

                            _client.OnPlayerDataReceived(player, reader);
                        }

                        OnPacketReceived(packetType, reader, (IPEndPoint)Client.Client.RemoteEndPoint);
                    }
                }

                if (BatchStream.BaseStream.Length != 0)
                {
                    NetStreamBinary.Write(_memory.ToArray(), 0, (int)_memory.Length);
                    _memory.SetLength(0);
                }
            }