C# (CSharp) Box2D.Dynamics Fixture - 12 examples found. These are the top rated real world C# (CSharp) examples of Box2D.Dynamics.Fixture extracted from open source projects. You can rate examples to help us improve the quality of examples.
A fixture is used to attach a shape to a body for collision detection. A fixture inherits its transform from its parent. Fixtures hold additional non-geometric data such as friction, collision filters, etc. Fixtures are created via Body::CreateFixture.