public static void Achievement_Unlock(int id)
		{
            if (!Program.Steam_Loaded)
                return;

            // Note: do not .Dispose()
            var manager = new AchievementManager();
            manager.enable();

            if (id == 0)
                manager.UnlockBorderlessAchievement();
		}
        public static void Achievement_Unlock(int id)
        {
            if (!Program.SteamLoaded)
            {
                return;
            }

            // Note: do not .Dispose()
            var manager = new AchievementManager();

            manager.Enable();

            if (id == 0)
            {
                manager.UnlockBorderlessAchievement();
            }
        }