static void Main() { var timer = new Timer(); timer.Elapsed += timer_Elapsed; timer.Start(1000); var worker = new Worker(); var thread = new Thread(worker.Run); thread.Start(); Console.ReadKey(); }
public void Run() { _timer = new Timer(); _number = 0; _timer.Elapsed += delegate { var threadName = Thread.CurrentThread.ManagedThreadId; Console.WriteLine(@"Number " + threadName + @" " +_number); ++_number; if (_number >= 10) { Stop(); } }; _timer.Start(1000); _waiter.WaitOne(); }