public PlayerCharacterDataModel(CharacterProgress progress, string guildCard, CharacterSpecialCustomInfo special, SectionId sectionId, CharacterClass classRace, CharacterVersionData versionData, CharacterCustomizationInfo customizationInfo, string characterName, uint playedTime) { if (!Enum.IsDefined(typeof(SectionId), sectionId)) { throw new InvalidEnumArgumentException(nameof(sectionId), (int)sectionId, typeof(SectionId)); } if (!Enum.IsDefined(typeof(CharacterClass), classRace)) { throw new InvalidEnumArgumentException(nameof(classRace), (int)classRace, typeof(CharacterClass)); } Progress = new CharacterProgressReversed(progress.Experience, progress.RawLevel); GuildCard = guildCard ?? throw new ArgumentNullException(nameof(guildCard)); //TODO: What is this? this.unk3 = 0; Special = special; SectionId = sectionId; ClassRace = classRace; VersionData = versionData ?? throw new ArgumentNullException(nameof(versionData)); CustomizationInfo = customizationInfo ?? throw new ArgumentNullException(nameof(customizationInfo)); CharacterName = characterName ?? throw new ArgumentNullException(nameof(characterName)); PlayedTime = playedTime; }
public LobbyCharacterData(CharacterStats stats, ushort unk1, ulong unk2, CharacterProgress progress, uint money, string guildCard, ulong unk3, CharacterSpecialCustomInfo special, SectionId sectionId, CharacterClass classRace, CharacterVersionData versionData, CharacterCustomizationInfo customizationInfo, string characterName) { Stats = stats ?? throw new ArgumentNullException(nameof(stats)); this.unk1 = unk1; this.unk2 = unk2; Progress = progress ?? throw new ArgumentNullException(nameof(progress)); Money = money; GuildCard = guildCard ?? throw new ArgumentNullException(nameof(guildCard)); this.unk3 = unk3; Special = special ?? throw new ArgumentNullException(nameof(special)); SectionId = sectionId; ClassRace = classRace; VersionData = versionData ?? throw new ArgumentNullException(nameof(versionData)); CustomizationInfo = customizationInfo ?? throw new ArgumentNullException(nameof(customizationInfo)); CharacterName = characterName ?? throw new ArgumentNullException(nameof(characterName)); }