public Bombe(IEnumerable<MapEntry> mapping, char input, char entry, WheelType[] wheelTypes, ReflectorType reflectorType, bool enableDiagonalBoard) { this.input = input; this.entry = entry; Buses = new Dictionary<char, Bus>(); for (char c = 'A'; c <= 'Z'; c++) Buses.Add(c, new Bus(c)); if (enableDiagonalBoard) { diagonalBoard = new DiagonalBoard(Buses); //yes, hackey.... } Enigmas = new List<BombeEnigma>(); foreach (var map in mapping) { var bombeEnigma = new BombeEnigma(wheelTypes, reflectorType, map.StepsAheadOfKey, Buses[map.LeftChar], Buses[map.RightChar]); Enigmas.Add(bombeEnigma); } CurrentKeys = new char[wheelTypes.Length]; }
public Bombe(IEnumerable <MapEntry> mapping, char input, char entry, WheelType[] wheelTypes, ReflectorType reflectorType, bool enableDiagonalBoard) { this.input = input; this.entry = entry; Buses = new Dictionary <char, Bus>(); for (char c = 'A'; c <= 'Z'; c++) { Buses.Add(c, new Bus(c)); } if (enableDiagonalBoard) { diagonalBoard = new DiagonalBoard(Buses); //yes, hackey.... } Enigmas = new List <BombeEnigma>(); foreach (var map in mapping) { var bombeEnigma = new BombeEnigma(wheelTypes, reflectorType, map.StepsAheadOfKey, Buses[map.LeftChar], Buses[map.RightChar]); Enigmas.Add(bombeEnigma); } CurrentKeys = new char[wheelTypes.Length]; }