Example #1
0
 public ClassicGame()
 {
     gp = GameParameters.Parameters;
     gp.Type = GameType.Classic;
     TheCurrentMap = new Map();
     TheCurrentMap.SetHardBlockOnMap();
     TheCurrentMap.SetSoftBlockOnMap(gp);
     InitPlayers(gp.NumberOfPlayer);
     _timer = new Timer();
     _timer.Elapsed += HurryUp;
     _timer.AutoReset = false;
     _timer.Interval = gp.GameTime - 30000;
     Start();
 }