Example #1
0
 public override void SceneLoadLocalDone(string scene)
 {
     BoltConsole.Write("Spawn Player on map " + scene, Color.yellow);
     BomberPlayerController.Spawn();
 }
 public override void SceneLoadLocalDone(string scene, IProtocolToken token)
 {
     BoltLog.Warn("Spawn Player on map {0}", scene);
     BomberPlayerController.Spawn();
 }