Example #1
0
        public static void RunExample()
        {
            //Application.EnableVisualStyles();
            //Application.SetCompatibleTextRenderingDefault(false);
            //Application.Run(new Form1());

            // The 'using' idiom guarantees proper resource cleanup.
            // We request 30 UpdateFrame events per second, and unlimited
            // RenderFrame events (as fast as the computer can handle).
            using (SaveFrameBuffer game = new SaveFrameBuffer())
            {
                game.Run(30.0);
            }
        }
Example #2
0
        public static void RunExample()
        {
            //Application.EnableVisualStyles();
            //Application.SetCompatibleTextRenderingDefault(false);
            //Application.Run(new Form1());

            // The 'using' idiom guarantees proper resource cleanup.
            // We request 30 UpdateFrame events per second, and unlimited
            // RenderFrame events (as fast as the computer can handle).
            using (SaveFrameBuffer game = new SaveFrameBuffer())
            {
                game.Run(30.0);
            }
        }