Example #1
0
        /// <summary>
        /// Creates a boiler and adds it to the address space.
        /// </summary>
        /// <param name="context">The context to use.</param>
        /// <param name="unitNumber">The unit number for the boiler.</param>
        private void CreateBoiler(SystemContext context, int unitNumber)
        {
            BoilerState boiler = new BoilerState(null);

            string name = Utils.Format("Boiler #{0}", unitNumber);

            boiler.Create(
                context,
                null,
                new QualifiedName(name, m_namespaceIndex),
                null,
                true);

            NodeState folder = (NodeState)FindPredefinedNode(
                ExpandedNodeId.ToNodeId(ObjectIds.Boilers, Server.NamespaceUris),
                typeof(NodeState));

            folder.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, false, boiler.NodeId);
            boiler.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, true, folder.NodeId);

            string unitLabel = Utils.Format("{0}0", unitNumber);

            UpdateDisplayName(boiler.InputPipe, unitLabel);
            UpdateDisplayName(boiler.Drum, unitLabel);
            UpdateDisplayName(boiler.OutputPipe, unitLabel);
            UpdateDisplayName(boiler.LevelController, unitLabel);
            UpdateDisplayName(boiler.FlowController, unitLabel);
            UpdateDisplayName(boiler.CustomController, unitLabel);

            m_boilers.Add(boiler);

            AddPredefinedNode(context, boiler);
        }
        /// <summary>
        /// Creates a boiler and adds it to the address space.
        /// </summary>
        /// <param name="context">The context to use.</param>
        /// <param name="unitNumber">The unit number for the boiler.</param>
        private void CreateBoiler(SystemContext context, int unitNumber)
        {
            BoilerState boiler = new BoilerState(null);

            string name = Utils.Format("Boiler #{0}", unitNumber);

            boiler.Create(
                context,
                null,
                new QualifiedName(name, m_namespaceIndex),
                null,
                true);

            NodeState folder = (NodeState)FindPredefinedNode(
                ExpandedNodeId.ToNodeId(ObjectIds.Boilers, Server.NamespaceUris),
                typeof(NodeState));

            folder.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, false, boiler.NodeId);
            boiler.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, true, folder.NodeId);

            string unitLabel = Utils.Format("{0}0", unitNumber);

            UpdateDisplayName(boiler.InputPipe, unitLabel);
            UpdateDisplayName(boiler.Drum, unitLabel);
            UpdateDisplayName(boiler.OutputPipe, unitLabel);
            UpdateDisplayName(boiler.LevelController, unitLabel);
            UpdateDisplayName(boiler.FlowController, unitLabel);
            UpdateDisplayName(boiler.CustomController, unitLabel);

            m_boilers.Add(boiler);

            AddPredefinedNode(context, boiler);

            // Autostart boiler simulation state machine
            MethodState start = (MethodState)boiler.Simulation.FindChild(context, Opc.Ua.BrowseNames.Start);

            if (start != null)
            {
                IList <Variant>      inputArguments  = new List <Variant>();
                IList <Variant>      outputArguments = new List <Variant>();
                List <ServiceResult> errors          = new List <ServiceResult>();
                start.Call(context, boiler.NodeId, inputArguments, errors, outputArguments);
            }
        }
        /// <summary>
        /// Creates a boiler and adds it to the address space.
        /// </summary>
        /// <param name="context">The context to use.</param>
        /// <param name="unitNumber">The unit number for the boiler.</param>
        private void CreateBoiler(SystemContext context, int unitNumber)
        {
            BoilerState boiler = new BoilerState(null);

            string name = Utils.Format("Boiler #{0}", unitNumber);

            boiler.Create(
                context,
                null, 
                new QualifiedName(name, m_namespaceIndex),
                null, 
                true);

            NodeState folder = (NodeState)FindPredefinedNode(
                ExpandedNodeId.ToNodeId(ObjectIds.Boilers, Server.NamespaceUris),
                typeof(NodeState));

            folder.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, false, boiler.NodeId);
            boiler.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, true, folder.NodeId);

            string unitLabel = Utils.Format("{0}0", unitNumber);

            UpdateDisplayName(boiler.InputPipe, unitLabel);
            UpdateDisplayName(boiler.Drum, unitLabel);
            UpdateDisplayName(boiler.OutputPipe, unitLabel);
            UpdateDisplayName(boiler.LevelController, unitLabel);
            UpdateDisplayName(boiler.FlowController, unitLabel);
            UpdateDisplayName(boiler.CustomController, unitLabel);

            m_boilers.Add(boiler);

            AddPredefinedNode(context, boiler);
        }
        /// <summary>
        /// Creates a boiler and adds it to the address space.
        /// </summary>
        /// <param name="context">The context to use.</param>
        /// <param name="unitNumber">The unit number for the boiler.</param>
        private void CreateBoiler(SystemContext context, int unitNumber)
        {
            BoilerState boiler = new BoilerState(null);

            string name = Utils.Format("Boiler #{0}", unitNumber);

            boiler.Create(
                context,
                null, 
                new QualifiedName(name, m_namespaceIndex),
                null, 
                true);

            NodeState folder = (NodeState)FindPredefinedNode(
                ExpandedNodeId.ToNodeId(ObjectIds.Boilers, Server.NamespaceUris),
                typeof(NodeState));

            folder.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, false, boiler.NodeId);
            boiler.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, true, folder.NodeId);

            string unitLabel = Utils.Format("{0}0", unitNumber);

            UpdateDisplayName(boiler.InputPipe, unitLabel);
            UpdateDisplayName(boiler.Drum, unitLabel);
            UpdateDisplayName(boiler.OutputPipe, unitLabel);
            UpdateDisplayName(boiler.LevelController, unitLabel);
            UpdateDisplayName(boiler.FlowController, unitLabel);
            UpdateDisplayName(boiler.CustomController, unitLabel);

            m_boilers.Add(boiler);

            AddPredefinedNode(context, boiler);

            // Autostart boiler simulation state machine
            MethodState start = boiler.Simulation.Start;
            IList<Variant> inputArguments = new List<Variant>();
            IList<Variant> outputArguments = new List<Variant>();
            List<ServiceResult> errors = new List<ServiceResult>();
            start.Call(context, boiler.NodeId, inputArguments, errors, outputArguments);

        }