public void ShouldCalculateHorizontalIntersectionPoint() { // given var border = new Border(new Vector2D(0, 0), new Vector2D(0, 2)); // when var intersectionPoint = border.GetIntersectionPoint(new Vector2D(-1, 1), new Vector2D(1, 1)); // then Assert.That(intersectionPoint, Is.EqualTo(new Vector2D(0, 1))); }
public void ShouldDetermineIfParticleCrossesVerticalBorder() { // given var border = new Border(new Vector2D(0, 0), new Vector2D(0, 4)); var start = new Vector2D(-3, -3); var end = new Vector2D(5, -5); // when var result = border.IsVectorCrossingBorder(start, end); // then Assert.That(result, Is.False); }
public void ShouldDetermineIfParticleCrossesWhenDiagonal() { // given var border = new Border(new Vector2D(200, 0), new Vector2D(350, 150)); var leftPoint = new Vector2D(200, 10); var rightPoint = new Vector2D(400, 10); // when int leftSide = border.GetSide(leftPoint); int rightSide = border.GetSide(rightPoint); var result = border.IsVectorCrossingBorder(leftPoint, rightPoint); // then Assert.That(result, Is.False); }
public void ShouldReturnPointSide() { // given var border = new Border(new Vector2D(0, 0), new Vector2D(1, 0)); var topPoint = new Vector2D(0.5, 0.5); var bottomPoint = new Vector2D(0.5, -0.5); // when int topSide = border.GetSide(topPoint); int bottomSide = border.GetSide(bottomPoint); // then Assert.That(topSide * bottomSide, Is.LessThan(0)); }
public void ShouldReturnPointSideWhenVertical() { // given var border = new Border(new Vector2D(0, 0), new Vector2D(0, 1)); var leftPoint = new Vector2D(-0.5, 0.5); var rightPoint = new Vector2D(0.5, 0.5); // when int leftSide = border.GetSide(leftPoint); int rightSide = border.GetSide(rightPoint); // then Assert.That(leftSide * rightSide, Is.LessThan(0)); }
public void ShouldReturnPointSideWhenDiagonal() { // given var border = new Border(new Vector2D(200, 0), new Vector2D(350, 150)); var leftPoint = new Vector2D(200, 10); var rightPoint = new Vector2D(400, 10); // when int leftSide = border.GetSide(leftPoint); int rightSide = border.GetSide(rightPoint); // then Assert.That(leftSide * rightSide, Is.LessThan(0)); }