// Load Languages private void LoadLanguages(MapInfo.GameIdentifier gameIdent) { if (gameIdent == MapInfo.GameIdentifier.Halo4) { // TODO: Add the new Halo 4 Languages } cbLanguages.DataContext = _languages; }
public void LoadMapInfo() { try { // Just a lazy way to validate the BLF file _blf = new PureBLF(_blfLocation); if (_blf.BLFChunks[1].ChunkMagic != "levl") throw new Exception("The selected Map Info BLF is not a valid Map Info BLF file."); _blf.Close(); _mapInfo = new MapInfo(_blfLocation); Dispatcher.Invoke(new Action(delegate { // Add BLF Info paneBLFInfo.Children.Insert(0, new Components.MapHeaderEntry("BLF Length:", "0x" + _mapInfo.Stream.Length.ToString("X8"))); paneBLFInfo.Children.Insert(1, new Components.MapHeaderEntry("BLF Chunks:", _blf.BLFChunks.Count.ToString())); // Load Languages LoadLanguages(_mapInfo.MapInformation.Game); // Add Map Info switch (_mapInfo.MapInformation.Game) { case MapInfo.GameIdentifier.Halo3: txtGameName.Text = "Halo 3"; break; case MapInfo.GameIdentifier.Halo3ODST: txtGameName.Text = "Halo 3: ODST"; break; case MapInfo.GameIdentifier.HaloReach: txtGameName.Text = "Halo Reach"; break; case MapInfo.GameIdentifier.Halo4: txtGameName.Text = "Halo 4"; break; } txtMapID.Text = _mapInfo.MapInformation.MapID.ToString(); lblBLFNameFooter.Text = lblBLFname.Text = txtMapInternalName.Text = _mapInfo.MapInformation.InternalName; txtMapPhysicalName.Text = _mapInfo.MapInformation.PhysicalName; // Update UI _startEditing = true; cbLanguages.SelectedIndex = 0; if (Settings.startpageHideOnLaunch) Settings.homeWindow.ExternalTabClose(Windows.Home.TabGenre.StartPage); RecentFiles.AddNewEntry(new FileInfo(_blfLocation).Name, _blfLocation, "Map Info", Settings.RecentFileType.MapInfo); })); } catch (Exception ex) { Dispatcher.Invoke(new Action(delegate { MetroMessageBox.Show("Unable to open MapInfo", ex.Message.ToString()); Settings.homeWindow.ExternalTabClose((TabItem)this.Parent); })); } }
private void DoWork(BackgroundWorker worker, IEnumerable<MetaItem> items) { var rootFolder = Path.GetDirectoryName(Application.StartupPath); var metaOutput = new MetaContent() { GeneratedTimestamp = ConvertToTimestamp(DateTime.Now), Type = "cache_meta_content" }; foreach(var item in items) { var gameEntry = new MetaContent.GameEntry { Targets = item.Targets }; var gameTarget = item.Targets.Split('|')[0]; var files = Directory.GetFiles(item.MapInfoPath, "*.mapinfo"); foreach (var file in files) { var fi = new FileInfo(file); var continueProcessing = true; foreach (var block in blfBlockList.Where(block => fi.Name.StartsWith(block))) continueProcessing = false; if (!continueProcessing) continue; var mapInfo = new MapInfo(file); var metaEntry = new MetaContent.GameEntry.MetaDataEntry { English_Name = mapInfo.MapInformation.MapNames[0], English_Desc = mapInfo.MapInformation.MapDescriptions[0], InternalName = mapInfo.MapInformation.InternalName, PhysicalName = mapInfo.MapInformation.PhysicalName, MapId = mapInfo.MapInformation.MapID }; var extraSuffix = ""; if (gameTarget.StartsWith("Halo4")) extraSuffix = "_card"; var blfFile1 = new PureBLF(string.Format("{0}\\{1}{2}.blf", item.BlfPath, mapInfo.MapInformation.PhysicalName, extraSuffix)); var blfFile = new List<byte>(blfFile1.BLFChunks[1].ChunkData); blfFile1.Close(); blfFile.RemoveRange(0, 0x08); var blfFileSmall1 = new PureBLF(string.Format("{0}\\{1}_sm.blf", item.BlfPath, mapInfo.MapInformation.PhysicalName)); var blfFileSmall = new List<byte>(blfFileSmall1.BLFChunks[1].ChunkData); blfFileSmall1.Close(); blfFileSmall.RemoveRange(0, 0x08); if (!Directory.Exists(string.Format("{0}\\{1}\\maps\\", rootFolder, gameTarget))) Directory.CreateDirectory(string.Format("{0}\\{1}\\maps\\", rootFolder, gameTarget)); File.WriteAllBytes( string.Format("{0}\\{1}\\maps\\{2}.jpg", rootFolder, gameTarget, mapInfo.MapInformation.PhysicalName), blfFile.ToArray<byte>()); File.WriteAllBytes( string.Format("{0}\\{1}\\maps\\{2}_small.jpg", rootFolder, gameTarget, mapInfo.MapInformation.PhysicalName), blfFileSmall.ToArray<byte>()); metaEntry.ImageMetaData = new MetaContent.GameEntry.MetaDataEntry.ImageMetaDataEntry { Large = string.Format("{0}/maps/{1}.jpg", gameTarget, mapInfo.MapInformation.PhysicalName), Small = string.Format("{0}/maps/{1}_small.jpg", gameTarget, mapInfo.MapInformation.PhysicalName) }; gameEntry.MetaData.Add(metaEntry); } metaOutput.Games.Add(gameEntry); } File.WriteAllText(string.Format("{0}/content.aidf", rootFolder), JsonConvert.SerializeObject(metaOutput)); }
private void UpdateMapInfo() { var errorStrings = new List<string>(); //Reopen as new file _mapInfoNew = new MapInfo(_blfLocation, App.AssemblyStorage.AssemblySettings.DefaultMapInfoDatabase); if (IsTextBoxValid(txtMapID)) errorStrings.Add("Map ID"); if (IsTextBoxValid(txtZoneIndex)) errorStrings.Add("Insertion Point " + cbInsertIndex.SelectedIndex + " Zone Index"); errorStrings.AddRange(from textBox in _maxTeamTextBoxes where IsTextBoxValid(textBox) select _mapInfo.Engine.MaxTeamCollection.GetLayout((int)textBox.Tag).Name + " Max Teams"); if (errorStrings.Count != 0) { Close(); MetroMessageBox.Show("MapInfo Not Saved", errorStrings.Aggregate("The data given for the following is either not a valid number or too large.\n", (current, error) => current + ("\n" + error))); return; } // Update MapID if (!Equals(txtMapID.BorderBrush, FindResource("ExtryzeAccentBrush"))) _mapInfo.MapInformation.MapID = Int32.Parse(txtMapID.Text); // Check if MapID was invalid, if so tell user. if (Equals(txtMapID.BorderBrush, FindResource("ExtryzeAccentBrush"))) { Close(); MetroMessageBox.Show("MapID Not Saved", "The MapID was not saved into the MapInfo. Change the MapID to a valid number, then save again."); return; } // Update Internal Name _mapInfo.MapInformation.InternalName = txtMapInternalName.Text; // Update Physical Name _mapInfo.MapInformation.PhysicalName = txtMapPhysicalName.Text; // Update Current Map Name/Descrption Language Selection _mapInfo.MapInformation.MapNames[cbLanguages.SelectedIndex] = txtMapName.Text; _mapInfo.MapInformation.MapDescriptions[cbLanguages.SelectedIndex] = txtMapDesc.Text; // Update Flags _mapInfo.MapInformation.Flags = LevelFlags.None; if (cbType.SelectedIndex == 0) _mapInfo.MapInformation.Flags |= LevelFlags.IsMainMenu; if (cbType.SelectedIndex == 1) _mapInfo.MapInformation.Flags |= LevelFlags.IsMultiplayer; if (cbType.SelectedIndex == 2) _mapInfo.MapInformation.Flags |= LevelFlags.IsCampaign; if (cbType.SelectedIndex == 4) _mapInfo.MapInformation.Flags |= LevelFlags.IsFirefight; if (cbType.SelectedIndex == 3) _mapInfo.MapInformation.Flags |= LevelFlags.IsCinematic; if (cbVisible.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.Visible; if (cbGeneratesFilm.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.GeneratesFilm; if (cbDLC.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.IsDLC; if (cbForgeOnly.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.IsForgeOnly; // Update Max Teams if (_mapInfo.Engine.MaxTeamCollection != null) UpdateMaxTeams(); // Update MP Objects if (_mapInfo.Engine.MultiplayerObjectCollection != null) UpdateMultiplayerObjects(); // Update Default Author if (_mapInfo.Engine.UsesDefaultAuthor) _mapInfo.MapInformation.DefaultAuthor = txtDefaultAuthor.Text; // Update Insertion Points UpdateInsertionPoints(); // Copy changes to new file _mapInfoNew.MapInformation = _mapInfo.MapInformation; // Write all changes to file _mapInfoNew.UpdateMapInfo(); Close(); MetroMessageBox.Show("Save Successful", "Your MapInfo has been saved."); App.AssemblyStorage.AssemblySettings.HomeWindow.ExternalTabClose(_tab); }
public void LoadMapInfo() { try { // Just a lazy way to validate the BLF file _blf = new PureBLF(_blfLocation); if (_blf.BLFChunks[1].ChunkMagic != "levl") throw new Exception("The selected Map Info BLF is not a valid Map Info BLF file."); _blf.Close(); _mapInfo = new MapInfo(_blfLocation, App.AssemblyStorage.AssemblySettings.DefaultMapInfoDatabase); Dispatcher.Invoke(new Action(delegate { // Add BLF Info paneBLFInfo.Children.Insert(0, new MapHeaderEntry("MapInfo Version:", _mapInfo.Engine.Version.ToString(CultureInfo.InvariantCulture))); paneBLFInfo.Children.Insert(1, new MapHeaderEntry("BLF Length:", "0x" + _mapInfo.Stream.Length.ToString("X"))); paneBLFInfo.Children.Insert(2, new MapHeaderEntry("BLF Chunks:", _blf.BLFChunks.Count.ToString(CultureInfo.InvariantCulture))); // Hide unused elements if (_mapInfo.Engine.MaxTeamCollection == null) tiMaxTeams.Visibility = Visibility.Collapsed; if (_mapInfo.Engine.MultiplayerObjectCollection == null) tiMPObjects.Visibility = Visibility.Collapsed; if (!_mapInfo.Engine.UsesDefaultAuthor) { lblDefaultAuthor.Visibility = Visibility.Collapsed; txtDefaultAuthor.Visibility = Visibility.Collapsed; } // Load Languages LoadLanguages(); // Load Map Info txtGameName.Text = _mapInfo.Engine.Name; txtMapID.Text = _mapInfo.MapInformation.MapID.ToString(CultureInfo.InvariantCulture); txtMapInternalName.Text = _mapInfo.MapInformation.InternalName; txtMapPhysicalName.Text = _mapInfo.MapInformation.PhysicalName; // Load Default Author & change margin if necessary txtDefaultAuthor.Text = _mapInfo.MapInformation.DefaultAuthor; if (_mapInfo.Engine.UsesDefaultAuthor && _mapInfo.Engine.Version <= 8) lblDefaultAuthor.Margin = new Thickness(0, 37, 0, 3); // Set up the Type combo box // TODO: Add flags to formats? cbType_Cine.Visibility = cbType_FF.Visibility = _mapInfo.Engine.Version < 5 ? Visibility.Collapsed : Visibility.Visible; cbType_Cine.IsEnabled = cbType_FF.IsEnabled = _mapInfo.Engine.Version >= 5; cbType_FF.Content = _mapInfo.Engine.Version < 8 ? "Firefight" : "Spartan Ops"; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsMainMenu)) cbType.SelectedIndex = 0; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsMultiplayer)) cbType.SelectedIndex = 1; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsCampaign)) cbType.SelectedIndex = 2; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsCinematic)) cbType.SelectedIndex = 3; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsFirefight)) cbType.SelectedIndex = 4; // Set up the Checkboxes cbForgeOnly.Visibility = _mapInfo.Engine.Version < 9 ? Visibility.Collapsed : Visibility.Visible; cbVisible.IsChecked = _mapInfo.MapInformation.Flags.HasFlag(LevelFlags.Visible); cbGeneratesFilm.IsChecked = _mapInfo.MapInformation.Flags.HasFlag(LevelFlags.GeneratesFilm); cbDLC.IsChecked = _mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsDLC); cbForgeOnly.IsChecked = _mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsForgeOnly); // Load Max Teams if (_mapInfo.Engine.MaxTeamCollection != null) LoadMaxTeams(); // Load MP Objects if (_mapInfo.Engine.MultiplayerObjectCollection != null) LoadMultiplayerObjects(); // Load Insertion Points LoadInsertionPoints(); // Update UI _startEditing = true; cbLanguages.SelectedIndex = 0; cbInsertIndex.SelectedIndex = 0; cbInsertLanguages.SelectedIndex = 0; if (App.AssemblyStorage.AssemblySettings.StartpageHideOnLaunch) App.AssemblyStorage.AssemblySettings.HomeWindow.ExternalTabClose(Home.TabGenre.StartPage); RecentFiles.AddNewEntry(new FileInfo(_blfLocation).Name, _blfLocation, "Map Info", Settings.RecentFileType.MapInfo); Close(); })); } catch (Exception ex) { Dispatcher.Invoke(new Action(delegate { MetroMessageBox.Show("Unable to open MapInfo", ex.Message); App.AssemblyStorage.AssemblySettings.HomeWindow.ExternalTabClose(_tab); Close(); })); } }
// Update MapInfo file private void btnUpdate_Click(object sender, RoutedEventArgs e) { _mapInfo = new MapInfo(_blfLocation); // Update MapID if (!Equals(txtMapID.BorderBrush, FindResource("ExtryzeAccentBrush"))) _mapInfo.MapInformation.MapID = Int32.Parse(txtMapID.Text); // Check if MapID was invalid, if so tell user. if (Equals(txtMapID.BorderBrush, FindResource("ExtryzeAccentBrush"))) { MetroMessageBox.Show("MapID Not Saved", "The MapID was not saved into the MapInfo. Change the MapID to a valid number, then save again."); return; } // Update Internal Name _mapInfo.MapInformation.InternalName = txtMapInternalName.Text; // Update Physical Name _mapInfo.MapInformation.PhysicalName = txtMapPhysicalName.Text; // Update Current Map Name/Descrption Language Selection _mapInfo.MapInformation.MapNames[cbLanguages.SelectedIndex] = txtMapName.Text; _mapInfo.MapInformation.MapDescriptions[cbLanguages.SelectedIndex] = txtMapDesc.Text; // Update Flags _mapInfo.MapInformation.Flags = LevelFlags.None; if (cbType.SelectedIndex == 0) _mapInfo.MapInformation.Flags |= LevelFlags.IsMainMenu; if (cbType.SelectedIndex == 1) _mapInfo.MapInformation.Flags |= LevelFlags.IsMultiplayer; if (cbType.SelectedIndex == 2) _mapInfo.MapInformation.Flags |= LevelFlags.IsCampaign; if (cbType.SelectedIndex == 4) _mapInfo.MapInformation.Flags |= LevelFlags.IsFirefight; if (cbType.SelectedIndex == 3) _mapInfo.MapInformation.Flags |= LevelFlags.IsCinematic; if (cbVisible.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.Visible; if (cbGeneratesFilm.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.GeneratesFilm; if (cbDLC.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.IsDLC; if (cbForgeOnly.IsChecked == true) _mapInfo.MapInformation.Flags |= LevelFlags.IsForgeOnly; // Write all changes to file _mapInfo.UpdateMapInfo(); Close(); MetroMessageBox.Show("Save Successful", "Your MapInfo has been saved."); App.AssemblyStorage.AssemblySettings.HomeWindow.ExternalTabClose(_tab); }
public void LoadMapInfo() { try { // Just a lazy way to validate the BLF file _blf = new PureBLF(_blfLocation); if (_blf.BLFChunks[1].ChunkMagic != "levl") throw new Exception("The selected Map Info BLF is not a valid Map Info BLF file."); _blf.Close(); _mapInfo = new MapInfo(_blfLocation); Dispatcher.Invoke(new Action(delegate { // Add BLF Info paneBLFInfo.Children.Insert(0, new MapHeaderEntry("BLF Length:", "0x" + _mapInfo.Stream.Length.ToString("X8"))); paneBLFInfo.Children.Insert(1, new MapHeaderEntry("BLF Chunks:", _blf.BLFChunks.Count.ToString(CultureInfo.InvariantCulture))); // Load Languages LoadLanguages(); // Add Map Info switch (_mapInfo.MapInformation.Game) { case MapInfo.GameIdentifier.Halo3: txtGameName.Text = "Halo 3"; break; case MapInfo.GameIdentifier.Halo3ODST: txtGameName.Text = "Halo 3: ODST"; break; case MapInfo.GameIdentifier.HaloReach: txtGameName.Text = "Halo Reach"; break; case MapInfo.GameIdentifier.HaloReachBetas: txtGameName.Text = "Halo Reach Pre/Beta"; break; case MapInfo.GameIdentifier.Halo4: txtGameName.Text = "Halo 4"; break; } txtMapID.Text = _mapInfo.MapInformation.MapID.ToString(CultureInfo.InvariantCulture); lblBLFNameFooter.Text = lblBLFname.Text = txtMapInternalName.Text = _mapInfo.MapInformation.InternalName; txtMapPhysicalName.Text = _mapInfo.MapInformation.PhysicalName; // Set up the Type combo box switch (_mapInfo.MapInformation.Game) { case MapInfo.GameIdentifier.Halo3: case MapInfo.GameIdentifier.Halo3ODST: cbType_Cine.Visibility = System.Windows.Visibility.Collapsed; cbType_Cine.IsEnabled = false; cbType_FF.Visibility = System.Windows.Visibility.Collapsed; cbType_FF.IsEnabled = false; break; case MapInfo.GameIdentifier.HaloReach: case MapInfo.GameIdentifier.HaloReachBetas: cbType_Cine.Visibility = System.Windows.Visibility.Visible; cbType_Cine.IsEnabled = true; cbType_FF.Visibility = System.Windows.Visibility.Visible; cbType_FF.IsEnabled = true; cbType_FF.Content = "Firefight"; break; case MapInfo.GameIdentifier.Halo4: cbType_Cine.Visibility = System.Windows.Visibility.Visible; cbType_Cine.IsEnabled = true; cbType_FF.Visibility = System.Windows.Visibility.Visible; cbType_FF.IsEnabled = true; cbType_FF.Content = "Spartan Ops"; break; } if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsMainMenu)) cbType.SelectedIndex = 0; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsMultiplayer)) cbType.SelectedIndex = 1; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsCampaign)) cbType.SelectedIndex = 2; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsCinematic)) cbType.SelectedIndex = 3; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsFirefight)) cbType.SelectedIndex = 4; // Set up the Checkboxes switch (_mapInfo.MapInformation.Game) { case MapInfo.GameIdentifier.Halo4: cbDLC.Margin = new Thickness(112, 0, 0, 0); cbForgeOnly.Visibility = System.Windows.Visibility.Visible; break; default: cbDLC.Margin = new Thickness(150, 0, 0, 0); cbForgeOnly.Visibility = System.Windows.Visibility.Collapsed; break; } if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.Visible)) cbVisible.IsChecked = true; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.GeneratesFilm)) cbGeneratesFilm.IsChecked = true; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsDLC)) cbDLC.IsChecked = true; if (_mapInfo.MapInformation.Flags.HasFlag(LevelFlags.IsForgeOnly)) cbForgeOnly.IsChecked = true; // Update UI _startEditing = true; cbLanguages.SelectedIndex = 0; if (App.AssemblyStorage.AssemblySettings.StartpageHideOnLaunch) App.AssemblyStorage.AssemblySettings.HomeWindow.ExternalTabClose(Home.TabGenre.StartPage); RecentFiles.AddNewEntry(new FileInfo(_blfLocation).Name, _blfLocation, "Map Info", Settings.RecentFileType.MapInfo); Close(); })); } catch (Exception ex) { Dispatcher.Invoke(new Action(delegate { MetroMessageBox.Show("Unable to open MapInfo", ex.Message); App.AssemblyStorage.AssemblySettings.HomeWindow.ExternalTabClose(_tab); Close(); })); } }