Example #1
0
        private void PlayersTurn()
        {
            var crd = DealCard();

            PlayerHand.Add(crd);
            DisplayCard(playersCards, crd);
            playerShown += crd.Value;
            UpdatePlayerShown();

            if (playerShown < 21)
            {
                return;
            }
            else if (playerShown == 21)
            {
                Dispatcher.Invoke(() => btnStand_Click(null, null));
                return;
            }
            else
            {
                if (PlayerHand.Where(pc => pc.Value == 11).Any())
                {
                    PlayerHand.Where(pc => pc.Value == 11).First().Value = 1;
                    playerShown -= 10;
                    UpdatePlayerShown();
                }
                else
                {
                    MessageBox.Show("Dealer Wins", "Bust");
                    ShowFaceDown();
                    Dispatcher.Invoke(() => { btnHit.IsEnabled = false; btnStand.IsEnabled = false; });
                }
            }
        }
Example #2
0
        private void DealHands()
        {
            PlayerHand.Add(DealCard());
            DisplayCard(playersCards, PlayerHand.Last());

            DealerHand.Add(DealCard());
            DisplayCard(dealersCards, DealerHand.Last());


            PlayerHand.Add(DealCard());
            DisplayCard(playersCards, PlayerHand.Last());

            DealerHand.Add(DealCard());
            Dispatcher.Invoke(() => dealersCards.Children.Add(new TextEdit()
            {
                Name = "FaceDown"
            }));
            DealCheck();

            if (!gameOver)
            {
                Dispatcher.Invoke(() => { btnHit.IsEnabled = true; btnStand.IsEnabled = true; });
            }
        }