private static void Run() { _game.Messages.Hello(); _game.Messages.WriteNewGame(); while (true) { if (GetUserInput() == UserCommands.NewGame) { _game.NewGame(); while (true) { _game.Messages.WriteStart(); if (GetUserInput() == UserCommands.Start) { do { // Start _game.Start(); // // TakeCard _game.GettingCards(); // _game.ComparePoints(); //? // EndGame _game.EndGame(); // } while (true); } else { _game.Messages.UnknownCommand(); } } } } }
private static void Run() { _game.Messages.Hello(); _game.Messages.WriteNewGame(); while (true) { var userInput = Console.ReadLine(); if (userInput == UserCommands.NewGame) { _game.NewGame(); while (true) { _game.Messages.WriteStart(); if (Console.ReadLine() == UserCommands.Start) { do { // Start _isEnd = false; _isOverflow = false; _isBlackJack = false; _isPush = false; _game.Messages.GameStarted(); Thread.Sleep(1000); _game.Messages.DistributionCards(); Thread.Sleep(1500); _game.Client.TakeCard(_game.Croupier.GiveCards(1).First()); _game.Client.TakeCard(_game.Croupier.GiveCards(1).First()); _game.Messages.ShowUserStartPool(_game.Client); //TODO: #1 _game.Croupier.TakeCard(_game.Croupier.GiveCards(1).First()); _game.Croupier.TakeCard(_game.Croupier.GiveCards(1).First()); CheckRules(); // // TakeCard if ((!_isPush) && (!_isOverflow) && (!_isBlackJack)) { do { _game.Messages.AskNeedCard(); switch (Console.ReadLine()) { case "yes": _game.Client.TakeCard(_game.Croupier.GiveCards(1).First()); _game.Messages.ShowStatusAfterTakeCard(_game.Client); CheckRules(); if (_isOverflow) { _isEnd = true; } if (_isBlackJack) { _isEnd = true; } break; case "no": _isEnd = true; break; default: _game.Messages.UnknownCommand(); break; } } while (!_isEnd); _isEnd = false; if ((!_isPush) && (!_isOverflow) && (!_isBlackJack)) { _game.Messages.CroupierThink(); Thread.Sleep(2000); _game.Messages.ShowCardsCountCroupierTake(_game.Croupier); _game.Messages.Calculating(); Thread.Sleep(2000); _game.Messages.ShowCroupierStatusAfterTakeCard(_game.Croupier); CheckRules(); if ((!_isPush) && (!_isOverflow) && (!_isBlackJack)) { switch (_game.Croupier.ComparePoints(_game.Client.CalculatePoints())) { case "WIN!": _game.Messages.WinPoints(); break; case "LOSE!": _game.Messages.LosePoints(); break; default: _game.Messages.Push(); break; } } } } // // EndGame do { _game.Messages.AskOneMoreGame(); switch (Console.ReadLine()) { case "yes": _game.NewGame(); _isEnd = true; break; case "no": //isEnd = true; Environment.Exit(0); break; default: _game.Messages.UnknownCommand(); break; } } while (!_isEnd); // } while (true); } else { _game.Messages.UnknownCommand(); } } } } }