/// <summary>
        /// Use underline socket to send protocol message async.
        /// </summary>
        /// <param name="vMessage">The protocol message to be sended.</param>
        public void SendMessage(System.Object vMsg)
        {
            if (State != ConnectionState.Established)
            {
                Debug.WriteLine(String.Format("SendMessage Error:in State {0}", State));
                return;
            }
            if (vMsg == null)
            {
                Debug.WriteLine(String.Format("SendMessage Error:vMsg is null"));
                return;
            }
            ArraySegment <Byte>  sndBuf        = ProtoHelper.EncodeMessage(vMsg, Provider);
            SocketAsyncEventArgs sendEventArgs = new SocketAsyncEventArgs();

            sendEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(OnCompletedForSend);
            sendEventArgs.SetBuffer(sndBuf.Array, sndBuf.Offset, sndBuf.Count);

            Debug.WriteLine(string.Format("SendMessage Send {0}", vMsg.GetType().Name));

            if (!ConnSocket.SendAsync(sendEventArgs))
            {
                OnCompletedForSendImpl(sendEventArgs);
                sendEventArgs.Dispose();
            }
        }
Example #2
0
        // Token: 0x06006AFA RID: 27386 RVA: 0x001E034C File Offset: 0x001DE54C
        private void WriteMsg2RecvCache(object msg)
        {
            object recvCache = this.m_recvCache;

            lock (recvCache)
            {
                ArraySegment <byte> arraySegment = ProtoHelper.EncodeMessage(msg, this.m_provider);
                this.m_recvCache.Write(arraySegment.Array, arraySegment.Count);
            }
        }
Example #3
0
        // Token: 0x06006AF5 RID: 27381 RVA: 0x001DFFEC File Offset: 0x001DE1EC
        public void SendMessage(object msg)
        {
            if (this.State != ConnectionState.Established)
            {
                global::Debug.WriteLine(string.Format("SendMessage Error:in State {0}", this.State));
                return;
            }
            if (msg == null)
            {
                global::Debug.WriteLine("SendMessage Error:msg is null");
                return;
            }
            ArraySegment <byte>  arraySegment         = ProtoHelper.EncodeMessage(msg, this.m_provider);
            SocketAsyncEventArgs socketAsyncEventArgs = new SocketAsyncEventArgs();

            socketAsyncEventArgs.Completed += this.OnCompletedForSend;
            socketAsyncEventArgs.SetBuffer(arraySegment.Array, arraySegment.Offset, arraySegment.Count);
            global::Debug.WriteLine(string.Format("SendMessage Send {0}", msg.GetType().Name));
            if (!this.m_socket.SendAsync(socketAsyncEventArgs))
            {
                this.OnCompletedForSendImpl(socketAsyncEventArgs);
                socketAsyncEventArgs.Dispose();
            }
        }