/// <summary>
        ///     On _Ready we connect the signal "node_added" and we do the Initial scan.
        /// </summary>
        public override void _Ready()
        {
            _instance = this;

            GetTree().Connect("node_added", this, nameof(OnNodeAdded));
            InitialScan();
        }
 /// Singleton pattern
 protected BMEntitiesAutoLoad()
 {
     _instance = this;
 }