public int CompareTo(object obj)
        {
            PowerBall other = obj as PowerBall;

            Array.Sort(this.Balls);
            Array.Sort(other.Balls);

            if (this.Balls == other.Balls && this.RedBall == other.RedBall)
            {
                WinType = 9;
                return(1);
            }
            else if (this.Balls == other.Balls)
            {
                WinType = 8;
                return(1);
            }
            else if (this.Balls[0] == other.Balls[0] && this.Balls[1] == other.Balls[1] && this.Balls[2] == other.Balls[2] && this.Balls[3] == other.Balls[3] && this.RedBall == other.RedBall)
            {
                WinType = 7;
                return(1);
            }
            else if (this.Balls[0] == other.Balls[0] && this.Balls[1] == other.Balls[1] && this.Balls[2] == other.Balls[2] && this.Balls[3] == other.Balls[3])
            {
                WinType = 6;
                return(1);
            }
            else if (this.Balls[0] == other.Balls[0] && this.Balls[1] == other.Balls[1] && this.Balls[2] == other.Balls[2] && this.RedBall == other.RedBall)
            {
                WinType = 5;
                return(1);
            }
            else if (this.Balls[0] == other.Balls[0] && this.Balls[1] == other.Balls[1] && this.Balls[2] == other.Balls[2])
            {
                WinType = 4;
                return(1);
            }
            else if (this.Balls[0] == other.Balls[0] && this.Balls[1] == other.Balls[1] && this.RedBall == other.RedBall)
            {
                WinType = 3;
                return(1);
            }
            else if (this.Balls[0] == other.Balls[0] && this.RedBall == other.RedBall)
            {
                WinType = 2;
                return(1);
            }
            else if (this.RedBall == other.RedBall)
            {
                WinType = 1;
                return(1);
            }

            return(-1);
        }
        private void PowerBall_Play_Button_Click(object sender, EventArgs e)
        {
            Random random = new Random();

            int[] PlayerBalls   = { (int)Ball1numericUpDown.Value, (int)Ball2numericUpDown.Value, (int)Ball3numericUpDown.Value, (int)Ball4numericUpDown.Value, (int)Ball5numericUpDown.Value, (int)Ball5numericUpDown.Value };
            int   PlayerRedBall = (int)Ball6numericUpDown.Value;

            int[] ActualBaseBalls = { random.Next(1, 70), random.Next(1, 70), random.Next(1, 70), random.Next(1, 70), random.Next(1, 70), random.Next(1, 70) };
            int   ActualRedBall   = random.Next(1, 27);
            int   Winnings        = 0;

            Ball1.Text = Convert.ToString(ActualBaseBalls[0]);
            Ball2.Text = Convert.ToString(ActualBaseBalls[1]);
            Ball3.Text = Convert.ToString(ActualBaseBalls[2]);
            Ball4.Text = Convert.ToString(ActualBaseBalls[3]);
            Ball5.Text = Convert.ToString(ActualBaseBalls[4]);
            Ball6.Text = Convert.ToString(ActualRedBall);

            PowerBall       Player   = new PowerBall(PlayerBalls, PlayerRedBall);
            PowerBall       Computer = new PowerBall(ActualBaseBalls, ActualRedBall);
            Bet <PowerBall> TryBet   = new Bet <PowerBall>();

            TryBet.Player      = Player;
            TryBet.Computer[0] = Computer;
            if (TryBet.DoBet() == 1)
            {
                if (TryBet.Player.WinType == 9)
                {
                    Winnings            = Convert.ToInt32(Total_Winnings.Text);
                    Winnings           += 100000000;
                    Total_Winnings.Text = Convert.ToString(Winnings);
                }
                else if (TryBet.Player.WinType == 8)
                {
                    Winnings            = Convert.ToInt32(Total_Winnings.Text);
                    Winnings           += 1000000;
                    Total_Winnings.Text = Convert.ToString(Winnings);
                }
                else if (TryBet.Player.WinType == 7)
                {
                    Winnings            = Convert.ToInt32(Total_Winnings.Text);
                    Winnings           += 50000;
                    Total_Winnings.Text = Convert.ToString(Winnings);
                }
                else if (TryBet.Player.WinType == 6 || TryBet.Player.WinType == 5)
                {
                    Winnings            = Convert.ToInt32(Total_Winnings.Text);
                    Winnings           += 100;
                    Total_Winnings.Text = Convert.ToString(Winnings);
                }
                else if (TryBet.Player.WinType == 4 || TryBet.Player.WinType == 3)
                {
                    Winnings            = Convert.ToInt32(Total_Winnings.Text);
                    Winnings           += 7;
                    Total_Winnings.Text = Convert.ToString(Winnings);
                }
                else if (TryBet.Player.WinType == 2 || TryBet.Player.WinType == 1)
                {
                    Winnings            = Convert.ToInt32(Total_Winnings.Text);
                    Winnings           += 4;
                    Total_Winnings.Text = Convert.ToString(Winnings);
                }

                PBWin.Text = "Winner!!";
            }
            PBWin.Text = "Loser!!";
            int Curr_Losses = Convert.ToInt32(Total_Losses.Text);

            Total_Losses.Text = Convert.ToString(Curr_Losses += 1);
        }