public override void OnAwake()
 {
     instance = this;
     core = Notes_Core.Instance;
 }
Example #2
0
        private void startup()
        {
            instance = this;
            GameEvents.onNewVesselCreated.Add(vesselRefresh);
            GameEvents.onVesselWasModified.Add(vesselRefresh);
            GameEvents.onVesselChange.Add(vesselRefresh);
            GameEvents.OnScienceRecieved.Add(onScienceTransmit);
            GameEvents.onVesselRecovered.Add(onVesselRecovered);
            GameEvents.Contract.onAccepted.Add(onAddContract);
            GameEvents.Contract.onFinished.Add(onFinishContract);
            contractParser.onContractsParsed.Add(onLoadContracts);
            progressParser.onProgressParsed.Add(onLoadProgress);

            Notes_CheckListTypeHandler.registerEvents();

            if (HighLogic.LoadedSceneIsFlight)
                activeVessel = FlightGlobals.ActiveVessel;

            for (int i = 0; i < FlightGlobals.Vessels.Count; i++)
            {
                Vessel v = FlightGlobals.Vessels[i];

                if (v == null)
                    continue;

                if (activeVessels.ContainsKey(v.id))
                    continue;

                activeVessels.Add(v.id, v);
            }
        }