Example #1
0
 public Attack(string name, string type, int damage, string effect, string selfefect, Animations animacija)
 {
     Name = name;
        Type = type;
        Damage = damage;
        Effect=effect;
        Selfefect = selfefect;
        Animacija = animacija;
 }
 public Pokemon(string name, string image_name,string type,int lifepoints,Animations animacijapokemon,string strongAgenst,int cena)
 {
     Name=name;
       Weakness = image_name;
       Type = type;
       LifePoints = lifepoints;
       Atacks = new List<Attack>();
       AnimacijaPokemon = animacijapokemon;
       StrongAgenst = strongAgenst;
       CenaPokemon = cena;
 }
 private void Bettel2_MouseDown(object sender, MouseEventArgs e)
 {
     if (myturn == true)
     {
         if (this._myRectangle1.Contains(e.Location))
         {
             atk = Mypok.Atacks[0];
             ba = atk.Animacija;
             if (atk.Selfefect == "Oponent")
             {
                 Random random = new Random();
                 int p = random.Next(1, 4);
                 timer22 = 0;
                 ShowAttack();
                 myturn = false;
             }
         }
         if (this._myRectangle2.Contains(e.Location))
         {
             atk = Mypok.Atacks[1];
             ba = atk.Animacija;
             if (atk.Selfefect == "Oponent")
             {
                 Random random = new Random();
                 int p = random.Next(1, 4);
                 timer22 = 0;
                 ShowAttack();
                 myturn = false;
             }
         }
         if (this._myRectangle3.Contains(e.Location))
         {
             atk = Mypok.Atacks[2];
             ba = atk.Animacija;
             if (atk.Selfefect == "Oponent")
             {
                 Random random = new Random();
                 int p = random.Next(1, 4);
                 timer22 = 0;
                 ShowAttack();
                 myturn = false;
             }
         }
         if (this._myRectangle4.Contains(e.Location))
         {
             atk = Mypok.Atacks[3];
             ba = atk.Animacija;
             if (atk.Selfefect == "Oponent")
             {
                 Random random = new Random();
                 int p = random.Next(1, 4);
                 timer22 = 0;
                 ShowAttack();
                 myturn = false;
             }
         }
     }
 }
 private void Bettel2_Load(object sender, EventArgs e)
 {
     _myRectangle1.Height = 40;
     _myRectangle1.Width = 80;
     _myRectangle1.Location = new Point(31,328);
     _myRectangle2.Height = 40;
     _myRectangle2.Width = 80;
     _myRectangle2.Location = new Point(136, 350);
     _myRectangle3.Height = 40;
     _myRectangle3.Width = 80;
     _myRectangle3.Location = new Point(31, 373);
     _myRectangle4.Height = 40;
     _myRectangle4.Width = 80;
     _myRectangle4.Location = new Point(136, 395);
     g = this.CreateGraphics();
     btm = new Bitmap(this.Width, this.Height);
     scG = Graphics.FromImage(btm);
     animacijaMyPok = Mypok.AnimacijaPokemon;
     anmacijaOpPok = OPpok.AnimacijaPokemon;
     timer4.Start();
     timer4.Tick += new EventHandler(timer4_Tick);
 }
 public void startTimer5()
 {
     Random random = new Random();
     int p = random.Next(0, 4);
     atkOppok = OPpok.Atacks[p];
     ba = atkOppok.Animacija;
     timer5.Start();
 }
 public void AddMyPokemon(string name, string image_name, string type, int lifepoints, Animations animacija, string strongAgenst,int cena)
 {
     Pokemon pok = new Pokemon(name, image_name, type, lifepoints, animacija, strongAgenst,cena);
     Mypokemon.Add(pok);
 }
 public void AddAtack(string name, string type , int damage , string efect,string selfatack,Animations animacija)
 {
     Attack atk = new Attack(name,type,damage,efect,selfatack,animacija);
       Atacks.Add(atk);
 }
Example #8
0
        public Form2()
        {
            InitializeComponent();
            postavi();
            iscrtaj();
            MomentalenLevel = new LevelKlasa();
            Animations Swift_A = new Animations(new Bitmap[] { Properties.Resources.swift_001__3_, Properties.Resources.swift_001__4_, Properties.Resources.swift_001__5_, Properties.Resources.swift_001__9_, Properties.Resources.swift_001__11_ });
            Attack Swift = new Attack("Swift", "normal", 20, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", Swift_A);
            Animations Poison_A = new Animations(new Bitmap[] { Properties.Resources.frame_021, Properties.Resources.frame_022, Properties.Resources.frame_023 });
            Attack Poison = new Attack("Poison", "poison", 30, "The user scatters a cloud of poisonous dust on the target. It may poison the target.", "Oponent", Poison_A);
            Animations Firework_A = new Animations(new Bitmap[] { Properties.Resources.firework__1_, Properties.Resources.firework__2_, Properties.Resources.firework__3_, });
            Attack Firework = new Attack("Incinerate", "fire", 25, "The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.", "Oponent", Firework_A);
            Attack Ember = new Attack("Ember", "fire", 12, "The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.", "Oponent", Firework_A);
            Animations ThunderWave_A = new Animations(new Bitmap[] { Properties.Resources.tundershock__1_, Properties.Resources.tundershock__2_, Properties.Resources.tundershock__3_, });
            Attack ThunderWave = new Attack("Thunder Wave", "electric", 17, "A weak electric charge is launched at the target. It causes paralysis if it hits.", "Oponent", ThunderWave_A);
            Animations ThunderFlash_A = new Animations(new Bitmap[] { Properties.Resources.flash__1_, Properties.Resources.flash__2_, Properties.Resources.flash__3_, });
            Attack ThunderFlash = new Attack("Volt Switch", "electric", 27, "A weak electric charge is launched at the target. It causes paralysis if it hits.", "Oponent", ThunderFlash_A);
            Animations VoltCharge_A = new Animations(new Bitmap[] { Properties.Resources.flash__1_, Properties.Resources.flash__2_, Properties.Resources.flash__3_, });
            Attack VoltCharge = new Attack("Flash", "electric", 13, "A weak electric charge is launched at the target. It causes paralysis if it hits.", "Oponent", ThunderFlash_A);
            Animations Imprison_A = new Animations(new Bitmap[] { Properties.Resources.psybeam__1_, Properties.Resources.psybeam__2_, Properties.Resources.psybeam__3_, });
            Attack Imprison = new Attack("Imprison", "psychic", 26, "If the opponents know any move also known by the user, the opponents are prevented from using it.", "Oponent", Imprison_A);
            Animations Psyshock_A = new Animations(new Bitmap[] { Properties.Resources.psybomb__1_, Properties.Resources.psybomb__2_, Properties.Resources.psybomb__3_, });
            Attack Psyshock = new Attack("Psyshock", "psychic", 19, "If the opponents know any move also known by the user, the opponents are prevented from using it.", "Oponent", Psyshock_A);
            Animations SnowStorm_A = new Animations(new Bitmap[] { Properties.Resources.snowstorm__1_, Properties.Resources.snowstorm__2_, Properties.Resources.snowstorm__3_, });
            Attack SnowStorm = new Attack("Freeze-Dry", "ice", 27, "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.", "Oponent", SnowStorm_A);
            Animations Heal_A = new Animations(new Bitmap[] { Properties.Resources.heal__1_, Properties.Resources.heal__2_, Properties.Resources.heal__3_, });
            Attack Heal = new Attack("Dazzling", "fairy", 30, "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.", "Oponent", Heal_A);
            Animations NaturalPower_A = new Animations(new Bitmap[] { Properties.Resources.heal__1_, Properties.Resources.heal__2_, Properties.Resources.heal__3_, });
            Attack NaturalPower = new Attack("Energy Ball", "grass", 14, "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.", "Oponent", Heal_A);
            Animations Geomancy_A = new Animations(new Bitmap[] { Properties.Resources.psybomb__1_, Properties.Resources.psybomb__2_, Properties.Resources.psybomb__3_, });
            Attack Geomancy = new Attack("Geomancy", "fairy", 45, "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.", "Oponent", Geomancy_A);
            Animations SnowFlakes_A = new Animations(new Bitmap[] { Properties.Resources.snowflakes__1_, Properties.Resources.snowflakes__2_, Properties.Resources.snowflakes__3_, });
            Attack SnowFlakes = new Attack("Snow Flakes", "ice", 32, "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.", "Oponent", SnowFlakes_A);
            Animations Snow_A = new Animations(new Bitmap[] { Properties.Resources.snowflakes__1_, Properties.Resources.snowflakes__2_, Properties.Resources.snowflakes__3_, });
            Attack Snow = new Attack("Snow", "ice", 13, "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.", "Oponent", SnowFlakes_A);
            Animations HudroCanon_A = new Animations(new Bitmap[] { Properties.Resources.hudroCanon__1_, Properties.Resources.hudroCanon__2_, Properties.Resources.hudroCanon__3_, Properties.Resources.hudroCanon__4_, Properties.Resources.hudroCanon__5_ });
            Attack HudroCanon = new Attack("Hudro Canon", "water", 20, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", HudroCanon_A);
            Animations OverHeat_A = new Animations(new Bitmap[] { Properties.Resources.overheat__1_, Properties.Resources.overheat__2_, Properties.Resources.overheat__3_, Properties.Resources.overheat__3_, Properties.Resources.overheat__2_ });
            Attack OverHeat = new Attack("Over Heat", "fire", 20, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", OverHeat_A);
            Animations Bubble_A = new Animations(new Bitmap[] { Properties.Resources.bubble__1_, Properties.Resources.bubble__2_, Properties.Resources.bubble__3_, Properties.Resources.bubble__3_, Properties.Resources.bubble__2_ });
            Attack Bubble = new Attack("Bubble", "water", 10, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", Bubble_A);
            Animations Chrunch_A = new Animations(new Bitmap[] { Properties.Resources.chrunch__1_, Properties.Resources.chrunch__2_, Properties.Resources.chrunch__3_, Properties.Resources.chrunch__4_, });
            Attack Chrunch = new Attack("Chrunch", "normal", 15, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", Chrunch_A);
            Animations ShadowBall_A = new Animations(new Bitmap[] { Properties.Resources.shadowball__1_, Properties.Resources.shadowball__2_, Properties.Resources.shadowball__3_, Properties.Resources.shadowball__4_, Properties.Resources.shadowball__5_ });
            Attack ShadowBall = new Attack("Shadow Ball", "ghost", 25, "The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.", "Oponent", ShadowBall_A);
            Animations MudShot_A = new Animations(new Bitmap[] { Properties.Resources.mud_shot__1_, Properties.Resources.mud_shot__2_, Properties.Resources.mud_shot__3_, Properties.Resources.mud_shot__4_, Properties.Resources.mud_shot__4_ });
            Attack MudShot = new Attack("Mud Shot", "ground", 20, "The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.", "Oponent", MudShot_A);
            Animations LeafsStorm_A = new Animations(new Bitmap[] { Properties.Resources.leafs__1_, Properties.Resources.leafs__2_, Properties.Resources.leafs__3_, Properties.Resources.leafs__4_ });
            Attack LeafsStorm = new Attack("Leaf Storm", "grass", 30, "The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.", "Oponent", LeafsStorm_A);
            Attack VineWhip = new Attack("Vine Whip", "grass", 14, "The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.", "Oponent", LeafsStorm_A);
            Animations Cut_A = new Animations(new Bitmap[] { Properties.Resources.cut__1_, Properties.Resources.cut__2_, Properties.Resources.cut__3_, Properties.Resources.cut__4_, Properties.Resources.cut__5_, Properties.Resources.cut__6_ });
            Attack Cut = new Attack("Cut", "normal", 10, "The target is cut with a scythe or a claw. It can also be used to cut down thin trees.", "Oponent", Cut_A);
            Animations SkaryFace_A = new Animations(new Bitmap[] { Properties.Resources.scaryface__1_, Properties.Resources.scaryface__2_, Properties.Resources.scaryface__3_, Properties.Resources.scaryface__3_, Properties.Resources.scaryface__2_, Properties.Resources.scaryface__1_, });
            Attack SkaryFace = new Attack("Skary Face", "ghost", 10, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", SkaryFace_A);
            Animations Dig_A = new Animations(new Bitmap[] { Properties.Resources.dig__1_, Properties.Resources.dig__2_, Properties.Resources.dig__3_, Properties.Resources.dig__4_, Properties.Resources.dig__5_, Properties.Resources.dig__6_ });
            Attack Dig = new Attack("Dig", "ground", 15, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", Dig_A);
            Animations DragonClaw_A = new Animations(new Bitmap[] { Properties.Resources.dragonclaw__1_, Properties.Resources.dragonclaw__2_, Properties.Resources.dragonclaw__3_, Properties.Resources.dragonclaw__4_, });
            Attack DragonClaw = new Attack(" Dragon Claw", "dragon", 25, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", DragonClaw_A);
            Animations FireBlast_A = new Animations(new Bitmap[] { Properties.Resources.fireblast__1_, Properties.Resources.fireblast__2_, Properties.Resources.fireblast__3_, Properties.Resources.fireblast__4_ });
            Attack FireBlast = new Attack("Fire  Blast", "fire", 25, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", FireBlast_A);
            Animations RockSmash_A = new Animations(new Bitmap[] { Properties.Resources.rockSmash__1_, Properties.Resources.rockSmash__2_, Properties.Resources.rockSmash__3_, Properties.Resources.rockSmash__4_, Properties.Resources.rockSmash__3_, Properties.Resources.rockSmash__2_, Properties.Resources.rockSmash__1_, });
            Attack RockSmash = new Attack("Rock Smash", "rock", 18, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", RockSmash_A);
            Animations Rock_A = new Animations(new Bitmap[] { Properties.Resources.rockSmash__1_, Properties.Resources.rockSmash__2_, Properties.Resources.rockSmash__3_, Properties.Resources.rockSmash__4_, Properties.Resources.rockSmash__3_, Properties.Resources.rockSmash__2_, Properties.Resources.rockSmash__1_, });
            Attack Rock = new Attack("Stealth Rock", "rock", 27, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", RockSmash_A);
            Animations Surf_A = new Animations(new Bitmap[] { Properties.Resources.surf__1_, Properties.Resources.surf__2_, Properties.Resources.surf__3_, Properties.Resources.surf__4_, });
            Attack Surf = new Attack("Surf", "water", 18, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", Surf_A);
            Animations Sprudel_A = new Animations(new Bitmap[] { Properties.Resources.sprudel__1_, Properties.Resources.sprudel__2_, Properties.Resources.sprudel__3_, Properties.Resources.sprudel__4_, });
            Attack Sprudel = new Attack("Sprudel", "water", 13, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", Sprudel_A);
            Animations SplashCut_A = new Animations(new Bitmap[] { Properties.Resources.splashcut__1_, Properties.Resources.splashcut__2_, Properties.Resources.splashcut__3_, Properties.Resources.splashcut__4_, Properties.Resources.splashcut__5_, Properties.Resources.splashcut__6_, });
            Attack SplashCut = new Attack("Splash Cut", "water", 5, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", SplashCut_A);
            Animations Tackle_A = new Animations(new Bitmap[] { Properties.Resources.tackle__1_, Properties.Resources.tackle__2_, });
            Attack Tackle = new Attack("Tackle", "normal", 10, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", Tackle_A);
            Animations StuneSpore_A = new Animations(new Bitmap[] { Properties.Resources.Stun_Spore__1_, Properties.Resources.Stun_Spore__2_, Properties.Resources.Stun_Spore__3_, });
            Attack StuneSpore = new Attack("Stune Spore", "bug", 16, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", StuneSpore_A);
            Animations BugBite_A = new Animations(new Bitmap[] { Properties.Resources.Bug_Bite__1_, Properties.Resources.Bug_Bite__2_, });
            Attack BugBite = new Attack("Bug Bite", "bug", 25, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", BugBite_A);
            Animations AerialAce_A = new Animations(new Bitmap[] { Properties.Resources.aerialAce__1_, Properties.Resources.aerialAce__2_, Properties.Resources.aerialAce__3_, });
            Attack AerialAce = new Attack("Wing cut", "flying", 26, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", AerialAce_A);
            Animations SignalBeam_A = new Animations(new Bitmap[] { Properties.Resources.Signal_Beam__4_, Properties.Resources.Signal_Beam__4_, });
            Attack SignalBeam = new Attack("Signal Beam", "flying", 15, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", SignalBeam_A);
            Animations MegaPunch_A = new Animations(new Bitmap[] { Properties.Resources.punch__1_, Properties.Resources.punch__2_, Properties.Resources.punch__3_, });
            Attack MegaPunch = new Attack("Mega Punch", "fighting", 35, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", MegaPunch_A);
            Animations RazorLeaf_A = new Animations(new Bitmap[] { Properties.Resources.leafstormg__1_, Properties.Resources.leafstormg__1_, });
            Attack RazorLeaf = new Attack("Razor Leaf", "grass", 21, "The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.", "Oponent", RazorLeaf_A);
            Attack StealCr = new Attack("Confide", "steel", 31, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", AerialAce_A);
            Attack Puf = new Attack("Cloudin", "flying", 23, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", StuneSpore_A);
            Attack Fairypower = new Attack("Fairy power", "fairy", 19, "Star-shaped rays are shot at the opposing team. This attack never misses.", "Oponent", SignalBeam_A);
            Attack Darkness = new Attack("Shadow Ball", "dark", 30, "The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.", "Oponent", ShadowBall_A);
            Attack WaterPulse = new Attack("Water pulse", "water", 35, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", SplashCut_A);
            Animations HudroPump_A = new Animations(new Bitmap[] { Properties.Resources.hydropump__1_, Properties.Resources.hydropump__2_, Properties.Resources.hydropump__3_, Properties.Resources.hydropump__4_});
            Attack HudroPump = new Attack("Hudro Pump", "water", 38, "The target is hit with a watery blast. The user must rest on the next turn, however..", "Oponent", HudroPump_A);

            Animations Froakie_A = new Animations(new Bitmap[] { Properties.Resources.froakie__1_, Properties.Resources.froakie__2_, Properties.Resources.froakie__3_, Properties.Resources.froakie__4_, Properties.Resources.froakie__5_, Properties.Resources.froakie__5_, Properties.Resources.froakie__4_, Properties.Resources.froakie__3_, Properties.Resources.froakie__2_, Properties.Resources.froakie__1_, Properties.Resources.froakie__1_, Properties.Resources.froakie__1_, Properties.Resources.froakie__1_, Properties.Resources.froakie__1_ });
            Froakie = new Pokemon("Froakie", "grass", "water", 100, Froakie_A, "fire",100);
            Froakie.AddAtack(Tackle);
            Froakie.AddAtack(Surf);
            Froakie.AddAtack(SplashCut);
            Froakie.AddAtack(Bubble);
            Animations Chesnaught_A = new Animations(new Bitmap[] { Properties.Resources.cespin_000, Properties.Resources.cespin_003, Properties.Resources.cespin_006, Properties.Resources.cespin_007, Properties.Resources.cespin_009, Properties.Resources.cespin_007, Properties.Resources.cespin_006, Properties.Resources.cespin_003, Properties.Resources.cespin_000 });
            Chesnaught = new Pokemon("Chesnaught", "Chesnaught_", "grass", 240, Chesnaught_A, "water",2000);
            Chesnaught.AddAtack(LeafsStorm);
            Chesnaught.AddAtack(Cut);
            Chesnaught.AddAtack(NaturalPower);
            Chesnaught.AddAtack(Dig);
            Animations Spewpa_A = new Animations(new Bitmap[] { Properties.Resources.spewpa__1_, Properties.Resources.spewpa__2_, Properties.Resources.spewpa__3_, Properties.Resources.spewpa__4_, Properties.Resources.spewpa__5_, Properties.Resources.spewpa__6_, Properties.Resources.spewpa__7_, Properties.Resources.spewpa__7_, Properties.Resources.spewpa__8_, Properties.Resources.spewpa__8_, Properties.Resources.spewpa__1_, Properties.Resources.spewpa__1_, Properties.Resources.spewpa__2_, Properties.Resources.spewpa__2_, Properties.Resources.spewpa__1_, Properties.Resources.spewpa__2_, Properties.Resources.spewpa__2_ });
             Spewpa = new Pokemon("Spewpa", "fire", "bug", 100, Spewpa_A, "ground",300);
            Spewpa.AddAtack(StuneSpore);
            Spewpa.AddAtack(Tackle);
            Spewpa.AddAtack(Cut);
            Spewpa.AddAtack(BugBite);
            Animations Yveltal_A = new Animations(new Bitmap[] { Properties.Resources.yveltal__1_, Properties.Resources.yveltal__2_, Properties.Resources.yveltal__3_, Properties.Resources.yveltal__4_, Properties.Resources.yveltal__5_, Properties.Resources.yveltal__6_, Properties.Resources.yveltal__7_, Properties.Resources.yveltal__8_, Properties.Resources.yveltal__9_, Properties.Resources.yveltal__10_, Properties.Resources.yveltal__11_, Properties.Resources.yveltal__12_, Properties.Resources.yveltal__13_, Properties.Resources.yveltal__14_, Properties.Resources.yveltal__14_, Properties.Resources.yveltal__15_, Properties.Resources.yveltal__16_, Properties.Resources.yveltal__17_, Properties.Resources.yveltal__18_, Properties.Resources.yveltal__19_ });
             Yveltal = new Pokemon("Yveltal", "ice", "dark", 700, Yveltal_A, "ghost",17000);
            Yveltal.AddAtack(ShadowBall);
            Yveltal.AddAtack(Chrunch);
            Yveltal.AddAtack(Darkness);
            Yveltal.AddAtack(AerialAce);
            Animations Delpho_A = new Animations(new Bitmap[] { Properties.Resources.delphox__1_, Properties.Resources.delphox__2_, Properties.Resources.delphox__3_, Properties.Resources.delphox__4_, Properties.Resources.delphox__5_, Properties.Resources.delphox__5_, Properties.Resources.delphox__4_, Properties.Resources.delphox__3_, Properties.Resources.delphox__2_, Properties.Resources.delphox__1_ });
             Delphox = new Pokemon("Delphox", "water", "fire", 640, Delpho_A, "grass",5000);
            Delphox.AddAtack(OverHeat);
            Delphox.AddAtack(FireBlast);
            Delphox.AddAtack(Firework);
            Delphox.AddAtack(Chrunch);
            Animations Pikachu_A = new Animations(new Bitmap[] { Properties.Resources.pikachu__1_, Properties.Resources.pikachu__1_, Properties.Resources.pikachu__2_, Properties.Resources.pikachu__3_, Properties.Resources.pikachu__4_, Properties.Resources.pikachu__5_, Properties.Resources.pikachu__5_, Properties.Resources.pikachu__4_, Properties.Resources.pikachu__3_, Properties.Resources.pikachu__2_, Properties.Resources.pikachu__1_, Properties.Resources.pikachu__1_, });
            Pikachu = new Pokemon("Pikachu", "ground", "electric", 100, Pikachu_A, "water",2000);
            Pikachu.AddAtack(Tackle);
            Pikachu.AddAtack(ThunderFlash);
            Pikachu.AddAtack(Chrunch);
            Pikachu.AddAtack(ThunderWave);
            Animations Articuno_A = new Animations(new Bitmap[] { /*Properties.Resources.Articuno__1_, Properties.Resources.Articuno__2_,*/Properties.Resources.Articuno__3_, Properties.Resources.Articuno__4_, Properties.Resources.Articuno__5_, Properties.Resources.Articuno__6_, Properties.Resources.Articuno__7_, Properties.Resources.Articuno__6_, Properties.Resources.Articuno__5_, Properties.Resources.Articuno__4_, Properties.Resources.Articuno__3_,/* Properties.Resources.Articuno__2_, Properties.Resources.Articuno__1_ */});
            Articuno = new Pokemon("Articuno", "fighting", "ice", 430, Articuno_A, "ghost",6000);
            Articuno.AddAtack(AerialAce);
            Articuno.AddAtack(Snow);
            Articuno.AddAtack(SnowFlakes);
            Articuno.AddAtack(Tackle);

            Animations Aggron_A = new Animations(new Bitmap[] { Properties.Resources.aggron__1_, Properties.Resources.aggron__2_, Properties.Resources.aggron__3_, Properties.Resources.aggron__4_, Properties.Resources.aggron__5_, Properties.Resources.aggron__6_, Properties.Resources.aggron__7_, Properties.Resources.aggron__7_, Properties.Resources.aggron__6_, Properties.Resources.aggron__5_, Properties.Resources.aggron__4_, Properties.Resources.aggron__3_, Properties.Resources.aggron__2_, Properties.Resources.aggron__1_, });
            Aggron = new Pokemon("Aggron", "fire", "steel", 200, Aggron_A, "ice",4000);
            Aggron.AddAtack(Tackle);
            Aggron.AddAtack(StealCr);
            Aggron.AddAtack(Chrunch);
            Aggron.AddAtack(Dig);
            Animations Altaria_A = new Animations(new Bitmap[] { Properties.Resources.altaria__1_, Properties.Resources.altaria__2_, Properties.Resources.altaria__3_, Properties.Resources.altaria__4_, Properties.Resources.altaria__5_ });
            Altaria = new Pokemon("Altaria", "steel", "flying", 220, Altaria_A, "fighting",2500);
            Altaria.AddAtack(DragonClaw);
            Altaria.AddAtack(AerialAce);
            Altaria.AddAtack(Tackle);
            Altaria.AddAtack(Puf);
            Animations Auroras_A = new Animations(new Bitmap[] { Properties.Resources.auroras__1_, Properties.Resources.auroras__1_, Properties.Resources.auroras__2_, Properties.Resources.auroras__2_, Properties.Resources.auroras__3_, Properties.Resources.auroras__3_, Properties.Resources.auroras__4_, Properties.Resources.auroras__4_, Properties.Resources.auroras__5_, Properties.Resources.auroras__5_, });
            Auroras = new Pokemon("Auroras", "fighting", "ice", 620, Auroras_A, "ghost",3100);
            Auroras.AddAtack(Tackle);
            Auroras.AddAtack(Rock);
            Auroras.AddAtack(SnowStorm);
            Auroras.AddAtack(SnowFlakes);
            Animations Bunneldy_A = new Animations(new Bitmap[] { Properties.Resources.bunneldy__1_, Properties.Resources.bunneldy__2_, Properties.Resources.bunneldy__3_, Properties.Resources.bunneldy__4_, Properties.Resources.bunneldy__5_, Properties.Resources.bunneldy__6_, });
            Bunneldy = new Pokemon("Bunneldy", "ghost", "normal", 100, Bunneldy_A, "steel",2000);
            Bunneldy.AddAtack(Tackle);
            Bunneldy.AddAtack(Dig);
            Bunneldy.AddAtack(Chrunch);
            Bunneldy.AddAtack(MudShot);
            Animations Burmy_A = new Animations(new Bitmap[] { Properties.Resources.burmy__1_, Properties.Resources.burmy__1_, Properties.Resources.burmy__1_, Properties.Resources.burmy__1_, Properties.Resources.burmy__1_, Properties.Resources.burmy__2_, Properties.Resources.burmy__2_, Properties.Resources.burmy__3_, Properties.Resources.burmy__4_, Properties.Resources.burmy__5_, Properties.Resources.burmy__6_, Properties.Resources.burmy__7_, Properties.Resources.burmy__8_, Properties.Resources.burmy__8_, Properties.Resources.burmy__7_, Properties.Resources.burmy__6_, Properties.Resources.burmy__5_, Properties.Resources.burmy__4_, Properties.Resources.burmy__3_, Properties.Resources.burmy__2_, Properties.Resources.burmy__1_, });
            Burmy = new Pokemon("Burmy", "fire", "grass", 70, Burmy_A, "water",1500);
            Burmy.AddAtack(RazorLeaf);
            Burmy.AddAtack(Tackle);
            Burmy.AddAtack(Cut);
            Burmy.AddAtack(BugBite);
            Animations Charizard_A = new Animations(new Bitmap[] { Properties.Resources.charizard__1_, Properties.Resources.charizard__2_, Properties.Resources.charizard__3_, Properties.Resources.charizard__4_, Properties.Resources.charizard__5_, Properties.Resources.charizard__6_, Properties.Resources.charizard__7_, Properties.Resources.charizard__8_, Properties.Resources.charizard__9_, });
            Charizard = new Pokemon("Charizard", "water", "fire", 270, Charizard_A, "grass",4900);
            Charizard.AddAtack(Chrunch);
            Charizard.AddAtack(FireBlast);
            Charizard.AddAtack(OverHeat);
            Charizard.AddAtack(AerialAce);
            Animations Chesinn_A = new Animations(new Bitmap[] { Properties.Resources.Chespinn__1_, Properties.Resources.Chespinn__2_, Properties.Resources.Chespinn__3_, Properties.Resources.Chespinn__4_, Properties.Resources.Chespinn__5_, Properties.Resources.Chespinn__5_, Properties.Resources.Chespinn__4_, Properties.Resources.Chespinn__3_, Properties.Resources.Chespinn__2_, Properties.Resources.Chespinn__1_, Properties.Resources.Chespinn__1_, });
            Chesinn = new Pokemon("Chespin", "fire", "grass", 100, Chesinn_A, "water",100);
            Chesinn.AddAtack(Tackle);
            Chesinn.AddAtack(MudShot);
            Chesinn.AddAtack(RazorLeaf);
            Chesinn.AddAtack(NaturalPower);
            Animations Combee_A = new Animations(new Bitmap[] { Properties.Resources.combee__1_, Properties.Resources.combee__2_, Properties.Resources.combee__3_, Properties.Resources.combee__3_, Properties.Resources.combee__2_, Properties.Resources.combee__1_, });
            Combee = new Pokemon("Combee", "flying", "grass", 100, Combee_A, "psychic",1200);
            Combee.AddAtack(Poison);
            Combee.AddAtack(BugBite);
            Combee.AddAtack(StuneSpore);
            Combee.AddAtack(Tackle);
            Animations Croagunk_A = new Animations(new Bitmap[] { Properties.Resources.croagunk__1_, Properties.Resources.croagunk__2_, Properties.Resources.croagunk__3_, Properties.Resources.croagunk__4_, Properties.Resources.croagunk__5_, Properties.Resources.croagunk__6_, Properties.Resources.croagunk__7_, Properties.Resources.croagunk__8_, Properties.Resources.croagunk__9_, Properties.Resources.croagunk__1_, Properties.Resources.croagunk__1_, Properties.Resources.croagunk__1_, Properties.Resources.croagunk__1_, });
            Croagunk = new Pokemon("Croagunk", "poison", "fighting", 100, Croagunk_A, "ice",1800);
            Croagunk.AddAtack(Poison);
            Croagunk.AddAtack(MudShot);
            Croagunk.AddAtack(MegaPunch);
            Croagunk.AddAtack(Tackle);
            Animations Dedenne_A = new Animations(new Bitmap[] { Properties.Resources.dedene__1_, Properties.Resources.dedene__2_, Properties.Resources.dedene__3_, Properties.Resources.dedene__4_, Properties.Resources.dedene__5_, Properties.Resources.dedene__5_, Properties.Resources.dedene__4_, });
            Dedenne = new Pokemon("Dedenne", "poison", "fairy", 80, Dedenne_A, "dragon",900);
            Dedenne.AddAtack(Tackle);
            Dedenne.AddAtack(VoltCharge);
            Dedenne.AddAtack(ThunderWave);
            Dedenne.AddAtack(Fairypower);
            Animations Escavaler_A = new Animations(new Bitmap[] { Properties.Resources.escavalier__1_, Properties.Resources.escavalier__2_, Properties.Resources.escavalier__3_, Properties.Resources.escavalier__4_, Properties.Resources.escavalier__5_, Properties.Resources.escavalier__5_, Properties.Resources.escavalier__4_, Properties.Resources.escavalier__3_, Properties.Resources.escavalier__2_, Properties.Resources.escavalier__1_, });
            Escavaler = new Pokemon("Escavaler", "fire", "steel", 110, Escavaler_A, "ice",7000);
            Escavaler.AddAtack(StuneSpore);
            Escavaler.AddAtack(Tackle);
            Escavaler.AddAtack(StealCr);
            Escavaler.AddAtack(SplashCut);
            Animations Fenniken_A = new Animations(new Bitmap[] { Properties.Resources.fennekin__1_, Properties.Resources.fennekin__2_, Properties.Resources.fennekin__3_, Properties.Resources.fennekin__4_, Properties.Resources.fennekin__4_, Properties.Resources.fennekin__3_, Properties.Resources.fennekin__2_, Properties.Resources.fennekin__1_, });
            Fenniken = new Pokemon("Fenniken", "water", "fire", 100, Fenniken_A, "grass",100);
            Fenniken.AddAtack(Tackle);
            Fenniken.AddAtack(Dig);
            Fenniken.AddAtack(OverHeat);
            Fenniken.AddAtack(Ember);
            Animations Floate_A = new Animations(new Bitmap[] { Properties.Resources.floaete__1_, Properties.Resources.floaete__1_, Properties.Resources.floaete__1_, Properties.Resources.floaete__1_, Properties.Resources.floaete__2_, Properties.Resources.floaete__3_, Properties.Resources.floaete__4_, Properties.Resources.floaete__5_, Properties.Resources.floaete__5_, Properties.Resources.floaete__4_, Properties.Resources.floaete__3_, Properties.Resources.floaete__2_, Properties.Resources.floaete__1_, });
            Animations Gardevoir_A = new Animations(new Bitmap[] { Properties.Resources.gardevoir__5_, Properties.Resources.gardevoir__1_, Properties.Resources.gardevoir__2_, Properties.Resources.gardevoir__3_, Properties.Resources.gardevoir__4_, Properties.Resources.gardevoir__4_, Properties.Resources.gardevoir__3_, Properties.Resources.gardevoir__2_, Properties.Resources.gardevoir__1_, Properties.Resources.gardevoir__5_ });
            Gardevoir = new Pokemon("Gardevoir", "dark", "psychic", 520, Gardevoir_A, "fighting",4300);
            Gardevoir.AddAtack(Cut);
            Gardevoir.AddAtack(RazorLeaf);
            Gardevoir.AddAtack(Psyshock);
            Gardevoir.AddAtack(Poison);
            Floate = new Pokemon("Floate", "poison", "fairy", 150, Floate_A, "dragon",5000);
            Floate.AddAtack(NaturalPower);
            Floate.AddAtack(Fairypower);
            Floate.AddAtack(VineWhip);
            Floate.AddAtack(Cut);
            Animations Goodra_A = new Animations(new Bitmap[] { Properties.Resources.goodra__8_, Properties.Resources.goodra__8_, Properties.Resources.goodra__7_, Properties.Resources.goodra__7_, Properties.Resources.goodra__6_, Properties.Resources.goodra__5_, Properties.Resources.goodra__4_, Properties.Resources.goodra__3_, Properties.Resources.goodra__2_, Properties.Resources.goodra__8_, Properties.Resources.goodra__8_, Properties.Resources.goodra__8_, Properties.Resources.goodra__8_, Properties.Resources.goodra__2_, Properties.Resources.goodra__8_, Properties.Resources.goodra__8_, Properties.Resources.goodra__8_, Properties.Resources.goodra__8_, Properties.Resources.goodra__2_, });
            Goodra = new Pokemon("Goodra", "fairy", "dragon", 480, Goodra_A, "dragon",8800);
            Goodra.AddAtack(Tackle);
            Goodra.AddAtack(DragonClaw);
            Goodra.AddAtack(Firework);
            Goodra.AddAtack(MudShot);
            Animations Gorgiest_A = new Animations(new Bitmap[] { Properties.Resources.gorgeist__1_, Properties.Resources.gorgeist__1_, Properties.Resources.gorgeist__2_, Properties.Resources.gorgeist__3_, Properties.Resources.gorgeist__3_, Properties.Resources.gorgeist__3_, Properties.Resources.gorgeist__3_, Properties.Resources.gorgeist__3_, Properties.Resources.gorgeist__4_, Properties.Resources.gorgeist__4_, Properties.Resources.gorgeist__5_, Properties.Resources.gorgeist__6_, Properties.Resources.gorgeist__6_, Properties.Resources.gorgeist__5_, Properties.Resources.gorgeist__4_, });
            Gorgiest = new Pokemon("Gorgiest", "dark", "ghost", 160, Gorgiest_A, "normal",3000);
            Gorgiest.AddAtack(ShadowBall);
            Gorgiest.AddAtack(SkaryFace);
            Gorgiest.AddAtack(NaturalPower);
            Gorgiest.AddAtack(LeafsStorm);
            Animations Hawlucha_A = new Animations(new Bitmap[] { Properties.Resources.hawlucha__1_, Properties.Resources.hawlucha__2_, Properties.Resources.hawlucha__3_, Properties.Resources.hawlucha__4_, Properties.Resources.hawlucha__4_, Properties.Resources.hawlucha__3_, Properties.Resources.hawlucha__2_, Properties.Resources.hawlucha__1_, });
            Hawlucha = new Pokemon("Hawlucha", "poison", "fighting", 120, Hawlucha_A, "ice",5050);
            Hawlucha.AddAtack(SignalBeam);
            Hawlucha.AddAtack(MegaPunch);
            Hawlucha.AddAtack(AerialAce);
            Hawlucha.AddAtack(Tackle);
            Animations Hydragon_A = new Animations(new Bitmap[] { Properties.Resources.hydreigon__1_, Properties.Resources.hydreigon__2_, Properties.Resources.hydreigon__3_, Properties.Resources.hydreigon__4_, Properties.Resources.hydreigon__5_, Properties.Resources.hydreigon__6_, Properties.Resources.hydreigon__7_, Properties.Resources.hydreigon__8_, Properties.Resources.hydreigon__9_, Properties.Resources.hydreigon__10_, Properties.Resources.hydreigon__11_, Properties.Resources.hydreigon__12_, });
            Hydragon = new Pokemon("Hydragon", "fairy", "dragon",620, Hydragon_A, "dragon",9990);
            Hydragon.AddAtack(AerialAce);
            Hydragon.AddAtack(DragonClaw);
            Hydragon.AddAtack(Poison);
            Hydragon.AddAtack(ShadowBall);
            Animations Klefkie_A = new Animations(new Bitmap[] { Properties.Resources.klefki__1_, Properties.Resources.klefki__2_, Properties.Resources.klefki__3_, Properties.Resources.klefki__4_, Properties.Resources.klefki__5_, Properties.Resources.klefki__5_, Properties.Resources.klefki__4_, Properties.Resources.klefki__3_, Properties.Resources.klefki__2_, Properties.Resources.klefki__1_, });
            Klefkie = new Pokemon("Klefkie", "poison", "fairy", 120, Klefkie_A, "dragon",7000);
            Klefkie.AddAtack(StealCr);
            Klefkie.AddAtack(Fairypower);
            Klefkie.AddAtack(Tackle);
            Klefkie.AddAtack(Swift);
            Animations Luxary_A = new Animations(new Bitmap[] { Properties.Resources.luxary__1_, Properties.Resources.luxary__1_, Properties.Resources.luxary__2_, Properties.Resources.luxary__3_, Properties.Resources.luxary__4_, Properties.Resources.luxary__5_, Properties.Resources.luxary__6_, Properties.Resources.luxary__7_, Properties.Resources.luxary__8_, Properties.Resources.luxary__8_, Properties.Resources.luxary__7_, Properties.Resources.luxary__6_, Properties.Resources.luxary__5_, Properties.Resources.luxary__4_, Properties.Resources.luxary__3_, Properties.Resources.luxary__2_, Properties.Resources.luxary__1_, Properties.Resources.luxary__1_, Properties.Resources.luxary__1_, });
            Luxary = new Pokemon("Luxary", "ground", "electric", 370, Luxary_A, "water",8500);
            Luxary.AddAtack(ShadowBall);
            Luxary.AddAtack(ThunderFlash);
            Luxary.AddAtack(VoltCharge);
            Luxary.AddAtack(Chrunch);
            Animations Noivern_A = new Animations(new Bitmap[] { Properties.Resources.noivren__1_, Properties.Resources.noivren__2_, Properties.Resources.noivren__3_, Properties.Resources.noivren__4_, Properties.Resources.noivren__5_, Properties.Resources.noivren__6_, Properties.Resources.noivren__7_, Properties.Resources.noivren__8_, Properties.Resources.noivren__9_, Properties.Resources.noivren__10_, });
            Noivern = new Pokemon("Noivern", "fairy", "dragon", 250, Noivern_A, "dragon",6500);
            Noivern.AddAtack(AerialAce);
            Noivern.AddAtack(DragonClaw);
            Noivern.AddAtack(SignalBeam);
            Noivern.AddAtack(Chrunch);
            Animations Pangoro_A = new Animations(new Bitmap[] { Properties.Resources.pangoro__1_, Properties.Resources.pangoro__2_, Properties.Resources.pangoro__3_, Properties.Resources.pangoro__4_, Properties.Resources.pangoro__4_, Properties.Resources.pangoro__3_, Properties.Resources.pangoro__2_, Properties.Resources.pangoro__1_, });
            Pangoro = new Pokemon("Pangoro", "ghost", "fighting",310, Pangoro_A, "ice",7700);
            Pangoro.AddAtack(MegaPunch);
            Pangoro.AddAtack(ShadowBall);
            Pangoro.AddAtack(Chrunch);
            Pangoro.AddAtack(MudShot);
            Animations Pyroar_A = new Animations(new Bitmap[] { Properties.Resources.pyroar__1_, Properties.Resources.pyroar__2_, Properties.Resources.pyroar__3_, Properties.Resources.pyroar__4_, Properties.Resources.pyroar__5_, Properties.Resources.pyroar__5_, Properties.Resources.pyroar__4_, Properties.Resources.pyroar__3_, Properties.Resources.pyroar__2_, Properties.Resources.pyroar__1_, });
            Pyroar = new Pokemon("Pyroar♀", "water", "fire", 190, Pyroar_A, "grass",4000);
            Pyroar.AddAtack(Chrunch);
            Pyroar.AddAtack(FireBlast);
            Pyroar.AddAtack(Tackle);
            Pyroar.AddAtack(Ember);
            Animations Pyroarr_A = new Animations(new Bitmap[] { Properties.Resources.pyroarr__1_, Properties.Resources.pyroarr__2_, Properties.Resources.pyroarr__3_, Properties.Resources.pyroarr__4_, Properties.Resources.pyroarr__5_, Properties.Resources.pyroarr__5_, Properties.Resources.pyroarr__4_, Properties.Resources.pyroarr__3_, Properties.Resources.pyroarr__2_, Properties.Resources.pyroarr__1_, });
            Pyroarr = new Pokemon("Pyroar♂", "water", "fire", 190, Pyroarr_A, "grass",4200);
            Pyroarr.AddAtack(Chrunch);
            Pyroarr.AddAtack(FireBlast);
            Pyroarr.AddAtack(Tackle);
            Pyroarr.AddAtack(Ember);
            Animations Smoochum_A = new Animations(new Bitmap[] { Properties.Resources.smoochum__1_, Properties.Resources.smoochum__1_, Properties.Resources.smoochum__1_, Properties.Resources.smoochum__1_, Properties.Resources.smoochum__2_, Properties.Resources.smoochum__3_, Properties.Resources.smoochum__4_, Properties.Resources.smoochum__5_, Properties.Resources.smoochum__6_, Properties.Resources.smoochum__7_, Properties.Resources.smoochum__7_, Properties.Resources.smoochum__6_, });
            Smoochum = new Pokemon("Smoochum", "dark", "psychic", 80, Smoochum_A, "fighting",1100);
            Smoochum.AddAtack(MegaPunch);
            Smoochum.AddAtack(Psyshock);
            Smoochum.AddAtack(Fairypower);
            Smoochum.AddAtack(Imprison);
            Animations Spritzee_A = new Animations(new Bitmap[] { Properties.Resources.spritzee__1_, Properties.Resources.spritzee__1_, Properties.Resources.spritzee__2_, Properties.Resources.spritzee__2_, Properties.Resources.spritzee__2_, Properties.Resources.spritzee__1_, Properties.Resources.spritzee__1_, Properties.Resources.spritzee__2_, Properties.Resources.spritzee__3_, Properties.Resources.spritzee__4_, Properties.Resources.spritzee__5_, Properties.Resources.spritzee__6_, Properties.Resources.spritzee__7_, Properties.Resources.spritzee__8_, Properties.Resources.spritzee__9_, });
            Spritzee = new Pokemon("Spritzee", "poison", "fairy", 80, Spritzee_A, "dragon",1010);
            Spritzee.AddAtack(AerialAce);
            Spritzee.AddAtack(Heal);
            Spritzee.AddAtack(Puf);
            Spritzee.AddAtack(Fairypower);
            Animations Trevenant_A = new Animations(new Bitmap[] { Properties.Resources.trevenant__1_, Properties.Resources.trevenant__1_, Properties.Resources.trevenant__1_, Properties.Resources.trevenant__2_, Properties.Resources.trevenant__3_, Properties.Resources.trevenant__4_, Properties.Resources.trevenant__5_, Properties.Resources.trevenant__5_, Properties.Resources.trevenant__4_, Properties.Resources.trevenant__3_, Properties.Resources.trevenant__2_, Properties.Resources.trevenant__1_, Properties.Resources.trevenant__1_, Properties.Resources.trevenant__1_, Properties.Resources.trevenant__1_, });
            Trevenant = new Pokemon("Trevenant", "fire", "grass", 560, Trevenant_A, "water",4520);
            Trevenant.AddAtack(Darkness);
            Trevenant.AddAtack(LeafsStorm);
            Trevenant.AddAtack(SkaryFace);
            Trevenant.AddAtack(NaturalPower);
            Animations Tyranturum_A = new Animations(new Bitmap[] { Properties.Resources.tyranturum__1_, Properties.Resources.tyranturum__1_, Properties.Resources.tyranturum__2_, Properties.Resources.tyranturum__3_, Properties.Resources.tyranturum__4_, Properties.Resources.tyranturum__5_, Properties.Resources.tyranturum__6_, Properties.Resources.tyranturum__7_, Properties.Resources.tyranturum__8_, Properties.Resources.tyranturum__1_, Properties.Resources.tyranturum__1_, Properties.Resources.tyranturum__1_, Properties.Resources.tyranturum__1_, Properties.Resources.tyranturum__1_, });
            Tyranturum = new Pokemon("Tyranturum", "steel", "rock", 250, Tyranturum_A, "fire",5420);
            Tyranturum.AddAtack(RockSmash);
            Tyranturum.AddAtack(Chrunch);
            Tyranturum.AddAtack(Rock);
            Tyranturum.AddAtack(MudShot);
            Animations Vivillion_A = new Animations(new Bitmap[] { Properties.Resources.vivilion__1_, Properties.Resources.vivilion__2_, Properties.Resources.vivilion__3_, Properties.Resources.vivilion__4_, Properties.Resources.vivilion__5_, Properties.Resources.vivilion__5_, Properties.Resources.vivilion__4_, Properties.Resources.vivilion__3_, Properties.Resources.vivilion__2_, Properties.Resources.vivilion__1_, });
            Vivillion = new Pokemon("Vivillion", "flying", "bug", 200, Vivillion_A, "dark",2200);
            Vivillion.AddAtack(StuneSpore);
            Vivillion.AddAtack(BugBite);
            Vivillion.AddAtack(Poison);
            Vivillion.AddAtack(AerialAce);
            Animations Vanillite_A = new Animations(new Bitmap[] { Properties.Resources.Vanillite__1_, Properties.Resources.Vanillite__2_, Properties.Resources.Vanillite__3_, Properties.Resources.Vanillite__4_, Properties.Resources.Vanillite__5_, Properties.Resources.Vanillite__6_, Properties.Resources.Vanillite__1_, Properties.Resources.Vanillite__1_, Properties.Resources.Vanillite__1_, });
            Vanillite = new Pokemon("Vanillite", "flying", "ice", 80, Vanillite_A, "ground",1200);
            Vanillite.AddAtack(Snow);
            Vanillite.AddAtack(SnowFlakes);
            Vanillite.AddAtack(HudroCanon);
            Vanillite.AddAtack(Tackle);
            Animations Volcarona_A = new Animations(new Bitmap[] { Properties.Resources.volcarona__1_, Properties.Resources.volcarona__2_, Properties.Resources.volcarona__3_, Properties.Resources.volcarona__4_, Properties.Resources.volcarona__5_, Properties.Resources.volcarona__6_, Properties.Resources.volcarona__6_,/* Properties.Resources.volcarona__5_, Properties.Resources.volcarona__4_, Properties.Resources.volcarona__3_,*/ Properties.Resources.volcarona__2_, Properties.Resources.volcarona__1_, /**/ });
            Volcarona = new Pokemon("Volcarona", "flying", "bug", 500, Volcarona_A, "dark",8520);
            Volcarona.AddAtack(FireBlast);
            Volcarona.AddAtack(StuneSpore);
            Volcarona.AddAtack(BugBite);
            Volcarona.AddAtack(AerialAce);
            Animations Gyarados_A = new Animations(new Bitmap[] { Properties.Resources.gyaradis__1_, Properties.Resources.gyaradis__2_, Properties.Resources.gyaradis__3_, Properties.Resources.gyaradis__4_, Properties.Resources.gyaradis__5_, Properties.Resources.gyaradis__6_, Properties.Resources.gyaradis__7_, Properties.Resources.gyaradis__8_, Properties.Resources.gyaradis__9_, });
            Gyarados = new Pokemon("Gyarados", "grass", "water", 540, Gyarados_A, "fire", 8530);
            Gyarados.AddAtack(HudroCanon);
            Gyarados.AddAtack(HudroPump);
            Gyarados.AddAtack(Chrunch);
            Gyarados.AddAtack(WaterPulse);
            Animations Xerneas_A = new Animations(new Bitmap[] { Properties.Resources.xerneas__1_, Properties.Resources.xerneas__1_, Properties.Resources.xerneas__1_, Properties.Resources.xerneas__1_, Properties.Resources.xerneas__1_, Properties.Resources.xerneas__2_, Properties.Resources.xerneas__3_, Properties.Resources.xerneas__4_, Properties.Resources.xerneas__5_, Properties.Resources.xerneas__6_, Properties.Resources.xerneas__7_, Properties.Resources.xerneas__8_, Properties.Resources.xerneas__9_, Properties.Resources.xerneas__9_, });
            Xerneas = new Pokemon("Xerneas", "poison", "fairy", 700, Xerneas_A, "dragon",12000);
            Xerneas.AddAtack(Geomancy);
            Xerneas.AddAtack(SnowStorm);
            Xerneas.AddAtack(SnowFlakes);
            Xerneas.AddAtack(Fairypower);
            Animations Zoroak_A = new Animations(new Bitmap[] { Properties.Resources.zorokak__1_, Properties.Resources.zorokak__1_, Properties.Resources.zorokak__1_, Properties.Resources.zorokak__2_, Properties.Resources.zorokak__3_, Properties.Resources.zorokak__4_, Properties.Resources.zorokak__5_, Properties.Resources.zorokak__5_, Properties.Resources.zorokak__4_, Properties.Resources.zorokak__3_, Properties.Resources.zorokak__2_, Properties.Resources.zorokak__1_, });
            Zoroak = new Pokemon("Zoroak", "bug", "dark", 600, Zoroak_A, "psychic",11050);
            Zoroak.AddAtack(Poison);
            Zoroak.AddAtack(Darkness);
            Zoroak.AddAtack(Chrunch);
            Zoroak.AddAtack(Dig);
            Animations Aerodactil_A = new Animations(new Bitmap[] { Properties.Resources.frame_003, Properties.Resources.frame_005, Properties.Resources.frame_006, Properties.Resources.frame_008, Properties.Resources.frame_009, Properties.Resources.frame_009, Properties.Resources.frame_008, Properties.Resources.frame_006, Properties.Resources.frame_005, Properties.Resources.frame_003 });
            Aerodactil = new Pokemon("Aerodactil", "water", "rock", 580, Aerodactil_A, "fire",4580);
            Aerodactil.AddAtack(RockSmash);
            Aerodactil.AddAtack(MudShot);
            Aerodactil.AddAtack(AerialAce);
            Aerodactil.AddAtack(Chrunch);
            listaZavoProdavnica = new List<Pokemon>();
            listaZavoProdavnica.Add(Zoroak);
            listaZavoProdavnica.Add(Delphox);
            listaZavoProdavnica.Add(Froakie);
            listaZavoProdavnica.Add(Pikachu);
            listaZavoProdavnica.Add(Spewpa);
            listaZavoProdavnica.Add(Aerodactil);
            listaZavoProdavnica.Add(Yveltal);
            listaZavoProdavnica.Add(Chesnaught);
            listaZavoProdavnica.Add(Articuno);
            listaZavoProdavnica.Add(Aggron);
            listaZavoProdavnica.Add(Altaria);
            listaZavoProdavnica.Add(Auroras);
            listaZavoProdavnica.Add(Bunneldy);
            listaZavoProdavnica.Add(Burmy);
            listaZavoProdavnica.Add(Charizard);
            listaZavoProdavnica.Add(Chesinn);
            listaZavoProdavnica.Add(Combee);
            listaZavoProdavnica.Add(Gardevoir);
            listaZavoProdavnica.Add(Croagunk);
            listaZavoProdavnica.Add(Dedenne);
            listaZavoProdavnica.Add(Escavaler);
            listaZavoProdavnica.Add(Fenniken);
            listaZavoProdavnica.Add(Floate);
            listaZavoProdavnica.Add(Goodra);
            listaZavoProdavnica.Add(Gorgiest);
            listaZavoProdavnica.Add(Hawlucha);
            listaZavoProdavnica.Add(Hydragon);
            listaZavoProdavnica.Add(Klefkie);
            listaZavoProdavnica.Add(Luxary);
            listaZavoProdavnica.Add(Noivern);
            listaZavoProdavnica.Add(Pangoro);
            listaZavoProdavnica.Add(Pyroarr);
            listaZavoProdavnica.Add(Pyroar);
            listaZavoProdavnica.Add(Smoochum);
            listaZavoProdavnica.Add(Spritzee);
            listaZavoProdavnica.Add(Tyranturum);
            listaZavoProdavnica.Add(Trevenant);
            listaZavoProdavnica.Add(Vanillite);
            listaZavoProdavnica.Add(Vivillion);
            listaZavoProdavnica.Add(Volcarona);
            listaZavoProdavnica.Add(Gyarados);
            listaZavoProdavnica.Add(Xerneas);
            textBox1.Visible = false;
            listBox1.Items.Add(Fenniken);
            listBox1.Items.Add(Chesinn);
            listBox1.Items.Add(Froakie);
            listBox1.Visible = false;
            pictureBox1.Location = new Point(994,555);
            pictureBox2.Location = new Point(994, 555);
            pictureBox3.Location = new Point(994, 555);
            pictureBox4.Location = new Point(994, 555);
            pictureBox5.Location = new Point(994, 555);
            pictureBox6.Location = new Point(994, 555);
            pictureBox7.Location = new Point(994, 555);
            pictureBox8.Location = new Point(994, 555);
            pictureBox9.Location = new Point(994, 555);
            pictureBox10.Location = new Point(994, 555);
            pictureBox11.Location = new Point(994, 555);
            pictureBox12.Location = new Point(994, 555);
            pictureBox13.Location = new Point(994, 555);
            pictureBox14.Location = new Point(994, 555);
            pictureBox15.Location = new Point(994, 555);
            pictureBox16.Location = new Point(994, 555);
            pictureBox17.Location = new Point(994, 555);
            pictureBox18.Location = new Point(994, 555);
            pictureBox19.Location = new Point(994, 555);
            pictureBox20.Location = new Point(994, 555);
            pictureBox21.Location = new Point(994, 555);
            pictureBox24.Location = new Point(994, 555);
            listBox123.Location = new Point(994, 555);
        }

        #endregion Constructors

        #region Properties

        public Pokemon Aerodactil
        {
            get; set;
        }

        public Pokemon Aggron
        {
            get; set;
        }

        public Pokemon Altaria
        {
            get; set;
        }

        public Image arena1
        {
            get; set;
        }

        public Pokemon Articuno
        {
            get; set;
        }

        public Pokemon Auroras
        {
            get; set;
        }

        public Pokemon Bunneldy
        {
            get; set;
        }

        public Pokemon Burmy
        {
            get; set;
        }

        public Pokemon ChalangePokemon
        {
            get; set;
        }

        public Pokemon Charizard
        {
            get; set;
        }

        public Pokemon Chesinn
        {
            get; set;
        }

        public Pokemon Chesnaught
        {
            get; set;
        }

        public Pokemon Combee
        {
            get; set;
        }

        public Pokemon Croagunk
        {
            get; set;
        }

        public Pokemon Dedenne
        {
            get; set;
        }

        public Pokemon Delphox
        {
            get; set;
        }

        public Pokemon Escavaler
        {
            get; set;
        }

        public Pokemon Fenniken
        {
            get; set;
        }

        public Attack Flamethrower
        {
            get; set;
        }

        public Pokemon Floate
        {
            get; set;
        }

        public Pokemon Froakie
        {
            get; set;
        }

        public Pokemon Gardevoir
        {
            get; set;
        }

        public Pokemon Goodra
        {
            get; set;
        }

        public Pokemon Gorgiest
        {
            get; set;
        }

        public Pokemon Gyarados
        {
            get; set;
        }

        public Pokemon Hawlucha
        {
            get; set;
        }

        public Pokemon Hydragon
        {
            get; set;
        }

        public Pokemon Keldeo
        {
            get; set;
        }

        public Pokemon Klefkie
        {
            get; set;
        }

        public LevelKlasa Level1
        {
            get; set;
        }

        public LevelKlasa Level10
        {
            get; set;
        }

        public LevelKlasa Level11
        {
            get; set;
        }

        public LevelKlasa Level12
        {
            get; set;
        }

        public LevelKlasa Level13
        {
            get; set;
        }

        public LevelKlasa Level14
        {
            get; set;
        }

        public LevelKlasa Level15
        {
            get; set;
        }

        public LevelKlasa Level16
        {
            get; set;
        }

        public LevelKlasa Level17
        {
            get; set;
        }

        public LevelKlasa Level18
        {
            get; set;
        }

        public LevelKlasa Level2
        {
            get; set;
        }

        public LevelKlasa Level3
        {
            get; set;
        }

        public LevelKlasa Level4
        {
            get; set;
        }

        public LevelKlasa Level5
        {
            get; set;
        }

        public LevelKlasa Level6
        {
            get; set;
        }

        public LevelKlasa Level7
        {
            get; set;
        }

        public LevelKlasa Level8
        {
            get; set;
        }

        public LevelKlasa Level9
        {
            get; set;
        }

        public List<Pokemon> listaZavoProdavnica
        {
            get; set;
        }

        public Pokemon Luxary
        {
            get; set;
        }

        public Trainer mojigrac
        {
            get; set;
        }

        public LevelKlasa MomentalenLevel
        {
            get; set;
        }

        public Pokemon Myfirstpokemon
        {
            get; set;
        }

        public Bitmap myImageTrainer
        {
            get; set;
        }

        public Trainer MyTrainer
        {
            get; set;
        }

        public Pokemon Noivern
        {
            get; set;
        }

        public Pokemon Pangoro
        {
            get; set;
        }

        public Pokemon Pikachu
        {
            get; set;
        }

        public Pokemon pk1
        {
            get; set;
        }

        public Pokemon pk2
        {
            get; set;
        }

        public Animations Pocetnaanimacija
        {
            get; set;
        }

        public Attack Poison
        {
            get; set;
        }

        public Pokemon Pyroar
        {
            get; set;
        }

        public Pokemon Pyroarr
        {
            get; set;
        }

        public Attack Rest
        {
            get; set;
        }

        public Pokemon Rootom
        {
            get; set;
        }

        public Attack Scratch
        {
            get; set;
        }

        public Pokemon setepaso
        {
            get; set;
        }

        public Pokemon Smoochum
        {
            get; set;
        }

        public Pokemon Spewpa
        {
            get; set;
        }

        public Pokemon Spritzee
        {
            get; set;
        }

        public Attack Tackle
        {
            get; set;
        }

        public Attack ThunderShock
        {
            get; set;
        }

        public Attack ThunderWave
        {
            get; set;
        }

        public Pokemon Trevenant
        {
            get; set;
        }

        public Image ts
        {
            get; set;
        }

        public Pokemon Tyranturum
        {
            get; set;
        }

        public Pokemon Vanillite
        {
            get; set;
        }

        public Pokemon Vivillion
        {
            get; set;
        }

        public Pokemon Volcarona
        {
            get; set;
        }

        public Pokemon Xerneas
        {
            get; set;
        }

        public Pokemon Yveltal
        {
            get; set;
        }

        public Pokemon Zoroak
        {
            get; set;
        }

        #endregion Properties

        #region Methods

        public void aruzirajpokemonivolista()
        {
            listBox123.Items.Clear();
            for (int i = 0; i < MyTrainer.Mypokemon.Count; i++)
            {
                listBox123.Items.Add(MyTrainer.Mypokemon[i]);
            }
        }

        public void Form2_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
        {
            SolidBrush myBrush2 = new SolidBrush(Color.Black);
            Pen greenPen = new Pen(Color.FromArgb(255, 255,215,0), 2);
            e.Graphics.DrawImage(Properties.Resources.Isshu2, 0, 0, 650, 524);
            e.Graphics.DrawImage(Properties.Resources.Cover2, 650, 0, 280,524);
            e.Graphics.DrawImage(myImageTrainer, 773, 30, 150, 270);
            e.Graphics.DrawString("Choose pokemon :", new Font("Consolas", 10), myBrush2, new Point(653, 298));
            e.Graphics.DrawLine(greenPen, 20,419, 80,410);
            e.Graphics.DrawLine(greenPen, 140,385, 80, 413);
            e.Graphics.DrawLine(greenPen, 143, 386, 172,450);
            e.Graphics.DrawLine(greenPen, 215,490, 172, 450);
            e.Graphics.DrawLine(greenPen, 334,275, 195, 275);
            e.Graphics.DrawLine(greenPen, 50,176, 195, 275);
            e.Graphics.DrawLine(greenPen, 52, 179, 195, 105);
            e.Graphics.DrawLine(greenPen, 195, 108, 334, 108);
            e.Graphics.DrawLine(greenPen, 490,108, 334, 108);
            e.Graphics.DrawLine(greenPen, 490, 108, 611,177);
            e.Graphics.DrawLine(greenPen, 496, 275, 615, 180);
            e.Graphics.DrawLine(greenPen, 304,346, 334,270);
            e.Graphics.DrawLine(greenPen, 304, 346, 385,418);
            e.Graphics.DrawLine(greenPen, 304, 348, 138,382);
            e.Graphics.DrawLine(greenPen, 470,360, 387, 420);
            e.Graphics.DrawLine(greenPen, 555, 293, 474, 356);
            e.Graphics.DrawLine(greenPen, 561,283, 570, 380);
            e.Graphics.DrawLine(greenPen, 590, 425, 570, 380);
            SolidBrush myBrush3 = new SolidBrush(Color.Gold);
            Pen goldPen = new Pen(Color.Gold, 2);
            e.Graphics.FillEllipse(myBrush3, 588, 423, 10, 10);
            e.Graphics.DrawString("Home", new Font("Consolas", 8), myBrush3, new Point(596, 423));
            e.Graphics.DrawString("Your Money:" + Convert.ToString(MyTrainer.Money), new Font("Consolas", 11), new SolidBrush(Color.Black), new Point(652, 50));
            e.Graphics.DrawString(MyTrainer.Name, new Font("Consolas", 11), new SolidBrush(Color.Black), new Point(652, 35));
        }

        public void iscrtaj()
        {
            _myRectangle1.Height = 40;
            _myRectangle1.Width = 160;
            _myRectangle1.Location = new Point(300, 280);
            _myRectangle2.Height = 20;
            _myRectangle2.Width = 85;
            _myRectangle3.Height = 20;
            _myRectangle3.Width = 85;
            _myRectangle4.Height = 20;
            _myRectangle4.Width = 85;
            _myRectangle5.Height = 20;
            _myRectangle5.Width = 85;
            _myRectangle6.Height = 20;
            _myRectangle6.Width = 85;
            _myRectangle7.Height = 20;
            _myRectangle7.Width = 85;
            _myRectangle8.Height = 20;
            _myRectangle8.Width = 120;
            this.DoubleBuffered = true;
            timer1.Start();
        }

        public void iscrtajBadges()
        {
        }

        public void levelipromeni()
        {
            if (MyTrainer.Leveli[0] == false)
             {
             pictureBox1.Image = Properties.Resources.logo;
             }
             else { pictureBox1.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[1] == false)
             {
             pictureBox2.Image = Properties.Resources.logo;
             }
             else { pictureBox2.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[2] == false)
             {
             pictureBox3.Image = Properties.Resources.logo;
             }
             else { pictureBox3.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[3] == false)
             {
             pictureBox5.Image = Properties.Resources.logo;
             }
             else { pictureBox5.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[4] == false)
             {
             pictureBox4.Image = Properties.Resources.logo;
             }
             else { pictureBox4.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[5] == false)
             {
             pictureBox6.Image = Properties.Resources.logo;
             }
             else { pictureBox6.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[6] == false)
             {
             pictureBox7.Image = Properties.Resources.logo;
             }
             else { pictureBox7.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[7] == false)
             {
             pictureBox8.Image = Properties.Resources.logo;
             }
             else { pictureBox8.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[8] == false)
             {
             pictureBox9.Image = Properties.Resources.logo;
             }
             else { pictureBox9.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[9] == false)
             {
             pictureBox10.Image = Properties.Resources.logo;
             }
             else { pictureBox10.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[10] == false)
             {
             pictureBox11.Image = Properties.Resources.logo;
             }
             else { pictureBox11.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[11] == false)
             {
             pictureBox12.Image = Properties.Resources.logo;
             }
             else { pictureBox12.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[12] == false)
             {
             pictureBox13.Image = Properties.Resources.logo;
             }
             else { pictureBox13.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[13] == false)
             {
             pictureBox14.Image = Properties.Resources.logo;

             }
             else { pictureBox14.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[14] == false)
             {
             pictureBox15.Image = Properties.Resources.logo;
             }
             else { pictureBox15.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[15] == false)
             {
             pictureBox16.Image = Properties.Resources.logo;
             }
             else { pictureBox16.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[16] == false)
             {
             pictureBox17.Image = Properties.Resources.logo;
             }
             else { pictureBox17.Image = Properties.Resources.location; }
             if (MyTrainer.Leveli[17] == false)
             {
             pictureBox18.Image = Properties.Resources.logo;
             }
             else {
             pictureBox18.Image = Properties.Resources.location;
             }
        }

        public void mapa()
        {
            pictureBox1.Location = new Point(564, 375);
            pictureBox1.BackColor = Color.Transparent;
            pictureBox2.Location = new Point(555, 278);
            pictureBox2.BackColor = Color.Transparent;
            pictureBox3.Location = new Point(466, 351);
            pictureBox4.Location = new Point(298, 341);
            pictureBox5.Location = new Point(380, 412);
            pictureBox6.Location = new Point(329, 267);
            pictureBox7.Location = new Point(185, 267);
            pictureBox8.Location = new Point(46, 172);
            pictureBox9.Location = new Point(185, 101);
            pictureBox10.Location = new Point(329, 101);
            pictureBox11.Location = new Point(486, 101);
            pictureBox12.Location = new Point(608, 172);
            pictureBox13.Location = new Point(486, 267);
            pictureBox14.Location = new Point(134, 375);
            pictureBox15.Location = new Point(12, 412);
            pictureBox16.Location = new Point(210, 483);
            pictureBox17.Location = new Point(166, 444);
            pictureBox18.Location = new Point(76, 403);
            pictureBox19.Location = new Point(786, 306);
            pictureBox20.Location = new Point(994, 555);
            pictureBox21.Location = new Point(786, 351);
            pictureBox22.Location = new Point(786,396);

            pictureBox24.Location = new Point(828, 444);
            pictureBox24.BackColor = Color.Transparent;

            listBox123.Location = new Point(651, 314);
            pictureBox2.BackColor = Color.Transparent;
            pictureBox3.BackColor = Color.Transparent;
            pictureBox4.BackColor = Color.Transparent;
            pictureBox5.BackColor = Color.Transparent;
            pictureBox6.BackColor = Color.Transparent;
            pictureBox7.BackColor = Color.Transparent;
            pictureBox8.BackColor = Color.Transparent;
            pictureBox9.BackColor = Color.Transparent;
            pictureBox10.BackColor = Color.Transparent;
            pictureBox11.BackColor = Color.Transparent;
            pictureBox12.BackColor = Color.Transparent;
            pictureBox13.BackColor = Color.Transparent;
            pictureBox14.BackColor = Color.Transparent;
            pictureBox15.BackColor = Color.Transparent;
            pictureBox16.BackColor = Color.Transparent;
            pictureBox17.BackColor = Color.Transparent;
            pictureBox18.BackColor = Color.Transparent;
            pictureBox19.BackColor = Color.Transparent;
            pictureBox20.BackColor = Color.Transparent;
            pictureBox21.BackColor = Color.Transparent;
        }

        public void postavi()
        {
            Level1 = new LevelKlasa(Properties.Resources.badge__1_, false, 1200, Bunneldy);
            Level2 = new LevelKlasa(Properties.Resources.badge__2_, false, 1800, Floate);
            Level3 = new LevelKlasa(Properties.Resources.badge__3_, false, 2400, Gorgiest);
            Level4 = new LevelKlasa(Properties.Resources.badge__4_, false, 3000,Aggron);
            Level5 = new LevelKlasa(Properties.Resources.badge_5_, false, 3600, Tyranturum);
            Level6 = new LevelKlasa(Properties.Resources.badge__6_, false, 4200, Pangoro);
            Level7 = new LevelKlasa(Properties.Resources.badge__7_, false, 4800,Luxary);
            Level8 = new LevelKlasa(Properties.Resources.badge__8_, false, 5400, Articuno);
            Level9 = new LevelKlasa(Properties.Resources.badge__9_, false, 6000, Goodra);
            Level10 = new LevelKlasa(Properties.Resources.badge__10_, false, 6600, Volcarona);
            Level11 = new LevelKlasa(Properties.Resources.badge__11_, false, 7200, Gardevoir);
            Level12 = new LevelKlasa(Properties.Resources.badge__12_, false,7800, Gyarados);
            Level13 = new LevelKlasa(Properties.Resources.badge__13_, false, 8400, Trevenant);
            Level14 = new LevelKlasa(Properties.Resources.badge__14_, false, 9000, Auroras);
            Level15 = new LevelKlasa(Properties.Resources.badge__15_, false, 9600, Noivern);
            Level16 = new LevelKlasa(Properties.Resources.badge__16_, false, 10000, Delphox);
            Level17 = new LevelKlasa(Properties.Resources.badge__17_, false, 11000, Aerodactil);
            Level18 = new LevelKlasa(Properties.Resources.badge__18_, false, 12000, Yveltal);
        }

        public void setPozadina1()
        {
            arena1 = Properties.Resources.arena1__10_;
             setepaso = Floate;
             MomentalenLevel = Level2;
        }

        public void setPozadina10()
        {
            arena1 = Properties.Resources.arena1__15_;
             setepaso =Volcarona;
             MomentalenLevel = Level10;
        }

        public void setPozadina11()
        {
            arena1 = Properties.Resources.arena1__1_;
             setepaso = Gardevoir;
             MomentalenLevel = Level11;
        }

        public void setPozadina12()
        {
            arena1 = Properties.Resources.arena1__12_;
             setepaso = Gyarados;
             MomentalenLevel = Level12;
        }

        public void setPozadina13()
        {
            arena1 = Properties.Resources.arena1__9_;
             setepaso =Trevenant;
             MomentalenLevel = Level13;
        }

        public void setPozadina14()
        {
            arena1 = Properties.Resources.arena1__14_;
             setepaso = Auroras;
             MomentalenLevel = Level14;
        }

        public void setPozadina15()
        {
            arena1 = Properties.Resources.arena1__13_;
             setepaso = Aerodactil;
             MomentalenLevel = Level17;
        }

        public void setPozadina16()
        {
            arena1 = Properties.Resources.arena1__11_;
             setepaso = Yveltal;
             MomentalenLevel = Level18;
        }

        public void setPozadina17()
        {
            arena1 = Properties.Resources.arena1__16_;
             setepaso =Noivern;
             MomentalenLevel = Level15;
        }

        public void setPozadina18()
        {
            arena1 = Properties.Resources.arena1__5_;
             setepaso = Delphox;
             MomentalenLevel = Level16;
        }

        public void setPozadina2()
        {
            arena1 = Properties.Resources.arena1__6_;
             setepaso = Bunneldy;
             MomentalenLevel = Level1;
        }

        public void setPozadina3()
        {
            arena1 = Properties.Resources.arena1__4_;
             setepaso = Gorgiest;
             MomentalenLevel = Level3;
        }

        public void setPozadina4()
        {
            arena1 = Properties.Resources.arena1__7_;
             setepaso = Aggron;
             MomentalenLevel = Level4;
        }

        public void setPozadina5()
        {
            arena1 = Properties.Resources.arena1__8_;
             setepaso = Tyranturum;
             MomentalenLevel = Level5;
        }

        public void setPozadina6()
        {
            arena1 = Properties.Resources.arena1__18_;
             setepaso = Pangoro;
             MomentalenLevel = Level6;
        }

        public void setPozadina7()
        {
            arena1 = Properties.Resources.arena1__2_;
             setepaso = Luxary;
             MomentalenLevel = Level7;
        }

        public void setPozadina8()
        {
            arena1 = Properties.Resources.arena1__3_;
             setepaso = Articuno;
             MomentalenLevel = Level8;
        }

        public void setPozadina9()
        {
            arena1 = Properties.Resources.arena1__17_;
             setepaso = Goodra;
             MomentalenLevel = Level9;
        }

        private void Form2_FormClosing(object sender, FormClosingEventArgs e)
        {
            /*
            if (MessageBox.Show("Do you want to save the game?", "Save?", MessageBoxButtons.YesNo) == DialogResult.Yes)
            {
                if (FileName == null)
                {
                    SaveFileDialog saveFileDialog1 = new SaveFileDialog();
                    saveFileDialog1.Filter = "Pokemon game (*.pokemon)|*.pokemon";
                    saveFileDialog1.Title = "Save a Your Game";
                    if (saveFileDialog1.ShowDialog() == DialogResult.OK)
                    FileName = saveFileDialog1.FileName;
                }
                if (FileName != null)
                {
                    System.Runtime.Serialization.IFormatter fmt = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
                    FileStream strm = new FileStream(FileName, FileMode.Create, FileAccess.Write, FileShare.None);
                    fmt.Serialize(strm, MyTrainer);
                    strm.Close();
                }
            }
               */
        }