决策节点 序列
Inheritance: BehaviorTreeNode
        public override Node Clone(ISharedVariableContainer sharedVariableTable)
        {
            var node = new SequenceNode(this);

            for (int i = 0; i < m_Children.Count; i++)
            {
                node.AddChild(m_Children[i].Clone(sharedVariableTable));
            }

            return(node);
        }
 public SequenceNode(SequenceNode other) : base(other)
 {
 }