Example #1
0
        private static void KinectDeviceChanged(DependencyObject owner, DependencyPropertyChangedEventArgs e)
        {
            SkeletonViewer viewer = (SkeletonViewer)owner;

            if (e.OldValue != null)
            {
                ((KinectSensor)e.OldValue).SkeletonFrameReady -= viewer.KinectDevice_SkeletonFrameReady;
                viewer._FrameSkeletons = null;
            }

            if (e.NewValue != null)
            {
                viewer.KinectDevice = (KinectSensor)e.NewValue;
                viewer.KinectDevice.SkeletonFrameReady += viewer.KinectDevice_SkeletonFrameReady;
                viewer._FrameSkeletons = new Skeleton[viewer.KinectDevice.SkeletonStream.FrameSkeletonArrayLength];
            }
        }
Example #2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 2:
                this.GameStateElement = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 3:
                this.GameInstructionsElement = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 4:
                this.GameCanvas = ((System.Windows.Controls.Canvas)(target));
                return;

            case 5:
                this.RedBlock = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 6:
                this.BlueBlock = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 7:
                this.GreenBlock = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 8:
                this.YellowBlock = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 9:
                this.ControlCanvas = ((System.Windows.Controls.Canvas)(target));
                return;

            case 10:
                this.RightHandStartElement = ((System.Windows.Controls.Border)(target));
                return;

            case 11:
                this.LeftHandStartElement = ((System.Windows.Controls.Border)(target));
                return;

            case 12:
                this.SkeletonViewerElement = ((BeginningKinect.Chapter5.SimonSays.SkeletonViewer)(target));
                return;

            case 13:
                this.HandCanvas = ((System.Windows.Controls.Canvas)(target));
                return;

            case 14:
                this.RightHandElement = ((System.Windows.Controls.Image)(target));
                return;

            case 15:
                this.LeftHandElement = ((System.Windows.Controls.Image)(target));
                return;
            }
            this._contentLoaded = true;
        }