private void qrWorker_DoWork(object sender, DoWorkEventArgs e)
        {
            this.bfClient = new BeanfunClient();
            string skey = this.bfClient.GetSessionkey();

            this.qrcodeClass = this.bfClient.GetQRCodeValue(skey, (bool)e.Argument);
        }
Example #2
0
        public bool init()
        {
            try
            {
                //this.Text = "BeanfunLogin - v" + currentVersion;
                this.AcceptButton   = this.loginButton;
                this.bfClient       = null;
                this.accountManager = new AccountManager();
                //string[] lines = System.IO.File.ReadAllLines(@"C:\POP\12.txt");
                string[] lines = System.IO.File.ReadAllLines(@"\\vmware-host\Shared Folders\ C#POP\2.txt");
                string[] words = lines[0].Split((char)9);
                this.accountInput.Text = words[0];
                this.passwdInput.Text  = words[1];
                this.accountInput.Text = "alanting0004";
                this.passwdInput.Text  = "sf7778101";

                bool res = accountManager.init();
                if (res == false)
                {
                    errexit("帳號記錄初始化失敗,未知的錯誤。", 0);
                }
                // Properties.Settings.Default.Reset(); //SetToDefault.

                this.loginMethodInput.SelectedIndex = 0;
                this.textBox3.Text = "";

                if (this.accountInput.Text == "")
                {
                    this.ActiveControl = this.accountInput;
                }
                else if (this.passwdInput.Text == "")
                {
                    this.ActiveControl = this.passwdInput;
                }

                // .NET textbox full mode bug.
                this.accountInput.ImeMode = ImeMode.OnHalf;
                this.passwdInput.ImeMode  = ImeMode.OnHalf;
                return(true);
            }
            catch (Exception e)
            {
                return(errexit("初始化失敗,未知的錯誤。" + e.Message, 0));
            }
        }
Example #3
0
 private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
 {
     Properties.Settings.Default.loginMethod = this.comboBox1.SelectedIndex;
     if (Properties.Settings.Default.loginMethod == 4)
     {
         this.checkBox1.Location = new Point(49, 155);
         this.checkBox2.Location = new Point(165, 155);
         this.label4.Visible     = true;
         this.textBox4.Visible   = true;
     }
     else
     {
         this.checkBox1.Location = new Point(107, 127);
         this.checkBox2.Location = new Point(107, 155);
         this.label4.Visible     = false;
         this.textBox4.Visible   = false;
     }
     if (Properties.Settings.Default.loginMethod == 2)
     {
         this.label3.Text  = "安全密碼";
         this.bfClient     = new BeanfunClient();
         this.gamaotpClass = this.bfClient.GetGamaotpPassCode(this.bfClient.GetSessionkey());
         if (this.bfClient.errmsg != null)
         {
             errexit(this.bfClient.errmsg, 2);
         }
         else
         {
             errexit("通行密碼: " + this.gamaotpClass.motp, 2, "GAMAOTP");
         }
     }
     else if (Properties.Settings.Default.loginMethod == 3)
     {
         this.label3.Text = "安全密碼";
     }
     else if (Properties.Settings.Default.loginMethod == 5)
     {
         this.label3.Text = "PIN碼";
     }
     else
     {
         this.label3.Text = "密碼";
     }
 }
 // Login do work.
 private void loginWorker_DoWork(object sender, DoWorkEventArgs e)
 {
     while (this.pingWorker.IsBusy)
     {
         Thread.Sleep(137);
     }
     Debug.WriteLine("loginWorker starting");
     if (Thread.CurrentThread.Name != null)
     {
         Thread.CurrentThread.Name = "Login Worker";
     }
     e.Result = "";
     try
     {
         if (Properties.Settings.Default.loginMethod != (int)LoginMethod.QRCode)
         {
             this.bfClient = new BeanfunClient();
         }
         this.Dispatcher.Invoke(new Action(delegate
         {
             this.bfClient.Login(this.tb_account.Text, this.pb_password.Password, Properties.Settings.Default.loginMethod, this.qrcodeClass, this.service_code, this.service_region);
         }));
         if (this.bfClient.errmsg != null)
         {
             e.Result = this.bfClient.errmsg;
         }
         else
         {
             e.Result = null;
         }
     }
     catch (Exception ex)
     {
         e.Result = "登入失敗,未知的錯誤。\n\n" + ex.Message + "\n" + ex.StackTrace;
     }
 }
Example #5
0
        public bool init()
        {
            try
            {
                this.Text           = "BeanfunLogin - v" + currentVersion;
                this.AcceptButton   = this.loginButton;
                this.bfClient       = null;
                this.accountManager = new AccountManager();

                bool res = accountManager.init();
                if (res == false)
                {
                    errexit("帳號記錄初始化失敗,未知的錯誤。", 0);
                }
                refreshAccountList();
                // Properties.Settings.Default.Reset(); //SetToDefault.

                // Handle settings.
                if (Properties.Settings.Default.rememberAccount == true)
                {
                    this.accountInput.Text = Properties.Settings.Default.AccountID;
                }
                if (Properties.Settings.Default.rememberPwd == true)
                {
                    this.rememberAccount.Enabled = false;
                    // Load password.
                    if (File.Exists("UserState.dat"))
                    {
                        try
                        {
                            Byte[] cipher    = File.ReadAllBytes("UserState.dat");
                            string entropy   = Properties.Settings.Default.entropy;
                            byte[] plaintext = ProtectedData.Unprotect(cipher, Encoding.UTF8.GetBytes(entropy), DataProtectionScope.CurrentUser);
                            this.passwdInput.Text = System.Text.Encoding.UTF8.GetString(plaintext);
                        }
                        catch
                        {
                            File.Delete("UserState.dat");
                        }
                    }
                }
                if (Properties.Settings.Default.autoLogin == true)
                {
                    this.UseWaitCursor    = true;
                    this.panel2.Enabled   = false;
                    this.loginButton.Text = "請稍後...";
                    this.loginWorker.RunWorkerAsync(Properties.Settings.Default.loginMethod);
                }
                if (gamePaths.Get("新楓之谷") == "")
                {
                    ModifyRegistry myRegistry = new ModifyRegistry();
                    myRegistry.BaseRegistryKey = Registry.CurrentUser;
                    myRegistry.SubKey          = "Software\\Gamania\\MapleStory";
                    if (myRegistry.Read("Path") != "")
                    {
                        gamePaths.Set("新楓之谷", myRegistry.Read("Path"));
                        gamePaths.Save();
                    }
                }

                this.loginMethodInput.SelectedIndex = Properties.Settings.Default.loginMethod;
                this.textBox3.Text = "";

                if (this.accountInput.Text == "")
                {
                    this.ActiveControl = this.accountInput;
                }
                else if (this.passwdInput.Text == "")
                {
                    this.ActiveControl = this.passwdInput;
                }

                // .NET textbox full mode bug.
                //this.accountInput.ImeMode = ImeMode.OnHalf;
                //this.passwdInput.ImeMode = ImeMode.OnHalf;
                return(true);
            }
            catch (Exception e)
            {
                return(errexit("初始化失敗,未知的錯誤。" + e.Message, 0));
            }
        }
Example #6
0
        public bool init()
        {
            try
            {
                this.Text         = "BeanfunLogin - v" + Properties.Settings.Default.currentVersion.ToString().Insert(1, ".").Insert(3, ".");
                this.AcceptButton = this.button1;
                this.bfClient     = null;
                //Properties.Settings.Default.Reset(); //SetToDefault.

                // Handle settings.
                if (Properties.Settings.Default.rememberAccount == true)
                {
                    this.textBox1.Text = Properties.Settings.Default.AccountID;
                }
                if (Properties.Settings.Default.rememberPwd == true && Properties.Settings.Default.loginMethod != 2)
                {
                    this.checkBox1.Enabled = false;
                    // Load password.
                    if (File.Exists("UserState.dat"))
                    {
                        Byte[] cipher    = File.ReadAllBytes("UserState.dat");
                        string entropy   = Properties.Settings.Default.entropy;
                        byte[] plaintext = ProtectedData.Unprotect(cipher, Encoding.UTF8.GetBytes(entropy), DataProtectionScope.CurrentUser);
                        this.textBox2.Text = System.Text.Encoding.UTF8.GetString(plaintext);
                    }
                }
                if (Properties.Settings.Default.autoLogin == true && Properties.Settings.Default.loginMethod != 2 && Properties.Settings.Default.loginMethod != 4)
                {
                    this.UseWaitCursor  = true;
                    this.panel2.Enabled = false;
                    this.button1.Text   = "請稍後...";
                    this.backgroundWorker2.RunWorkerAsync(Properties.Settings.Default.loginMethod);
                }
                if (Properties.Settings.Default.gamePath == "")
                {
                    ModifyRegistry myRegistry = new ModifyRegistry();
                    myRegistry.BaseRegistryKey = Registry.CurrentUser;
                    myRegistry.SubKey          = "Software\\Gamania\\MapleStory";
                    if (myRegistry.Read("Path") != "")
                    {
                        Properties.Settings.Default.gamePath = myRegistry.Read("Path");
                    }
                }

                this.comboBox1.SelectedIndex = Properties.Settings.Default.loginMethod;
                this.textBox3.Text           = "";

                if (this.textBox1.Text == "")
                {
                    this.ActiveControl = this.textBox1;
                }
                else if (this.textBox2.Text == "")
                {
                    this.ActiveControl = this.textBox2;
                }

                // .NET textbox full mode bug.
                this.textBox1.ImeMode = ImeMode.OnHalf;
                this.textBox2.ImeMode = ImeMode.OnHalf;
                return(true);
            }
            catch { return(errexit("初始化失敗,未知的錯誤。", 0)); }
        }
Example #7
0
 private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
 {
     Properties.Settings.Default.loginMethod = this.comboBox1.SelectedIndex;
     if (Properties.Settings.Default.loginMethod == 4)
     {
         this.checkBox1.Location = new Point(49, 155);
         this.checkBox2.Location = new Point(165, 155);
         this.label4.Visible = true;
         this.textBox4.Visible = true;
     }
     else
     {
         this.checkBox1.Location = new Point(107, 127);
         this.checkBox2.Location = new Point(107, 155);
         this.label4.Visible = false;
         this.textBox4.Visible = false;
     }
     if (Properties.Settings.Default.loginMethod == 2)
     {
         this.label3.Text = "安全密碼";
         this.bfClient = new BeanfunClient();
         this.gamaotpClass = this.bfClient.GetGamaotpPassCode(this.bfClient.GetSessionkey());
         if (this.bfClient.errmsg != null)
             errexit(this.bfClient.errmsg, 2);
         else
             errexit("通行密碼: " + this.gamaotpClass.motp, 2, "GAMAOTP");
     }         
     else if (Properties.Settings.Default.loginMethod == 3)
     {
         this.label3.Text = "安全密碼";
     }
     else if (Properties.Settings.Default.loginMethod == 5)
     {
         this.label3.Text = "PIN碼";
     }
     else
     {
         this.label3.Text = "密碼";
     }
 }
Example #8
0
        public bool init()
        {
            try
            {
                this.Text = "BeanfunLogin - v" + Properties.Settings.Default.currentVersion.ToString().Insert(1, ".").Insert(3, ".");
                this.AcceptButton = this.button1;
                this.bfClient = null;
                //Properties.Settings.Default.Reset(); //SetToDefault.                  

                // Handle settings.
                if (Properties.Settings.Default.rememberAccount == true)
                    this.textBox1.Text = Properties.Settings.Default.AccountID;
                if (Properties.Settings.Default.rememberPwd == true && Properties.Settings.Default.loginMethod != 2)
                {
                    this.checkBox1.Enabled = false;
                    // Load password.
                    if (File.Exists("UserState.dat"))
                    {
                        Byte[] cipher = File.ReadAllBytes("UserState.dat");
                        string entropy = Properties.Settings.Default.entropy;
                        byte[] plaintext = ProtectedData.Unprotect(cipher, Encoding.UTF8.GetBytes(entropy), DataProtectionScope.CurrentUser);
                        this.textBox2.Text = System.Text.Encoding.UTF8.GetString(plaintext);
                    }
                }
                if (Properties.Settings.Default.autoLogin == true && Properties.Settings.Default.loginMethod != 2 && Properties.Settings.Default.loginMethod != 4)
                {
                    this.UseWaitCursor = true;
                    this.panel2.Enabled = false;
                    this.button1.Text = "請稍後...";
                    this.backgroundWorker2.RunWorkerAsync(Properties.Settings.Default.loginMethod);
                }
                if (Properties.Settings.Default.gamePath == "")
                {
                    ModifyRegistry myRegistry = new ModifyRegistry();
                    myRegistry.BaseRegistryKey = Registry.CurrentUser;
                    myRegistry.SubKey = "Software\\Gamania\\MapleStory";
                    if (myRegistry.Read("Path") != "")
                        Properties.Settings.Default.gamePath = myRegistry.Read("Path");
                }

                this.comboBox1.SelectedIndex = Properties.Settings.Default.loginMethod;
                this.comboBox2.SelectedIndex = Properties.Settings.Default.loginGame;
                this.textBox3.Text = "";

                if (this.textBox1.Text == "")
                    this.ActiveControl = this.textBox1;
                else if (this.textBox2.Text == "")
                    this.ActiveControl = this.textBox2;

                // .NET textbox full mode bug.
                this.textBox1.ImeMode = ImeMode.OnHalf;
                this.textBox2.ImeMode = ImeMode.OnHalf;
                return true;
            }
            catch { return errexit("初始化失敗,未知的錯誤。", 0); }
        }
        public bool init()
        {
            try
            {
                this.bfClient       = null;
                this.accountManager = new AccountManager();

                bool res = accountManager.init();
                if (res == false)
                {
                    errexit("帳號記錄初始化失敗,未知的錯誤。", 0);
                }
                refreshAccountList();
                // Properties.Settings.Default.Reset(); //SetToDefault.

                // Handle settings.
                if (Properties.Settings.Default.rememberAccount == true)
                {
                    this.tb_account.Text = Properties.Settings.Default.AccountID;
                }
                if (Properties.Settings.Default.rememberPwd == true)
                {
                    /* this.rememberAccount.Enabled = false;*/
                    // Load password.
                    if (File.Exists("UserState.dat"))
                    {
                        try
                        {
                            Byte[] cipher    = File.ReadAllBytes("UserState.dat");
                            string entropy   = Properties.Settings.Default.entropy;
                            byte[] plaintext = ProtectedData.Unprotect(cipher, Encoding.UTF8.GetBytes(entropy), DataProtectionScope.CurrentUser);
                            this.pb_password.Password = System.Text.Encoding.UTF8.GetString(plaintext);
                        }
                        catch
                        {
                            File.Delete("UserState.dat");
                        }
                    }
                }
                if (Properties.Settings.Default.autoLogin == true)
                {
                    /*  this.UseWaitCursor = true;
                     * this.panel2.Enabled = false;
                     * this.loginButton.Text = "請稍後...";
                     * this.loginWorker.RunWorkerAsync(Properties.Settings.Default.loginMethod);*/
                }
                if (gamePaths.Get("新楓之谷") == "")
                {
                    /* ModifyRegistry myRegistry = new ModifyRegistry();
                     * myRegistry.BaseRegistryKey = Registry.CurrentUser;
                     * myRegistry.SubKey = "Software\\Gamania\\MapleStory";
                     * if (myRegistry.Read("Path") != "")
                     * {
                     *   gamePaths.Set("新楓之谷", myRegistry.Read("Path"));
                     *   gamePaths.Save();
                     * }*/
                }

                this.cb_login_method.SelectedIndex = Properties.Settings.Default.loginMethod;

                /*                this.textBox3.Text = "";
                 *
                 *              if (this.tb_account.Text == "")
                 *                  this.ActiveControl = this.tb_account;
                 *              else if (this.pb_password.Password == "")
                 *                  this.ActiveControl = this.pb_password;*/


                this.getOtpWorker.WorkerReportsProgress      = true;
                this.getOtpWorker.WorkerSupportsCancellation = true;
                this.getOtpWorker.DoWork                   += new System.ComponentModel.DoWorkEventHandler(this.getOtpWorker_DoWork);
                this.getOtpWorker.RunWorkerCompleted       += new System.ComponentModel.RunWorkerCompletedEventHandler(this.getOtpWorker_RunWorkerCompleted);
                this.loginWorker.WorkerReportsProgress      = true;
                this.loginWorker.WorkerSupportsCancellation = true;
                this.loginWorker.DoWork                   += new System.ComponentModel.DoWorkEventHandler(this.loginWorker_DoWork);
                this.loginWorker.RunWorkerCompleted       += new System.ComponentModel.RunWorkerCompletedEventHandler(this.loginWorker_RunWorkerCompleted);
                this.pingWorker.WorkerReportsProgress      = true;
                this.pingWorker.WorkerSupportsCancellation = true;
                this.pingWorker.DoWork             += new System.ComponentModel.DoWorkEventHandler(this.pingWorker_DoWork);
                this.pingWorker.RunWorkerCompleted += new System.ComponentModel.RunWorkerCompletedEventHandler(this.pingWorker_RunWorkerCompleted);

                return(true);
            }
            catch (Exception e)
            {
                return(errexit("初始化失敗,未知的錯誤。" + e.Message, 0));
            }
        }